Online Games: Carrying Trillions Of Mechanical Legions With You
Chapter 2 Supreme Talent, Mechanical Heart
"Career Choice Success!"
"It is detected that the player is carrying a mechanical heart, and a huge additional boost will be obtained."
"Welcome, Mechanic Luo Li."
When the system's prompt sounded the last sentence, it was no longer an indifferent routine, but a soft voice.
It is as if a lonely night watchman is welcoming a long-lost friend.
Luo Li was slightly taken aback, and quickly opened his character panel to check.
I found that under the original novice panel, I don’t know when there were a few extra lines of entries.
Additional Skills: Mechanical Heart
Level: to advanced
Feature 1: All experience gained x10 times.
Feature 2: Every time a mechanical item is manufactured, the quality will be randomly increased by 1 to 2 levels.
Feature 3: Upgradable.
Remarks: Your existence is an unparalleled miracle among mechanics.
Taking a deep breath, Luo Li couldn't help but widen his eyes. He almost wondered if he was hallucinating.
to advanced!
This is a rating that has never been heard of even in the previous life, whether it is equipment, skills, or secret knowledge.
As for the effects of Subsidiary Feature 1 and Feature 2, leaking out is enough to drive countless players and aborigines crazy.
Even Luo Li himself felt crazy.
Ten times the experience.
All power systems in "Galaxy" are built around experience points.
Character level, skill level, and item enhancement can only be improved by experience points.
Even career advancement and special skills that emphasize epiphany and require a series of harsh tasks to obtain, as long as you are willing to spend enough experience points, you can directly omit the intermediate process and complete it immediately.
It can be said that experience value is equal to power.
Just this one alone, even with his eyes closed, Luo Li can become the number one player in making experience without thinking.
And it's still the first person who can tie up and beat players from the second to the hundredth together.
Compared with feature 1, feature 2 is even more exaggerated.
According to the rules of the galaxy world.
From the alloy arrows based on low-level civilizations to the huge interstellar fortresses of high-level civilizations.
All weapons and equipment, as long as they come off the assembly line of the military factory, are all white and ordinary quality.
The items and equipment usually made by experienced craftsmen or formal mechanics generally fall into this category.
At most, the production is more precise and the durability is higher.
Only after they are willing to invest a certain amount of personal experience points, supplemented by precious minerals as materials, will there be a small chance of producing green and rare quality equipment.
As for the higher blue elite quality, it must be done by a master craftsman himself, and the cost is unimaginable for ordinary people.
But experience points and rare minerals, where is it said that there are.
Galaxy is a real world, not an ordinary online game where wild monsters can be refreshed infinitely.
Every bit of its experience value has a well-documented source, and every piece of mineral has a real place of origin that can be traced back.
Wanting to squander unscrupulously on item production can only be said to be delusional.
Relying on massive resources and luck, slowly accumulating equipment of green and rare quality or higher in the long history is the mainstream of the entire galaxy world.
Under such a background, feature 2's ability to randomly increase the quality of items from Tier 1 to Tier 2 seems to be a hack.
This means that Luo Li can produce green or even blue equipment in batches just like producing ordinary quality equipment without paying experience points and precious minerals.
If you are willing to pay a little bit of the price equivalent to other people's production of green equipment, then it is not impossible to obtain purple hero equipment that only exists in legends.
Behind these price differences represent astronomical wealth.
As long as enough time is given, Luo Li can even use this to buy hundreds of planets.
The disadvantage of mechanics burning a lot of money is no longer a problem.
"This is really the achievement of dominating the entire server before entering the game."
For a moment, Luo Li couldn't even imagine how far he would go in the future with such an advantage against the sky.
Staring at the property panel for a while, Luo Li came back to his senses and chose to enter the game.
. . . . . .
Golden Eagle Federation, Odo City, western suburbs.
Luo Li opened his eyes and found himself in a dilapidated private house.
The initial identities given to players in "Galaxy" are all ordinary civilians whose property is close to negative.
After players enter the game, if they cannot find a way to earn the first money as soon as possible, they will soon fall into a state of starvation within 24 hours.
If you are unlucky, you may starve to death.
Compared with other online games, it can be said that it faces a difficult mode at the beginning.
There was no rush to go out.
Luo Li rummaged around in the room for a while and found his own identification.
Looking at the address shown above, Luo Li quickly combined it with the information in his memory.
"Odo City."
"Luckily, it happened to be the right place."
Otto City is a medium-sized city with a permanent population of nearly half a million.
It is located on the initial planet where the player landed, a big country in the north of Blue Star's third continent, and the border of the Golden Eagle Federation is near the sea.
Past life belongs to one of the popular areas in the player forum.
In the early stage of the game, several key plots that affected the historical process all took place in this currently inconspicuous city.
But these have nothing to do with Luo Li for the time being.
He is more concerned about how to upgrade himself quickly.
"There is no need to think about fighting."
"Below level 10, before changing to a formal professional, going to the wild is death."
This is a very important message.
In Luo Li's memory, the first batch of players who entered the game, because they knew nothing about the game, rushed into the wild without much preparation, wanting to fight monsters and upgrade like traditional online games.
Then, of course.
They were brutally slaughtered for a round by those unusually powerful mutant creatures in the wild.
More than half of the players surrendered their first resurrection stone within two hours of entering the game.
The price is very heavy.
It is even more serious than everyone's imagination in this era.
Because there is a limit to the number of resurrection of characters in Galaxy.
Starting with character creation, players will only be gifted five non-tradeable Resurrection Stones.
Once the five resurrection stones are all consumed, the player will be completely deleted from the game account after dying again, and there will be no way to re-enter the game from then on.
This kind of strict regulations, after being discovered by players, caused a huge upsurge of protests, and even made the game's reputation in the outside world fall to the bottom.
As a result, half a year after the service was launched, the entire "Galaxy" game circle is still in the niche range.
The overall number of players has always hovered within a million.
And this is just the price in the game.
In the future, when the world in the game merges with reality, all resurrection stones will still be valid.
Those who did not enter the game, and those whose accounts were deleted after running out of resurrection stones, would have only one life like the local aborigines.
Players will get the corresponding number of resurrections according to the number of resurrection stones in their hands.
A resurrection stone is a chance to regain life after death in reality.
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