Post-shadow Development Plan
Page 1297
This makes it impossible for the FGO project to take one step at a time like the Marvel Cinematic Universe.
If you want to ensure the unity of FGO, you must plan it from the beginning.
So during this period of time, Qiye basically had meetings with the main creators involved in the FGO project every day.
From Kevin Feige, who is in charge of the overall project planning, to the preparatory project director Liang Yizhi, to Peter Jackson who decided to direct the first singularity, etc.
These people have conducted in-depth exchanges with them for seven nights, and deduced the feasibility of some ideas.
After repeated pushes and restarts, Qiye finally decided to adopt the multi-group propulsion method proposed by Fitch.
After all, if you don't do this, FGO's time will be stretched too long.
This will lead to the whole project full of variables and uncertainties.
If two films are released a year, not only can the popularity of the project be guaranteed all the time, but it can also make the transition between actors relatively easy.
But in terms of the number of protagonist teams, Qiye rejected Fitch's suggestion of three groups, and reduced it to two.
At the same time, Emiya Shirou's plan as one of the protagonists was also rejected by Nanaya.
In the end, Qiye only retained the two protagonists, Gu Da Fu and Gu Da Zi, to conduct separate strategies on the singularity.
In fact, Nanaya originally hoped to use Emiya Shiro's popularity to stretch the FGO plan.
He has never been a member of the original book party, and he has no idea that Fujimaru Tachika is the only one.
But after discussing with other people, Nanaya found that if three groups of advances were used, then there would be a big problem with one character-Mash Kyrielight.
Because of the need for a sense of substitution, the character curve of the protagonist Fujimaru Tachika has always been a flat curve.
It has been said before that if such a character is used as the protagonist, then the role change around the protagonist will become very important.
Whether it is the characters in Singularity or the characters in Chaldea, they are all changing with the help of Fujimaru Tateka.
One of the most important roles is the school girl Matthew Kyrielight.
More importantly, Mash has a very large proportion in the 1.0 main storyline.
If the three-line narrative is really used, then most of the singularities can only be pushed back to the beginning.
So from the perspective of the script, Qiye can only change FGO into a two-line operation.
In addition, in order to balance the role of the show and the ratio of male to female in the protagonist group, Qiye assigned Matthew to Gu Dafu to explore the important plots in the FGO1.0 chapter.
The heroine, Gudazi, is the subspecies singularity in Chapter 1.5, which is not so important in the plot of Mash.
Similarly, for the quality of the script.
Qiye directly deleted the second to fourth singularities in chapter 1.0.
Except for the prologue and final chapter, Qiye only retained the first, fifth, sixth and seventh singularities.
Mainly because the early chapters of FGO were written really badly.
Of course, no one can be blamed for this.
After all, FGO was a pure fan game of Karma Leek from the beginning.
From the main planner to the employees below, no one thought that this fan-oriented money-swindling game could make money in the long run.
Everyone is holding the idea of cheating and leaving.
This is why in the early stage of FGO, from the operation UI to the script of the crew, it is all visible to the naked eye.
Of course, no one can be blamed for this, after all, the overall environment of Japanese mobile games at that time was dominated by various scam games.
Conscience and the like simply don't exist for capital tycoons.
At the beginning of the project of FGO, there was no plan to make a long-term game.
If you really want to make a horizontal comparison, in fact, the FGO script is considered to be above the middle level among the games of the same type back then.
But the problem is that the initial batch of Yuechu who played FGO have been following along since the beginning of "Moon Ji".
Even those fans who only pay attention to Fate have watched FSN and FZ.
In their eyes, which one of Xingyue's works is not a masterpiece that is good at plot?
Under such circumstances, FGO's perfunctory plot certainly cannot be satisfied by the players.
All kinds of inflammatory situations have been emerging one after another.
Of course, if that's all it is, that's fine.
Originally, this game had no plans for long-term operation. After killing the sows and eating the fat, they could leave.
Naihe Xingyue himself, the developer DELiGHWorks, or even the publisher Sony's Aniplex.
No one thought that the fan sow that Xingyue had raised for 10 years would not be so easy to kill.
In other words, they underestimated the status of the Fate IP in the hearts of these fans.
In the past ten years, how many fans have grown up with Xingyue since childhood?
For them, Fate is not only their favorite IP, but also their childhood and obsession.
Even if FGO is a garbage game, they are still willing to play and spend money.
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