Lord: Sequence Master
Chapter 133 Beggar’s Version Nuclear Explosion Sniper (8,000 words, please subscribe)
Chapter 132
Half an hour passed quickly, and Rosen suddenly realized that he had not left the trap lair dungeon.
This means one thing, trap dungeons and crypt demons are alive and well.
In this case, he can only find the exit of the dungeon on his own.
Generally speaking, as long as it is not randomly teleported into the field, the place of entry is the exit.
But at this time, Rosen left in no hurry.
Rosen summoned gray rats, and then released a large number of rats from the divine animal pen.
The squirrel led the group of rats and began to search the stalls in the fraud lair.
Soon the gray rat made a discovery. He found a living crypt demon underground.
However, with the squirrel's ability to escape from the ground, it was unable to catch up with this crypt demon underground.
Even if you use the head-hugging rat to run ten times faster, you can't kill this crypt demon before the speed decreases.
Can know how to escape and get rid of the rules of the dungeon.
Obviously this is another intelligent crypt demon, and the ability to see is probably a rare mutant.
Rosen came to the time loop spiritual realm again, and this time he decided to master two trap skills.
He first refined the elemental trap making skill crystal, and soon mastered the ability to make elemental traps.
But ability does not mean skill, so he continued to take out a complete guide to making elemental traps.
This book records the manufacturing methods of most conventional elemental traps in the Hunter Guild.
There are traps placed in pits on the ground, and there are traps disguised as rocks and trees that blend into the natural environment.
Theoretically, traps can be integrated into any place, and how to hide traps perfectly is a never-ending science.
Rosen expanded the trap space, and with the help of this skill, he continuously created elemental traps with various attributes.
Normally, making a trap requires the hunter to create the trap runes corresponding to the trap.
This kind of trap rune has the effect of imprinting various extraordinary skills.
The best choice for trap rune imprinting is undoubtedly the extraordinary skill you have mastered that is suitable for becoming a trap.
Then you can also use the extraordinary source to imprint extraordinary skills from above.
Then you can use skill crystals. If it doesn't work, you can also imprint the skills that the dead extraordinary beings mastered during their lifetime.
The elemental trap creation technique is a rare trap skill that can imprint all elemental skills.
Rosen condensed the first trap rune, and what he imprinted was the underground stabbing technique of the Crypt Demon.
He punched the trap rune into a chair, then condensed a round mental bomb on his fingertips and threw it over.
The moment the thought bomb hit the chair, thorns shot out of the chair.
This method of laying traps creates more hidden traps, but the power of the traps is very limited.
Because the chair is made of wood and the ground spike trap is pure earth.
If the trap rune of the ground thorn trap is buried underground, the destructive power of the ground thorn generated after being triggered can be increased several times.
Choosing the trap that best suits the environment is also common sense in trap making.
It was also at this time that Rosen discovered that in addition to partially transforming the environment, the trap space could also significantly increase the speed and success rate of trap rune imprinting skills. This would undoubtedly allow his elemental trap creation technique to increase the skill level faster.
In less than ten days, Rosen has upgraded this skill to LV2.
In fact, this is not entirely due to the trap space. The key lies in the improvement of spiritual strength and the overall improvement of the foundation.
If the spiritual strength is 25 and the spiritual strength is 2, the former will definitely learn the same skill faster.
In particular, Rosen's profound knowledge of noble sequence innate skills can greatly improve his learning efficiency.
LV2 is enough for the time being. It is best to incorporate strengthening materials in advance when upgrading to LV3.
So Luo Sheng began to learn the art of making space traps, and then began to lay out space-type traps.
Space traps are more subtle, but the number of space skills that can be imprinted is very small.
This time it took five days, and Rosen had been upgraded to LV2.
In addition to already possessing the basic knowledge of making traps, the trap space is naturally the most suitable for making space traps.
Rosen did not stop this time, but spent two months improving the space trap creation technique to LV3.
Because he had ready-made strengthening materials, he used the magic altar to generate a large amount of space mist to integrate into this skill.
From now on, he can create a weakened version of space fog without the help of a magic altar.
Rosen was not satisfied yet. He continued to spend half a year and successfully upgraded his skills to LV4 before stopping.
As the final reinforcement material he chose, he used the space sacred fire from the magic altar.
[Space Trap Creation Technique LV4: Can imprint almost all space skills below sequence 5 into trap runes]
[Enhanced Features: Multiple Trap Fusion - Can produce combined effects with other types of trap runes]
[Enhanced Features: Space Decomposition - The space trap produced has the ability to decompose space]
Elemental Trap Creation Technique LV2, the characteristic obtained by Rosen is also trap fusion.
