The entrance to the basement was soon found by everyone, but the door was locked. Otilia tried to open it but couldn't.

At this time, it was time for the thief to appear. Asdaelon in the team had the highest dexterity attribute in the team. It happened that he had picked up a thief's tool while rummaging through the garbage in this ruins before, so he also had the lock-picking tool.

However, before Mio could work, a voice came from inside the door.

"Is it you, Kimblebok? Is everything okay over there?"

Everyone looked at each other.

[What should I do? ]

[A prompt appeared on my side, saying that I can "perform" and play the role of the guy named Kimblebok]

[The prompt on my side asked me to deceive the person inside the door and say that Kimblebok was in trouble]

[Haha, everyone's prompts are different]

Everyone quickly communicated in the team channel

In the in-depth role-playing system, the game will not provide any dialogue options like the original version, and players need to conduct dialogues by themselves. Of course, because it is the first time to adopt such a free system, there will definitely be many players who are not used to it, so the system will also prompt players.

Everyone's prompts are different. The system will give prompts based on the player's attribute identification. For example, if the player is a bard with a high performance attribute, the system is more likely to give prompts related to "performance". If the player is a muscular tough guy, it will be more likely to give prompts related to "violent solution".

Compared with the attribute identification of the original version, the attribute identification of the nightmare version is more complicated, especially in the in-depth role-playing mode. For example, if the player wants to deceive the NPC in the dialogue, the system will not only determine the character's "performance attribute", but also look at the player's performance in the dialogue. If the player's dialogue with the NPC is not good, such as showing hostility to the NPC, making inappropriate actions, speaking swear words, etc., then even if the performance attribute is high, it may fail.

"Why don't you speak? Didn't you hear it? Hey-Gimblebok?"

The voice continued to come from the door.

[Let me do it! ] Felicia said quickly in the team, while recalling the previous conversation with the thieves, especially Kimblebok, and imitating:

"Yes, it's me, I don't want to stay outside anymore, let me in."

"Ha, you finally don't want to be with that coward, come in quickly, I've unlocked it."

——Okay, success!

With a click, the locked door opened from the inside, everyone looked at each other and nodded.

"Then I'll open the door, get ready, maybe we'll have to fight soon."

Flicia said, just as she was about to open the door, she heard a voice from inside again.

"Why are you here?"

"Something happened inside, are the people standing guard outside still there, what happened?"

"Eh... did something happen, uh... I didn't notice it.”

“…Forget it, I’ll go out and take a look.”

The sound coming from the door was very light, and Felicia couldn’t hear it even when she approached the door. Felicia didn’t care, thinking it was the daily conversation of the tomb robbers inside, and was about to open the door.

But the door opened.

Then, Felicia (Will), who was about to open the door, and the tomb robber who opened the door stared at each other.

The air seemed to stagnate in an instant.

“Huh? Not Kimblebok? Where is Kimblebok?” Another tomb robber in the room said in surprise.

“Enemy attack, damn thieves!” The tomb robber who opened the door yelled and drew his weapon in an instant.

“The thieves are you, tomb robbers! "Meng Meng Yueliang shouted, picked up the shield and weapon, and then thought something was wrong - he was a priest, a noble spellcasting profession, why did he pick up the weapon, so he quickly put away the weapon and used the casting action to cast magic.

The battle started instantly, and everyone looked inside the door. There were three enemies in total, including the enemies standing at the door, and there were five here, five against three, that would be easy.

However, the development of the battle exceeded everyone's expectations.

"Enemy attack - enemy attack, there are so many enemies, hurry up to support!" A thief inside shouted.

"Oh no, that guy is calling for help!"

"Hurry up and end the battle here! ”

Originally, the crowd thought that it would be quick if five people surrounded one person, but the passage leading to the basement was too narrow, especially the door. The tomb robber who opened the door completely blocked the door. Otilia chose a long two-handed sword as a melee profession, and she swung it and hit the wall next to her!

On the contrary, the tomb robber swung his dagger very skillfully.

"Flame Arrow!" Mengmeng Moon finished the spell, and a trick was blasted out, hitting the door. The sparks that flew scared Felicia and the tomb robber.

"Where are you shooting!" Otilia said immediately.

"Isn't it to avoid Alistair's attack? There's no way... and the parabolic trajectory is hard to grasp... Wow!"

As soon as the voice fell, a bow and arrow shot out from inside, and Mengmeng Moon instinctively raised her shield, just blocking the bow and arrow.

"The two tomb robbers inside are shooting arrows! ”

“No, no, we can’t fight at the door. Back off, back off!” Otilia said hastily, and everyone retreated in a hurry. (To read the exciting novel, go to Faloo Novel Network!)

“Don’t even think about running away——!” The tomb robber roared and rushed out.

[What’s going on? Why are all the tomb robbers here running to the door? Meow, meow, there’s no one here!] The cat maid asked in confusion in the team channel.

[Come and help when you’re safe. There’s a hornet’s nest here!]

This is the nightmare version. Thanks to the amazing computing power of AI, it has more plot developments, such as what’s going on now., the cat maid unfortunately fell from the broken floor. If it was the original version, the person who fell would definitely be discovered by the tomb robbers who came in to investigate, and then a battle would be triggered - unless the person who fell used invisibility to avoid investigation, but at the beginning of the prologue, which player could use invisibility!

But the nightmare version is not like this. The room where the person fell is still a bit complicated. It takes some time for the tomb robbers to hear the sound and come to investigate. If the player can find a hidden place to hide during this time, it is possible to avoid investigation.

The cat maid is like this. As the former "mercenary queen of the underground world", the cat maid has a keen combat instinct and is very good at hiding herself. After all, underground mercenaries do not work uprightly. In order to complete the task, cheating can be said to be a basic job.

So, the cat maid quickly observed the indoor environment and immediately found an ideal hiding spot to hide, and the tomb robbers who came in did not find it.

However, the plot does not end here, because no one is found, so one of the tomb robbers sends another person to check outside for safety, so there is this scene triggered by everyone at the door.

This kind of plot development is not in the original version.

However, thanks to the rapid development of the super AI technology in the nightmare world, using the countless ways players play the game in the deep role-playing mode, the development of the plot also has unlimited plot possibilities!

………….

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