Military Technology

Vol 2 Chapter 1903: A new generation of haptic simulation system

The genius remembers the address of this site in one second: []The fastest update! No ads! Wu Hao never introduces these data technologies in detail, because in his opinion, all technologies are services and experiences, serving users. Therefore, it is not necessary to report these parts and product data, but it will waste time.

Just like a certain company, in order to brag about a technology that they have not developed independently, they can talk for more than half an hour, and they can talk about a screen saver wallpaper for more than ten minutes.

The real technology companies, however, only mention these technologies slightly, and will not over-prose at all. Because they don't need to talk too much, because the strength is here, they have the confidence and confidence to let users experience these technological innovations for themselves.

Products with good technology and good technology do not need too much introduction and marketing at all, and consumers and users will feel it by themselves. Even if a bad product is boasted a lot, it will eventually be spurned and criticized by consumers.

In recent years, the atmosphere of the digital technology circle has gradually deteriorated, but Wu Hao and the others have always insisted on themselves, speaking with quality and sincerity. Against such a background, they have also become a clear stream in the entire technology digital circle. The majority of consumers and users trust and love.

In addition to smart glasses and consoles, this time we will also release a new generation of supporting accessories. For example, this time we will release a new generation of haptic simulation system. Compared with the previous generation products, we have carried out a lot of innovation and optimization on the new generation of haptic simulation system, and the wearing experience has been greatly improved during the period.

In the previous generation of tactile simulation system, we used numerous micro airbags close to the body to simulate the tactile feeling of various parts of the player's body, thereby simulating various physical contact feelings in the virtual world, so that every wearer can feel the real feeling the way.

However, due to technical limitations, the previous-generation haptic simulation system was not precise enough, and the simulation was also lacking in realism. We can simulate the tactile sensation of human skin in the virtual world, but the difference between the tactile sensations is too small, and it is not real and delicate enough.

And this time, we have upgraded and optimized this haptic simulation system, so that its overall performance is very excellent, which can be said to have reached a new height.

In order to achieve a more realistic and delicate tactile experience, this time we have reduced the volume of the micro airbag again. Compared with the previous generation of micro airbags, the volume of the new generation of micro airbags is reduced to one-fifth, that is to say, it is only 20% of the volume of the previous generation of micro airbags.

As a result, the number of airbags on the entire tactile sensing suit has been greatly increased, directly increasing by five times. This also means that the simulation effect of the entire haptic simulation system will be more delicate and accurate, and can simulate very slight touch, such as stroking, contact, friction and so on.

[In other words, the best way to read aloud and listen to books is Mimi reading, .r. to install the latest version. 】

Even, this system can simulate the feeling of the breeze blowing the body, the cool contact of the skin when people enter the water, and the body can feel the heat when it is close to the heat source.

It's like a TV screen, we've improved the quality of the screen from direct to standard, so the image displayed on the screen is clearer and more detailed.

In addition, we also added a micro-electrode to each airbag, this micro-electrode can assist the micro-airbag to more realistically simulate weak and subtle tactile sensations. It can also simulate the feeling of a person in the event of an electric shock, allowing you to feel a weak electric shock.

Of course, don't be afraid, the whole electric shock is very weak, you can adjust it according to your own acceptance, or you can turn it off.

And we have strictly controlled the power of each electrode and all electrodes to ensure that it will not cause any harm to the human body.

In addition to simulating weaker and more delicate tactile sensations, this new generation of haptic simulation system can also simulate some powerful tactile sensations.

In the process of using the previous generation of products, many users reported to us that the power of this tactile simulation system is too small and not enjoyable enough. I hope we can increase the power so that we can experience a more realistic experience in some intense sports and games. sports and games.

This time, we have added a new mechanical supercharging mechanism outside the micro airbag. They are distributed outside the airbag and can quickly contract and expand, so they can release greater force to simulate intense sports and fighting in games, etc. Physical contact scene.

Of course, we have set up a protection mechanism to ensure the safety of every wearer. Instead of being injured because a certain fighting game is too real, we also do not want players to be beaten to death by the virtual characters in the game because of playing a certain fighting boxing game!

Hearing Wu Hao's words, all the viewers who were watching the live broadcast burst into laughter.

Yes, they don't want to play a game and their lives are in danger, but it's quite exciting to think about it.

Some players are even booing, if you dare to sell, they will dare to buy.

As for Wu Hao, he continued to speak after the end: "Considering that each player can accept different levels of strength, players can adjust according to their own acceptance.

Although the maximum strength will not let the wearer's hands, but it is also very painful, everyone chooses the application carefully. Of course, unless you yourself enjoy the process of being beaten by b or other players in the game. "

After the release of the previous generation product, we received feedback from many players. Among them, the problem that everyone is concerned about and has more demands is that because of the limited space at home, it is really impossible to experience the real game experience~www.readwn.com~ Although the previous generation products have electronic fences, it can protect the user name from being used during the use process. As for touching other objects, it is dangerous to be injured, but we still received a lot of cases where players are not careful with their hands during use.

So this time, we have also made great improvements in safety, so that every wearer will not be in danger during use.

In addition, we have installed hidden airbags in important parts of this set of tactile simulation clothes. It can quickly expand after the monitoring wearer falls, so as to protect the wearer from being injured by the fall.

These airbags can be disassembled and replaced, so you don't have to worry that the airbags will fail after use and cannot be reused. You can take off the used airbag and buy a new one.

Of course, if your home is safe enough, you can avoid installing airbags or activating airbags. For the sake of safety, these airbags are turned on by default, and users need to choose whether to turn them off.

However, for the sake of everyone's personal safety, we strongly recommend that players turn on this function to provide effective security protection for themselves and prevent unsafe situations from happening.

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