Nightmare Lord's Virtual Game
Chapter 2605
"It's hard to come by a good time when you can see a great view. It's also hard to come by a game that makes people toss and turn, feel refreshed, write with elegant words and refresh the highest standards of similar works, not to mention that it uses more advanced virtual technology to reproduce an extremely real world of magic and fantasy. Nightmare's "Baldur's Gate" is such a masterpiece."
The video reviewed by OGN begins with the powerful music and gongs and drums. This scene is very familiar to players. It is the scene where the Nautilus that the players are riding on crosses over and falls from the sky. The goblins beat the gongs and drums. Coupled with the last surprised words of the bard Varro, "This... This is impossible...", many players laughed.
This video also has content, which is amazing. It seems that OGN's late detailed review is not without reason. At least the text is very carefully matched with the video materials in the game.
"I have to add the description [Nightmare Company] in front of the name of the game, which represents that this game is a unique virtual game. If the classic CRPG games in computer games popularized the sword and magic adventure games inspired by tabletop role-playing games, then Nightmare Company has shaped this world of sword and magic into a beautiful and meticulous world, in which there are countless characters with three-dimensional personalities, rich emotions, and expressive voices.".
One by one, the characters that appeared in Baldur's Gate appeared in the video, such as the various origin characters, such as the tiefling Alfila who played very beautiful music for everyone in the woods, and the female drow elf Minsara who made a lot of players scream.
"Here are extremely heart-wrenching choices, relationships that need to be won over, and the nostalgic experience you've been dreaming of. Of course, the new real-time DND battles that are full of tricks, endless changes, and lots of fun are indispensable. Even if the game time exceeds more than 200 hours, you can still have a throbbing heartbeat in this world... I think this is probably the feeling of falling in love."
The video accompanying the narration [The nostalgic experience you've been dreaming of] is a picture of the player throwing dice. The shooting props provided by the Nightmare World cannot shoot the player's system screen, but the video screen is actually a dice-throwing screen that is almost exactly the same as the one in the game. It can be seen that OGN should have used special effects software to create this scene.
This picture also made players complain.
[Fuck, the nostalgic experience you've been dreaming of is actually rolling dice, hahaha, I laughed. 】
[To be honest, although the nightmare version of Baldur's Gate is under the guise of CRPG, the entire game experience is completely different from playing on the computer. Whether it is the virtual game mode or the greatly modified real-time combat, the changes are so great that it is difficult for me to feel like playing a CRPG... However, when the dice-throwing scene appeared, I wanted to say... I am Hu Hansan... No, my youth is back! 】
[When I rolled the 20-sided dice for the first time in Baldur's Gate, I almost burst into tears at that moment. The familiar taste and the familiar soundtrackFang, it is still the same CRPG! 】
[It seems that the OGN reviewer who gave the review is also an old CRPG player, this is definitely a good comment! 】
As the players commented, the virtual version of "Baldur's Gate" has changed a lot compared to the computer version of the CPRG game, especially the real-time combat can almost be said to be reborn. Although it is called CRPG, it is obviously completely different from the CRPG that everyone is familiar with.
However, the classic dice-throwing scene still evokes the youthful memories of countless old players. OGN obviously understands players and actually took the time to produce this special effect picture. It is really thoughtful.
[OGN is thoughtful, but... Speaking of the shooting tool of the Nightmare World, when can it shoot the player's system interface? I watch the Nightmare players live broadcast the game, and there is no prompt of the system interface. Sometimes I am really confused! 】
[Haha, this is a commonplace question. Although the live broadcast display effect is really first-class without the system interface...but sometimes I also want to see the player's system, such as when the player dies, a funny interface of death achievement suddenly appears! 】
[Yes, there is also a screen that triggers the Mengmeng special effect when the achievement is obtained. Woohoo, I really want to see the cute Mengmeng~]
Amid the players' complaints, OGN's review video is still continuing.
"When trying to adapt the Dungeons & Dragons board game into a game, you often encounter a problem, that is, it is almost impossible to explain the free and rich imagination of the players with the logic of the real world. If a game can achieve such a high degree of flexibility, I would only remain skeptical in the past, and even think that it is impossible. But Baldur's Gate completely shattered the impossibility that I denied in my heart."
"If something is easy to burn, you might as well use fire magic on it... But please consider carefully before using it in the city. If you continue to use fire magic many times, you may really set the house on fire, and then you can see the NPCs who are frightened and panicked, and the city guards who rush to arrest you... Of course, there may be guards or even brave NPCs who come to stop you before you set the fire."
· ·······Ask for flowers· ·······
The video shows a player secretly using fireballs to bombard a house from a distance, which immediately ignites the house. Then the scene suddenly becomes chaotic. There are NPCs screaming to put out the fire and flee, NPCs shouting to find the prisoner, and NPCs looking for guards for help. The video is quite funny.
"If you are a very frugal person and want to save even a lock picking tool, then you might as well take out an axe and use martial virtue to solve the damn locked treasure chest... But be careful not to smash the props inside!"
....... 0 0
A barbarian in the videoHe swung the axe and chopped at a box, the box was chopped into pieces, and the props inside were GG!
"If you are too curious and want to explore secret areas, but hit a wall in other games, why not take a look at this free climbing and jumping world... Will you fall to death directly when you jump from a high place? Tie a rope and slide down? No, no, no, that's too low. I have a simpler method - Feather Fall. I can float down!"
"If you like drinking, you can challenge a tall zombie to drink. If you are a big drinker and have a huge alcohol tolerance, you can not only escape a boss battle, but also drink the boss to death directly!"
The picture shows the classic scene of jumping from underground into the "abyss" - the classic scene of the Underdark, and the classic drinking scene in the second chapter. Because these two scenes are too classic, players are also discussing them constantly, and the barrage keeps sending out "When I jumped down and saw a huge underground world, I was really shocked", "My stupid teammate didn't use the feather fall, and he fell to the ground and died directly, haha, I laughed to death", "I like the scene of the nurse killing people more, it's too exciting!" and other barrages.
"In short, this world is full of possibilities. As long as you dare to think, it can be presented to you."
{Now you should want to play, or are you scared? }
The words of the female goblin in the chicken-chasing meeting of the little owl bear in the goblin camp appeared in the video, which once again amused the players.
…………A few.
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