ANR War Preparation Room.

"I'm going to use Card in the next game! I must use Card!"

Lu Yun, who was sitting on a chair, suddenly said this after drinking half a bottle of Coke.

Speaking of which, Card's win rate is not as good as Tsar and Clockwork in the current versions.

But Lu Yun knows very well that a mid-lane who can't use Card is not qualified to be called a top mid-lane.

For MSI, and even more for the future of ANR, he must practice Card well.

The unwavering tone made everyone impressed by the charm exuded by this young man, and Hongmi nodded with satisfaction.

Everyone was infected by this momentum, and the desire for the championship became stronger again.

Compared with the high spirits of ANR, the atmosphere on WE's side was like a pool of stagnant water.

Their most proud system lineup was treated as "advanced human-machine" by ANR, which meant that their one-month training match was completely in vain.

"I have been practicing Tsar for so long, can he really be used?" WE's coach looked at Xiye and said this in an excited tone.

A top domestic mid-lane player is not very proficient in this hero with such a high win rate in this version.

He just looked at the forum, and the phrase "impersonating a coach" made him feel extremely aggrieved.

Xiye, who was PUA, felt a little angry, but finally suppressed his resentment.

"Then let's play Tsar! If they let him out." Xiye finally decided to believe in himself.

He must be proficient in the hero Tsar, otherwise he will not even be qualified to go to the world championship.

Seeing that Lu Yun's Tsar was so strong, he was also infected.

Not long after, the ten players from both sides sat on the chairs again, and the BP officially began with exciting music.

After the red side was defeated by two consecutive man-machine games, this time, WE finally chose the blue side.

At the beginning, WE still blocked [Ryze].

ANR chose to change the formation this time and did not block [Gnar] in the first hand.

Obviously, Hongmi and Lu Yun want to hand over the difficult problem to WE.

You should know that Looper came on the field to play the sideline rhythm. Gnar is one of the three strongest sideline heroes in this version.

After thinking for a long time, WE chose to block [Qian Jue] in the second hand.

ANR continued to block [Grand Gun] in the second hand.

In the last hand, WE blocked [Gnar] and ANR blocked [Spider].

Although Condi's Spider was beaten in the first game, this hero is particularly restrained against the fast attack system. It is a rare jungle hero that can violate the "double AP mid-jungle law" in the adapted version.

Because Spider can play in the jungle, through the strength of the jungle, the development of the mid-lane mage can be guaranteed. In addition, this hero is also a great threat to the bottom lane.

For the first hero, WE directly locked [Tsar].

Seeing that WE finally chose Tsar, Lu Yun felt mixed emotions for a while.

Tsar is a very important reason why it is difficult for domestic mid-lane players to achieve results.

The three major domestic mid-laners, Xiaohu, Xiye, and Zuoshou, have not had a Tsar that made the opponent feel afraid in the past four or five years.

The so-called making the opponent feel afraid is that as long as you choose it, it will definitely be a stabilizing force. As long as your own development keeps up with the timeline, no matter how much economic lag you are behind, you can always turn the tables.

The audience of this era has sharp eyes. Every time they see the LCK mid-laner choose Tsar, they start to feel uneasy, but when they see Xiye, Zuoshou, and Xiaohu choose Tsar, they feel even more uneasy.

Tsar, Ryze, Clockwork, and Card are the four souls of the mid-laner. They all have core highlights that need to be focused on.

The highlight of Clockwork is to train a mid-laner's development ability and team-opening ability.

The highlight of Card is to train a mid-laner's roaming ability and global awareness.

The highlight of Ryze is to train a mid-laner's skill connection ability (new version of Q) and skill hit rate.

The highlight of Tsar is to train a mid-lane player's distance control ability, ability to walk and attack, and ability to stand and attack.

As long as a mid-lane player can master the nine abilities of these four mage heroes and use them as a template to practice other mages, there will be no mage that he cannot learn.

For example, Syndra is actually a combination of Ryze + Clockwork, Viktor is a combination of Ryze + Tsar, and Galio is a combination of Card + Clockwork.

Putting these aside, among these four heroes, the most difficult to operate is undoubtedly Tsar.

Tsar is a very special hero. He is the only great mage linked to attack speed.

This means that this hero needs to walk and attack, unlikeOther mages only need to move and cast skills at the same time.

Therefore, if you want to master Tsar, you need a strong ADC talent, which is reflected in the control of distance, the control of the frequency of walking A, and the ability to connect skills during walking A.

These abilities are not needed by other mages except for the mid-single Corki.

Does this mean that the mid-single Corki is as difficult as Tsar?

Not really.

Don't forget that Tsar also has the attributes of soft team-opening, anti-opening, and poke, which are abilities that mid-single Corki cannot train.

The most important of these is the team-opening attribute.

Compared with Lissandra, Tsar's team-opening conditions are more stringent, and the control of the timing of team-opening is ten times that of Lissandra. Once the timing of entering the field is not well controlled, rushing in is a gift.

In summary, Lu Yuncai has always adhered to a point of view that Tsar is the most difficult hero among all mid-single heroes.

No one!

There is a very bad flaw in domestic mid-lane players. As long as they can't get a pure team-opening hero like Lissandra, they will always wait for the support and top laner to start a team, thus forming a path dependence, which is jokingly called "invisible" by the audience!

Just like the year when Zuoshou had the best results, in 2023, he was always waiting for the jungler and support to start a team. No matter what hero he got, he had no precedent of actively starting a team.

Once the jungler and support were silent, he even needed the AD to start a team.

Therefore, the hero Tsar was completely incompatible with him, so his Tsar in 2022 missed many famous scenes where the ultimate move could determine the outcome.

The same is true for Xiye of this era.

Speaking of which, Zuoshou and Xiye have one thing in common, that is, they particularly like to use the hero Kassadin.

The reason why Lu Yun doesn't like to use Kassadin is because he knows that this hero is poison.

Highly poisonous!

Once a mid-lane player gets used to using this hero to win the game, he loses the two most important senses as a mid-lane.

Roaming ability and team-fighting ability.

(Little-known fact: Chinese mid-laners also play Card badly, except for Brother Guozi, so I always admire Brother Guozi for playing Card really well)

Because of this, Lu Yun bought all the heroes except Kassadin.

Putting these thoughts aside, Lu Yun wanted to see how Xiye's Tsar was doing.

Now everyone has stepped out of their comfort zone, you use Tsar, I use Card.

Without the slightest hesitation, Lu Yun locked [Card] + [Frost] in seconds.

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