In fact, all trap creation skills will definitely acquire the feature of multiple trap fusion when they reach LV3.
Without this feature, trap hunters cannot expect to be able to trap well.
Rosen began to create a space trap, and what he imprinted was the space transfer of Sequence 6.
The source of the rubbing comes from the witchcraft scroll he bought at a high price.
This was originally a backup plan he prepared for himself to escape when in danger, but he didn't expect that it would be used to make a space trap now.
Whenever someone falls into the space transfer trap, they will immediately be transferred to the gallery maze with spatial coordinates set in advance.
Rosen continued to create elemental traps, and this time the rubbing skill was the shadow escape he was good at.
The elemental trap formed by this skill does not have any ability to kill trapped enemies, but the trap can be blended into the shadows and hidden, and it can also perform several spatial teleports in the shadows to transfer the location of the trap.
Whether it's a space transfer trap or a shadow escape trap, neither one of them can do anything to the Crypt Demon Mutant.
But the fusion of the two traps can definitely capture the hiding prey alive.
A few hours later, Rosen prepared 25 fusion trap runes.
Although many trap runes can be condensed, the successfully condensed trap runes will gradually weaken.
Even if the trap space can store traps, it can only slow down the weakening speed of the trap runes ten times at most.
With a little average spirituality, you can perfectly control a trap rune.
If you want to control more, you cannot use spirituality to perfectly control the trap runes.
After leaving the time loop spiritual realm, Rosen felt that everything around him was unfamiliar.
In addition to being very expensive, the time loop spiritual realm also has the negative side effect of being easily disconnected from the real world.
A short time on the outside, but months have passed on the inside.
So for him, everything that happened in the trap lair was already a few months ago.
Rosen released Chrollo and others and began to demolish the entire trap nest.
All the soil and rocks were dug out and then piled on the edge of the divine domain.
When the entire dungeon is completely empty of soil and rocks and only empty shells remain, where will the mutant Cryptodemon hide?
Of course, we have to completely demolish this dungeon within a limited time. There is not enough time.
Even if the adventure group stays in the dungeon and doesn't go out, they can only stay in the dungeon for three days at most.
Most of the day has passed now, and the remaining two and a half days are not enough.
Therefore, the demolition of the dungeon is just to paralyze the crypt demon mutants and to reduce the hunting range.
Two days passed in the blink of an eye, and the underground city was riddled with holes.
Rosen also randomly placed 25 trap runes in various directions in the dungeon to generate space traps.
"Squirrel, the rest is up to you."
Rosen ordered.
The squirrel nodded, he was also very annoyed with the mutant that couldn't be caught.
The main body plus more than twenty divine clones escaped underground at the same time and began to capture mutants.
The mutant crypt demon hiding in a corner deep underground sensed the reappearance of the rats and immediately moved in the soil at high speed. Many times when rats surrounded it, it could rush out with the help of its rock armor.
But hiding and hiding, the Crypt Demon mutant felt something was wrong.
It senses the force of the trap, but cannot specifically lock on to it.
This allows it to rely on its senses to constantly avoid dangerous places.
"Can you detect space traps?"
Rosen began to control the space trap to move.
The trap rune imprinted with Shadow Escape can allow the trap to teleport multiple times in the shadows.
At this time, the gray rat is chasing behind the crypt demon mutant, and the teleporting space trap is blocking it in front.
Soon, the living space of the crypt demon mutants became smaller and smaller, and finally they had no escape and were forced to enter the envelope of the space trap.
At this time, the space transfer in the trap was activated instantly, and the crypt demon mutant struggled with all its strength but was still transported to the gallery maze.
It was submerged by the sea water when it appeared. In less than half an hour, the sea water had been boiled by the brilliant beam of light and was steaming alive.
The moment the Crypt Demon mutant dies, a trophy light ball appears in the scavenging space.
Rosen immediately crushed the ball of light, and something like a tombstone appeared in his hand.
[Devil's Lair: Military Building]
[Level: Sequence 7]
[Attribute: Once a month, resources can be consumed to produce a Crypt Demon with the highest sequence 7]
[Enhanced Features: Demon lair has a chance to produce mutants]
Rosen saw the properties of this military building and instantly understood what Count Fritz wanted.
The higher the level of the military building, the more its value will increase exponentially.
