Mystery: The arrival of the new Black Emperor
Chapter 170 Becoming a “briber”
Christine added: "There are three bloodlines of the Tudor family, and we are one of them, because before the War of the Four Emperors, ours had been taking the magic potion of the 'Arbiter' path.
"So after hiding our whereabouts for a period of time and reappearing in front of the public, no one suspected that we were related to the Blood Emperor."
The combination of Christine and Rex made Hobert feel a little strange: "I heard that the relationship between the Trunsoest family and the Tudor family is not very good."
During the coalition period, Tudor and Trunsoest had two Sequence 1s of the "Black Emperor" pathway. Both faced the pressure of Solomon's resurrection. Trunsoest gained the support of the Six Gods and was promoted to the True God "Judgement" of the adjacent pathway. By".
This caused the coalition government to collapse immediately, and Tudor had no choice but to be promoted to the "Red Priest" in a non-adjacent path.
Theoretically speaking, the two people are rivals.
"That was all a long time ago." Christine smiled helplessly: "Both emperors have fallen for more than a thousand years now, and our primary goal now is to survive. In the face of survival, some of the previous grievances Totally disposable.
"Just like back then, for the sake of survival and the interests of the family, two Sequence 1s with the same path were able to jointly govern."
Hobert did not continue this topic: "The problem I am facing now is to find the source of the family curse and the method to solve the curse. The method found by Mr. Rex may not necessarily be useful."
Kristine nodded: "That's right."
Hobert thought for a while and asked: "What about the extraordinary characteristics left by Mr. Rex?"
According to Christine, Rex was a Sequence 3 before his death. If he had the extraordinary characteristics left behind, Hobert would be able to save a lot of effort after he became a demigod.
"Can't find it."
"Can't find it?"
"Yes." Kristen said: "At that time, Rex was alone to solve the family curse. When we found him, he was already dead and his extraordinary characteristics were gone."
"Could it be because someone murdered Mr. Rex?"
"No." Kristen said: "Although there were traces of fighting at the scene, there were no traces of any enemies. This is the result I have repeatedly confirmed. It's as if Rex has been talking to himself. Fighting.”
Hobert frowned and said, "That's strange. Where can the extraordinary properties go?"
"According to the records of your ancestors." Christine said: "When Sequence 3 wanted to solve the family curse before, their extraordinary characteristics disappeared without exception."
"This..." Hobert scratched his head, this was strange.
Kristine sighed: "Now you know your father's good intentions, right? There are still too many mysteries about our family's curse."
Hobert nodded, but didn't take it too seriously.
He now controls the "State of Disorder", and I believe that without him taking the initiative to solve these mysteries, these mysteries will probably come to him directly.
"I still stick to my choice." Hobert took out the extraordinary characteristics of the "briber" and the supporting materials: "Father, do you have red wine here?"
Among the auxiliary materials, 80 ml of red wine is required.
"Yes." Christine rummaged around in the wine cabinet and found a bottle of red wine and handed it to Hobert.
Then he took out measuring cylinders, scales, beakers and other tools, and supervised Hobert's preparation of the potion.
Hobert compared the potion recipe, first adding 5 drops each of golden datura and black datura juice, then adding 4 drops of colored psychedelic grass essential oil, and pouring in 80 ml of red wine.
Because of the psychedelic grass essential oil, a little magical mist appeared in the beaker after only adding the auxiliary materials.
Then Hobert put in the extraordinary properties of "The Briber", and the fog immediately grew in size and quickly disappeared after a few seconds, leaving only the brown jelly-like potion.
After pouring the potion into the cup without leaving any drop, Hobert seemed to vaguely hear a very seductive sound coming from the potion.
Take courage and drink it all.
The moment the potion fell into his stomach, Hobert immediately felt as if his mind had flown away from his body.
He seemed to see the night sky filling the sky, and the stars that seemed to be blinking.
Hobert quickly restrained himself. The extra acting he had done before came into play at this time. His mental body and astral body were highly consistent with the etheric body representing the body, allowing him to quickly regain control of his body.
Then he felt the magic potion transforming his astral body and spiritual body. He didn't feel much pain, but his spirit was very heavy.
If the magic potion is not fully digested before, it will be very dangerous to advance to Sequence 7, and the mental body and astral body may be overwhelmed.
This wonderful process lasted for about a minute. Hobert gradually regained consciousness. He immediately felt that his spiritual body and physical body had changed to varying degrees.
"It goes more smoothly than expected." Christine smiled: "Let's feel the new ability of the 'briber'!"
Hobert spread his spirituality and soon realized that he now had the extraordinary ability of "bribery"!
The process of "bribing" is to give something to the opponent, regardless of whether the opponent is willing to accept it or not. The process of "bribing" can be completed without even touching the opponent.
As long as you "bribe" once, you can continuously use extraordinary abilities on your opponent.
If the opponent willingly accepts the "bribe", the effect of the "bribe" will be enhanced.
There are four ways to use "bribery" in Sequence 7, namely: weaken, charm, arrogant, and relate.
"Weakening" is the most widely used. Whether it is physical attacks, extraordinary ability attacks, or psychic attacks, as well as the opponent's defense, speed, etc., it will cause significant weakening.
It can be said to be a "universal skill".
"Charm" makes the target have a strong impression of Hobert, making it difficult for them to show hostile intentions. If the conditions are right, the charmed target has a very small chance of attacking his companions.
If it is a strange enemy, this ability will have unexpected effects. If it is an enemy who has known each other for a long time, it will be difficult to use this ability to affect the other party.
In addition, Hobert's personal charm has increased a lot, and his words will be more convincing and easier to win people's support.
"Arrogance" makes the enemy proud and arrogant, lowers the opponent's mind, and causes the opponent to make misjudgments.
"Association" allows Hobert to connect and relate to others or opponents. If used when hostile, the effect is similar to "Charm".
If used in normal times, it will make the other person feel that they are very destined to Hobert, it is easy to find common ground, and it is easy to become good friends.
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