The situation of dark metal wandering in the Valley of Holdings did not spread among players, because only a few NPCs knew the news, and players would not necessarily be able to find such NPCs, and even if they did, it was a question of whether people would tell the adventurers.

For the Nora people, adventurers are people who can easily cause confusion.

On the other hand, players are looking for information on the next task in the main quest, or more hidden dark line information - dark metal wandering in the wild? A rare metal? Elite monsters? It probably has nothing to do with the main quest.

Even if they overhear the information of dark metal, there are not a few players who have the above thoughts.

The main quest is obviously related to the X-believers, as if Che is not a mechanical monster.

In addition, even if players want to find dark metal, the Valley of Ownership is so large, players will not easily find it.

And one of the most important reasons is that those players who found the dark metal and caused the main quest to change, covered the news to death, and no one wanted to tell anyone else!

As we all know, the rewards of digging into the main quest are very large!

The strongest squad, the Shadow Squad, is a prime example of this, and Bowdos, who later dug into the Dark Quest, also proved to be of great benefit in the main quest.

People are selfish, and players who discover that dark metal is an important monster in the main quest are reluctant to share this information with other players!

Therefore, in this case, only a small number of players know about the dark metal, and in order to start the next main quest, these players are desperately trying to kill the dark metal.

There is only one dark metal, and players feel that this kind of monster, no matter how powerful it is, can always grind to death!

However, this is not the case at all.

Dark Metal can assimilate nearby mechanical monsters, causing them to "fall" and turn into deteriorated mechanical monsters!

In other words, although the mission goal is only this dark metal, it needs to face a large group of mechanical monsters that have been corrupted by dark metal!

The deterioration of mechanical monsters "fallen" by dark metal, the basic attributes will be greatly improved, including attack power, defense, speed, etc., the most annoying thing is that these deteriorated mechanical creatures have extremely high attribute resistance (except fire), those special attribute weapons are not very easy to use, and the action mode and attack mode of the deteriorated mechanical monster have also changed, becoming more "killing"!

In the simplest terms, the deteriorated mechanical monster is actually like an elite monster in the "Monster Hunter" world, a fierce monster!

What's even more frightening is that these deteriorated mechanical monsters are often not one, but a group!

The first time I faced a deteriorated mechanical monster whose strength was more than doubled, the players died tragically!

The process goes something like this:

"Well? Can dark metal monsters actually transform the monsters around them? Haha, isn't it just a group of garbage watchmen, quickly slaughter the garbage watchmen and gather fire dark metal! "

"Ah——————" A player is killed by a degraded watchman.

"Lying grass——- what are you doing, hitting a few garbage watchmen and making mistakes?"

"Ah————" The family was killed by the degraded watchdogs.

"Grass, what are you doing, I can't carry the dark metal monster alone!"

"These watchmen jerked one... Ah————"

Turn your head and see that the other players are dead!

Killed by the most garbage watchman?

The last player, and the strongest player in the team, is killed by the dark metal monster in the next second!

Well, the deterioration of the mechanical monster is so fierce, even the watchman who is now regarded as garbage by the player, and the mascot of the money, can also transform into a tiger after deterioration!

If it is the watchman who is deteriorated, the situation is still good, if it is degraded herbivore, unwalker, or saboteur, or even a sawtooth... That would be a disaster!

After dying several times, the player discovered the ferocity of the metal monster after being deteriorated by the dark metal monster!

No, it's a slam!

However, players still work tirelessly to attack dark metal.

In addition to wanting to get the reward for opening the main quest, there is one more - because, the explosion rate of the degraded mechanical monster is so high, the metal fragment (money) is improved, the quality of the coil that can be obtained is improved, and what makes players more happy is that almost every deteriorated mechanical monster will burst the Nightmare Mark or Home Coin!

Damn, it's a fantasy monster who swipes money!

Although it is a little harder...

If it weren't for the fact that Dark Metal involved in the main quest, some players would have wanted to keep Dark Metal alive...

Players blinded by high rewards don't seem to think that they have died a few times...

【You're dead】

[An operation is as fierce as a tiger, look at the operation 250! ] 】

[You died 6 times today, and you have reached the maximum number of deaths in one day! ] 】

[You can no longer enter the game world, but you can enter the home system]

"Lying grass, where am I 250, I output a lot of damage, okay!"

The death evaluation is still so annoying, and what is even more annoying is that I don't know that I have died so many times!

"Damn, I didn't notice that I've died so many times, hell... The main quest is going to be snatched up by someone else... However, today's harvest is not bad, 6 nightmare marks, and 30 homeland coins... If the Nightmare Mark is sold, it can catch up with my income from working for half a month, maybe it can be higher (because the Monster Hunter World is closed, the Nightmare Mark can be steadily reduced in number), and the price of Homecoin has been gradually increasing recently, not bad... Nima just doesn't know what the main quest is next, missed this main quest, and can only look at the forum tomorrow to see what happened..."

The player who reached the number of deaths returned to his home, and he began to decorate the house in a bottomless pit, and for a while...

"Haha———— you're dead too, brother, come to my house, I just bought some furniture and decorations, and finally my garbage thatched hut has a little fragrant home feeling!"

Since the home system has been in place, even if the limit of deaths is reached every day, it will not be directly raised in the nightmare world.

However, at present, the functions of the home system are not much, the home built by the player is also very small, there is not much playability, can only find other people to chat or something, Zhang Xingyu should probably consider engaging in a small game that will not die or something for players to play, after all, nightmare energy is always not too much.

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Feilu reminds you: three things to read - collect, push

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