"The Stalker talent tree corresponds to the sensitivity system, including stealth actions and stealth attacks, sneak attacks and other skills, I like the gameplay of Stalkers, the skill tree can also directly increase agility attributes... Should I put all my credits into Stalker? But the strength of the brave department is not bad, after all, the sneak attack can only achieve hard steel. "

"I ordered the skills of the brave department, but I think the talent of the forager is very good, you can directly add life points, Nima If my health can be higher, I can resist a few more times, maybe I don't have to die, and the forager actually has skill points to increase the amount of herb containment, I want it too much!" Some players said.

"Foragers don't have any monster fighting skills, I think it's better to focus on combat skills in the early stage..." said the player who clicked Forager.

"Through the talent tree, I found out that this game is actually Nima is an upgraded monster killing game!"

Some players said.

"What's the situation?"

"You look at the level 5 skill points of each talent tree, you can point out three different weapons, the agility system is a rope launcher, which is a trap weapon, subsequent enhancement can strengthen the thunder attribute attack, the warrior talent can point the warrior bow, I asked the NPC of the village, which is a [melee bow] that can fire a large number of bows and arrows at close range, and can also strengthen the fire attribute attack, and the survival talent can point out the use of a bursting slingshot, and the ice attribute can be strengthened later! That is to say, when we upgrade to level 5, we can use special bows and arrows, the tactical options are greatly increased, and if the team has three players and points out these special weapons, the difficulty of the battle will be greatly reduced - just imagine, before the battle starts, use the rope launcher to lay a large number of traps, wait until the monster is caught in the trap, and then use the warrior's bow to output wildly, and the explosive bow and arrow can strengthen the attribute attack! It can be said that those saboteurs who ravaged us before, or even that sawtooth beast, we will not fight so hard! Some players said.

"Really—there are too many things that the talent tree can order, plus there are too few skill points we can use, and I don't even look at the talent tree!"

"I lean, don't look I don't know, look at it and be shocked, there are many good things in this talent tree, level 10 talent points are even more violent, agility system directly improves agility, speed up players, brave department directly strengthens strength, increases hard damage, foragers directly increase health, simple and rough level 10 talent, can be said to be the most useful talent, there is no one!"

This game upgrade does not increase health or attributes, so it will feel very useful to see these directly increase the character's attributes on the skill tree.

"Judging from previous game experience, the thunder attribute can paralyze the monster, the ice attribute should directly slow down the monster's actions, and the fire attribute... Are mechanical monsters afraid of fire? Some players wondered.

"Steel is not very afraid of fire, but some equipment can cause overheating... Other than that...... The fire attribute is good to hit people. "

In the original game, rope launchers, warrior bows, etc., can be used directly, but in the nightmare world, the bad Zhang Xingyu is directly changed to use the corresponding weapon requires skill point support!

——This is a large-scale online game, players you can specialize in one direction, and the rest will be handed over to your teammates!

After being ravaged by mechanical monsters, and then some players discovered that the correct monster fighting posture is to upgrade the point skill, the players began to brush up crazy!

..................................................................

Day three, today is the last day

Boom——————

With an enthusiastic voice and a golden light, a certain squad's group rose to level 5.

"Finally, finally... Finally reached level 5! "

"Too, it's not easy, it's too difficult!" A player was tired and sat on the ground with his butt.

"The watchmen and herbivores who brushed for two days are going to vomit!"

"I've been annihilated a few times along the way, damn sawtooth!"

"I knew that brushing watchmen was risky..."

On the ground is the watcher entity of a place.

Although brushing watchers is risky, it has to be said that brushing watchers is the most efficient.

Although the herbivore is also weak, it will run away, and Nima players can't catch up with the fleeing herbivore!

"That said, the feeling of upgrading is really cool!"

"That's right, it's much faster than playing computer game upgrades!"

"When the golden light comes out, I really feel that Nima I have become stronger, haha-"

"Actually, I haven't become stronger, my HP and attributes haven't increased, but after clicking skill points, I think I'm really getting stronger!"

"Me too, haha, and then today, we are not a little bit stronger! Because you can finally use a special bow and arrow! "

"That damn walking merchant, weapons sold to death are expensive!"

"Go, order the skill points to buy weapons, and then go kill the sawtooth!"

"Yes, go kill the sawtooth beast and take revenge for being killed before!"

After leveling up, the player's emotions are even more excited, and they are happily ready to return to the village to find the walking merchant who is dead and asking for money.

[Upgrade to level 5, the player's excitement will burst, and each person will receive 5 energy points.] 】

A few days after the new game was launched, the energy harvested by Zhang Xingyu also ushered in a peak.

Zhang Xingyu had to design an upgrade system in the game on the horizon and was just wise, without the upgrade system, then Zhang Xingyu would not have harvested such a huge amount of energy.

This energy is generated with the upgrade, which contains positive emotions such as happiness, excitement, and joy, but there are also some sadness and other emotions, probably because the upgrade is too hard, and I cry with joy.

Why most online games have a system of leveling up, it's very simple, the positive feedback brought by the upgrade system to players is really too big!

Leveling up means your character becomes stronger, which means you can challenge more powerful enemies!

Can you not be excited.

The time when human beings grow up is actually the time of "level improvement", such as not growing from a weak body to an adult, which means that your system, agility, strength improvement, school study, means your intelligence improvement...

However, in the real world, this improvement is usually not easy to detect, after all, there is no intuitive feeling, unless you get the first place in the class, get praise, etc., will make you really feel that you have "become powerful"

The game, on the other hand, makes you intuitively feel that you have become stronger through a kind of data-based embodiment!

This is the reason why page games are now popular to let your character level up quickly after the first hour!

The characters you create are getting stronger step by step, which makes you feel happy and makes you feel more substitutionary.

Even, the page game has achieved the ultimate in upgrading - most page games do not have a level cap, that is, as long as you are willing to take the time to level up, your character will become stronger, and even, they have made a "combat effectiveness" system, every time the level is raised, better equipment is put on, stronger skills are learned, etc., this combat effectiveness will be improved!

The positive feedback of the page game will be upgraded and stronger, and it has achieved the extreme!

Page games are actually the essence of the three-board axe, but there are really not many players who can resist the temptation of these three-board axes, which is why page games still exist.

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Feilu reminds you: three things to read - collect, push

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