Pokémon: The Strongest Mercenary

Chapter 382: Rawl vs. Hunter Guild 1

"The war is finally about to begin!"

According to the invisible monitor, Roll learned the news the moment the Hunter Guild decided to go to war and took action.

So, Rawl immediately ordered Doronbaruto to change direction and return to the Alola region as quickly as possible.

On the way back, Roll also received news from the Alola League.

Come to think of it, after finally launching a war and knowing that their side has been discovered, instead of trying to launch an attack stealthily, it is better to declare war directly and start the war openly.

In this way, no matter what the final result is, at least it can boost the morale of the members of the Hunter Guild.

Therefore, before Rawl returned, he remotely commanded the Alola Alliance and the people from other alliances who came to support him to deploy their defenses.

As Roll's achievements were gradually publicized, the members of the Hunter Guild began to fear him, and he also conquered the Alliance trainers in other regions.

So everyone had no objection to Roll's arrangement.

After Rawl returned to the Alola region, he went straight to the meeting room.

Here, the Four Heavenly Kings of the Alola Alliance, Ohki Nariya, Professor Kukui, senior executives from other alliances who came to support, and senior executives from the alliance headquarters all gathered here, waiting for Raw to give the final order.

Rawl had been planning this war for who knows how long, so naturally there would not be any omissions at this moment.

Soon, the war order was issued and everyone immediately took action.

In order to isolate the war outside the Alola region, Roll chose to take the initiative.

During this period, in addition to continuously launching attacks on members of the Hunter's Guild at sea, Rawl was also constantly trying to find out the forces that the Hunter's Guild had dispatched this time.

Even if it was not too accurate, Roll believed that the power he estimated would not be too different from the actual strength of the Hunter Guild.

In this way, except for the number of trainers at each stage, the Hunter Guild is similar to the Alliance.

The only difference is the legendary trainer.

On the Hunter Guild's side, even though Roll had eliminated a number of legendary trainers, the other side was able to replace them with clones of the legendary Pokémon.

It is precisely because of this that alliances in other regions must retain sufficient strength to ensure that the Hunter Guild does not launch a sudden attack when a war breaks out.

In addition, the Hunter Guild Headquarters sent many strong people who were capable of competing with the Four Heavenly Kings of each alliance, which made the pressure from the legendary level that Rawl had to face extremely large.

In this regard, Roll had no good plan and could only choose to fight back head-on.

In war, strategies can certainly play a significant role, but what can truly determine the outcome of a war is hard power.

To this end, after giving the order, Rawl immediately went to find Tapu Fin-Fin.

In the following war, Tapu Fin-Fin and the other three will be extremely crucial fighting forces.

Because this time, the Hunter Guild is going to declare war on the entire Alola region.

Therefore, whether it was because of Roll's request or to protect the Alola region, Tapu Fin-Fin had no reason to refuse.

After persuading Tapu Fin-Fin, Rawl handed over the task of persuading the other three guardian gods to Tapu Fin-Fin.

After doing this, Roll began to command the wild Pokémon.

First, the wild Pokémon on land. Roll's order to them was very simple, which was to enter a state of war and be able to engage in battle at any time.

The second is the wild Pokémon in the sea.

The next war will be on their home ground.

Rawl's requirements for them were not high, that is, they should be able to launch the strongest offensive in the first time when he gave the order.

And after one strike, be sure to get rid of the enemy as quickly as possible and continue to hide.

After explaining everything, Rawl led the Alola Alliance and the people who came to support him out to sea.

On the sea, there is a refreshing sea breeze blowing, and you can see a few flying birds from time to time.

Unfortunately, this peaceful and tranquil scene did not last long and was broken by the arrival of the Hunter's Guild.

Compared to airships and various weapons that can exert the greatest power on land, the Pokémon world is not keen on the research of naval weapons.

The reason is very simple, that is, the sea is too vast.

No one knows what kind of Pokémon is hidden in some unknown sea area or deep in the ocean, and how powerful they are.

You know, the current routes were achieved at the cost of a huge amount of manpower, material resources and the lives of trainers.

Especially when facing attacks from wild Pokémon, ships are too easy to be destroyed.

Otherwise, in this war, Roll would probably be able to see the perfect fusion of technology and Pokémon power.

Now, all Rawl can do is to try his best to repel the attack of the Hunter Guild.

Shortly after the people from the Hunter's Guild showed up, Rawl arrived with the people from the Alliance.

Just as Rawl said, in a real war, there aren't too many conspiracies or intrigues, only a clash of hard power.

So the moment both sides appeared, Raw, as the commander, gave the order to attack without any hesitation.

The next moment, the legendary trainers from both sides rushed out first.

Long before the war started, Rawl had already divided up the battlefield.

For example, now, when the legendary trainers on both sides fight, the champion-level trainer will take action and can easily reach the king level.

The battlefields between each other are clearly divided to ensure that there will be no clashes between powerful trainers, and this is also the tacit understanding between the commanders of both sides.

Otherwise, the strong on both sides would chase and kill each other's weak, and even if they won, it would be no different from losing.

Of course, if one side is defeated, this method can be regarded as a means of covering the retreat and preserving more manpower.

Trainers with strength at the Quasi-King level or below mostly fight on ships.

After everyone started fighting, the four kings of the alliance who came to support Roll started moving.

The Hunter Guild, as if they had already discussed their respective opponents before the war, rushed out together with the Four Heavenly Kings.

As the commander, Rawl did not rush into action, but took this opportunity to observe the combat effectiveness of the Hunter Guild.

To be honest, even though Rawl encountered members of the Hunter's Guild directly, it was a one-sided massacre.

In fact, every time he made a move, Roll was sure to defeat the opponent, rather than saying that the Hunter Guild was incompetent.

As a terrorist organization that has been entrenched for such a long time, the Hunter Guild has extremely deep roots.

At the very least, none of the four kings of the alliance who are taking action now, nor the reinforcements sent by the alliance headquarters, have much advantage.

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