Online Games: My Start Infinite Plundering Talent
Chapter 136 Explosively Killing Rats And Rats, Poisoning Dacheng
However, its disgusting place is the non-combat state.
Once the disguise of "sneaking with the wind" is broken, it is impossible to avoid frontal combat.
It is just a toy in front of Fang Han!
"Crazy 'ice' bomb, go."
Hundreds of unexplained ice elemental bullets immediately condensed and fell.
Shushu was so shocked that he couldn't close his mouth.
This human race...why is it so powerful!
Damn, run away quickly...
"As expected of a special boss with wisdom, but in front of me, can you run?"
Fang Han easily sensed the opponent's intentions.
Shushu used "Forest Haste" and was about to retreat to the rear.
But the next moment, he saw Fang Han appearing in front of him.
[Close-up flashing] + "Quick strike"!
Shuttle directly from the front of the mouse to the rear.
This pairing never disappoints.
(frozen)
(dizziness)
Any living being, at the moment when he cannot escape control.
It is destined to be played by Fang Han only.
"Freeze Ray!"
"Shock stick strike", "Shock stick strike", "Shock stick strike"!
…
A variety of talents and skills are superimposed.
His temporary attack power exceeded 10,000 in seconds.
And the professional characteristics of "Annihilation Mage" will forcefully reduce the opponent's various attributes.
One goes up and down the other, and the solution is very smooth.
...
Shushu boss: "Impossible, absolutely impossible, why do you..."
Fang Han: "Little mouse, I am the boss~"
The plague rat was about to be taken away by a set, its eyes were red.
Anyway, the master's plan after his death will also fail.
Therefore, it decided to go all out and make a last-ditch effort!
"Hahahaha, the forest is already full of spores, if you want to kill me, you will be poisoned to death!"
Shushu finally laughed obscenely: "The plague exploded!"
"The plague is so poisonous, pollute the entire forest, hahahaha!"
...
Fang Han: Hehe!
He didn't panic in the slightest, but moved even faster.
Zizizizizizizizizizizi...
"Hahahaha hiccup... Huh? Why did I get poisoned myself???"
Shushu's eyes opened like brass bells.
"Pfft~~~" Shushu vomited black poisonous blood from his mouth.
No! Why?
Why does its highly poisonous skill double poison itself in turn?
this this...
Is this person more poisonous than me?
Silence—death—
He is a devil! ! !
Shushu knelt down: "Great master, why didn't you tell me that Nirvana will come here and destroy everything I carefully planned?!"
"No! ~Ugh..."
Rat rat death.
...
When the health value of the plague squirrel drops below 20%, [curse of instant death] will be triggered directly.
[Ding, you killed "Plague Spore Rat" (platinum) (boss), gained experience 200w, gold coin x10]
[Ding, you have triggered the "stealing" talent, and you have obtained props: "Toxic Essence" x1, "Toxic Essence Quenching" x1, "Poison Explosion"]
...
Only two minutes before and after, Shushu's sense of existence disappeared before it showed.
With a smile on the corner of Fang Han's mouth, he murmured, "Laugh, how does it feel to poison yourself to death?"
Because of his s-level talent - [Ice crystal skin].
Not only immune to poisoning, but also double the poison damage back to the caster.
Surprised or not, is it unexpected?
I have to say that the outbreak damage of "Plague Explosion" and "Plague Poison" is really terrifying.
It is equivalent to settling all the toxin damage accumulated for a long time at once!
The value is often dozens or even hundreds of times the effect of a single poison damage~
Fang Han nodded with satisfaction: "However, it will become my own skill, hehe~"
In the future, he only relies on poisoning and detonating toxins.
It can kill the audience in seconds.
Because he also has a talent of [Mist Poison], which directly releases poison to a large group of people.
Tsk tsk tsk, getting more and more inappropriate.
[Ding, you plundered the skill entry "Plague Explosion", and adaptively changed it to "Poison Explosion"]
[Ding, you have plundered the skill entry "Forest Haste"]
[Ding, you have plundered the skill entry "Plague Toxic", adaptive and "Toxic Damage" are merged into "Super Toxic Damage"]
[Ding, you plundered the skill entry "Toxic Healing", and adaptively changed it to "Toxic Recovery"]
...
All 4 skills are very good!
[Poison explosion lv1: Detonate all poisoned targets, causing 10 times the real damage, consuming 500 mana, refreshing the cooldown after each poisoning]
...
Now lv1 only has 10 times the damage, do you think it's rubbish?
Don't worry, look at the next "super poisonous injury"!
After merging with the poisonous damage that originally reached max, the effect of the skill has undergone earth-shaking changes.
[Super poisonous damage max: Damage-type attacks come with a fixed 2000 points of poisonous damage, and each subsequent poisoning will increase by 1000 points compared to the previous one, with a single upper limit of 5w, and the total effect of all poisonous damage will not disappear, no Consumption, passive no cooling]
...
In the future, poisonous injuries will be extremely terrifying as the skill hits more.
2000, 3000, 4000.......
And after the single damage is finally increased to 5w, every subsequent attack will be poisoned by 5w!
This is not the most critical.
Pay attention to the description "and the sum effect of all envenomed damage will not disappear".
Because each poisonous injury is settled once, the effect will be refreshed for the next poisonous injury.
If it no longer disappears, it means that all accumulations have been made.
At this time, the horror of matching "poison explosion" came out completely.
For example, it was poisoned 3 times: 2000, 3000, 4000.
Originally, the "poison explosion" was only counted as the last time, that is, the damage of 4000x10=4w.
And if the effect does not disappear, it becomes 9000x10=9w damage!
The more poison you put on it, don't be too cool when it explodes~
"And it's real damage, there will be no shortage of damage~"
Very good, the current Fang Han is not only a master of a few elements, but also a master when using poison.
[Forest Rapid lv1: Can only be used in the forest environment, increases movement speed by 50%, and flashes 1 meter after moving 10 meters, consumes 50 mana per second, no cooling]
...
A skill that significantly increases travel speed in forests.
As long as it is not controlled, this flickering effect can effectively avoid a large number of single-target skills!
"Well, the premise is that you can't be charged~"
[Toxic recovery lv1: Half of the poison damage caused to any target is restored as its own health, no consumption, no passive cooling]
...
Originally "Toxic Healing" was a Priest class skill.
It was the skill book that was first traded to Ye Fangzhou.
Now after adapting to the skills of the Mage profession, the effect is completely different.
But for him, it's totally enough!
After all, poisonous injuries will definitely account for a lot in group battles in the future, and blood can be recovered completely by lying down~
"How should I put it, I really want to thank Big Eyeball for giving me the gift!"
At that time, maybe it will be interesting to poison it to death.
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