His Sequence 9 slime lair can produce an ordinary Sequence 9 slime in a day.
However, such a military lair is worth 600,000 spiritual crystals.
If it weren't for the lack of choice, if it weren't for the slime nest still having great potential for evolution, and if it weren't for the fact that his familiar army was made up of slimes, he wouldn't be bothered to spend resources cultivating the slime nest.
However, this devil's lair is different. What this military building produces is Sequence 7.
Although it is easy for him to kill Sequence 7 in the dungeon, that is because these Sequence 7s have no brains except for the leaders and mutants. The real Sequence 7 is a crypt demon with high intelligence. In a duel, he will not lose to the extraordinary humans of Sequence 7. a lot of.
Rosen couldn't wait to send the demon lair to the divine territory, but he didn't have the skills for the nobles for the time being.
It seems that after Count Fritz is solved, the noble rank will be further improved.
…
Outside the trap lair dungeon, the ghost assassin responsible for tracking has been watching for three days.
Ambushing directly here is actually the easiest way to severely damage the Demon Hunter adventure group.
However, the stone tablets at the entrance and exit of the dungeon all have the methods left by the Hunter Guild.
To ambush here, the Hunter Guild will first be severely punished.
Secondly, it will cause public outrage, and other adventure groups will be very hostile to the wolf adventure group in the future.
Therefore, you cannot ambush at the entrance or exit. The underlying rule is that you must ambush ten miles away from the dungeon.
At this distance, the adventure group leaving the dungeon would not be able to escape.
Even if you are ambushed, it will only mean that you are weak at best.
The ghost assassin suddenly noticed that the stone tablet turned red, and immediately informed Count Fritz through the supernatural object.
By this time, Count Fritz was already furious.
He didn't expect that Rosen was actually an actor?
This caused his destiny scripting to be blocked one after another, and Rosen seemed to have a lot of divine power, so much so that the divine power also interfered with the destiny scripting, which directly led to the failure of all the destiny events he had worked so hard to script.
But this is across the dungeon. If they are face to face, even the actors cannot resist the fate of the screenwriter across levels.
The moment he received the news about the ghost assassin, Count Fritz began to write a new fateful event.
While he was writing here, Rosen had also led the team out of the dungeon.
The moment everyone moved into the God's Domain, a small earthquake suddenly occurred on Rosen's left side.
Although the scale is not large, it buries alive the route back to Adventure King City on the left.
Count Fritz's intention was obvious, forcing him to take the route on the right.
That route is more remote and more suitable for an ambush by the wolf adventure group.
Of course Rosen can also escape, but without the barrier of the dungeon, Count Fritz's destiny will be much stronger. He will definitely be disgraced all the way back. It is not his style to not fight back when beaten.
He directly manifested the God-Slaying Spear and Crossbow, and then transformed into a God-Slaying Spear and Crossbow.
The gun body is five meters long, and the bore is larger than a fist.
Rosen held the trigger part with one hand, and his eyes instantly looked ahead to find the direction of the wolf adventure group.
However, it cannot be seen. The vision of the Hunter's Demon Eye is linear vision and cannot see through.
There are many turning points in the underground caves. If you want to use the Hunter's Eye to find the wolf adventure group, you will have to release the Hunter's Eye to find them at close range, or you can further strengthen the Hunting Eye's ability to find enemies.
Rosen's left eye's virtual world pupil technique was instantly released using the Hunting God's Demonic Eye as a medium.
Scanning with a radius of 25,000 meters completely ignores the obstacles of rocks and soil.
The place that cannot be scanned must be the place where the wolf adventure group ambush.
In the blink of an eye, Rosen had determined the location of the wolf adventure group, pulled the trigger and fired a space armor-piercing projectile as thick as a fist.
The space armor-piercing projectile penetrated directly into the space, ignoring the soil between the two points and reaching the target location.
Rosen's spiritual energy has spatial attributes, and combined with space armor-piercing bullets, the combination of the two is enough to allow bullets to penetrate space at short distances.
Seeing the space armor-piercing bullet that suddenly appeared, the knight next to him instinctively slashed it with his sword.
However, the space armor-piercing bullet instantly turned into a spiritual painting, and was then torn in half by the knight's sword.
The poor man's rose painted on the front, at this moment, broke away from the spiritual painting and appeared in reality.
The space in the underground cave is limited, so there is no rose-shaped explosion cloud.
However, the destructive power of the explosion has also been increased, and endless light, heat and viruses covered the wolf adventure group.
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