I teach ninja to play Naruto
Chapter 235: The Use of Immortal Dou's Skills in Dark Mode
“To turn on the night mode, you need to quickly click the movement key twice; similarly, to turn off the night mode, you also need to click the movement key twice.”
"In the night mode, Sage Kabuto's sub-skills will change."
"Sub-skill becomes permanent skill in Night Mode."
"Sub-skill one transforms him into Tayuya, and sub-skill two transforms him into Orochimaru."
"For the sake of distinction later, we named the permanent sub-skill of Duoyouya Duoyouya A to distinguish it from Duoyouya B later."
"Tayuya A is a grabbing skill. After releasing it, it can directly grab the surrounding targets and enter the illusion space."
"Grabbing consumes one grid of energy, and then the ability of Kidomaru will be derived from the position of sub-skill 2. To distinguish it, it is named Kidomaru A."
"After releasing Kidomaru A, Sage Kabuto will parasitize Kidomaru on his body and fire multiple arrows in a circular area in front of him."
"Kidomaru A will only appear after Tayuya A. Regardless of whether Tayuya A captures an enemy, Kidomaru A can be released."
"Similarly, Kidomaru A will also consume one grid of energy. In fact, all other parasites except Kimimaro will consume energy, so I won't go into details later."
[It’s over! I need to grow my brain]
[I could understand the normal mode before, and I can still understand it up to here. It’s actually not as difficult as everyone imagines.]
[Uesugi hasn't finished explaining the second sub-skill of the Night Mode. It's not hard to understand it now, but it may take some time to comprehend it. But what about in actual combat? ]
[Yes, there is no time to consider which mode to use in actual combat]
[Hehe, is this ninja as difficult as you say? Isn't it just a set of two sub-skills in the normal mode and a set of sub-skills in the night mode? ]
[One skill contains multiple small skills, isn't this outrageous? 】
[Actually, it can be considered as four sub-skills. Kimimaro 1a + Kimimaro 1b and Kimimaro 2a + Kimimaro 2b can only be considered as one sub-skill each, which means two. I haven't finished listening to the night mode yet, so I can't draw a conclusion for the time being.]
[As a Chunin of Konoha, I have already mastered knowledge such as parabolas, but I still don’t understand this skill. Do you have such a high level of comprehension? ]
[I agree. Those who can understand Sage Kabuto's skills in one go are really geniuses. I feel like I may need to spend several hours trying in the training ground before I can understand it.]
[Isn't the parabola a written test question for the Genin candidates in Konoha's Chunin Exam this year? ]
……
When Uesugi E talked about this, most people still didn't understand the various uses of this skill.
But some people with better comprehension ability already think they have thoroughly understood this skill.
It's nothing more than two sets of sub-skills in normal mode and two sets of sub-skills in night mode.
On the contrary, it was the explanation in the normal mode just now that confused them for a while. The explanations like Kimimaro 1a and Kimimaro 2b were so complicated that it would be more practical to just say sub-skill 1 and sub-skill 2.
Some even think that Uesugi E is deliberately being mysterious so that people don't understand why.
If the next skill is released in the same way as Tayuya a + Kidomaru a... these people will be sure that Uesugi E is really being mysterious.
Uesugi E's video explanation continues, talking about the second sub-skill of the night mode.
"Similarly, name the permanent sub-skill Orochimaru Orochimaru-a, and Jirobo Jirobo-a."
"Orochimaru A, after clicking this sub-skill, Sage Kabuto will transform into a white phosphorus snake and keep drilling forward until it reaches the end. During this time, he will be invincible. It is suitable for use in the initial stage or when counterattacking."
"After releasing Orochimaru A, Jirobo A will be derived, and Jirobo A is a grabbing skill.
However, given the short grab range, it is suitable for use when dealing damage."
"If Orochimaru A misses the target, in most cases Jirobo A will also fail to hit the target. It is recommended not to use the skill at this time."
"Are you all still following along? It shouldn't be too difficult up to here, right?" Uesugi E suddenly said.
In an instant, the two types of barrages, "Not difficult" and "Difficult", each occupied half of the barrage area.
Uesugi E's voice in the video continued.
"In addition to direct release, there is another way to release sub-skills in night mode."
"That is, release it after releasing the main skill. You can refer to the two skill release methods in the normal mode for this."
As he demonstrated, the moves of Sage Dou kept changing in the video, which was dazzling just by watching.
"After releasing the main skill, the sub-skill Duoyou will also change. This time it can be called Duoyou B."
"Similarly, Orochimaru's sub-skill 2 will also change and become Orochimaru B."
"The effect of Tayuya's B release is: Sage Kabuto jumps into the air and blows the bone flute forward, causing an illusion attack, but there is no grabbing effect, and it can sweep the ground."
"After releasing this skill, Kidomaru B will be derived, and the effect is: three enhanced arrows will be shot forward, which can sweep the ground, and there is also a characteristic.
That is, the higher the distance between the immortal pocket and the ground, the larger the gap between the arrows, the longer the range, and the more dispersed the damage.
Therefore, it can be inferred that... the lower the distance between the immortal pocket and the ground, the smaller the gap between the arrows, the shorter the range, and the more concentrated the damage.
The former is suitable for long-range starting, while the latter is suitable for burst damage. The highest point release, which can be used to start the wooden stake ninja outside the screen, can be used for starting, and can be followed by the lowest point release of Bai Ji. The damage of this release is three times higher than that of the high point release, which is suitable for burst. Moreover, when at the high point, it can dodge some non-air skills. "
When it came to this, several outstanding comments lit up.
[Huh? At this height? I think the best you can do is dodge the skills of the Edo Tensei Tobirama, right?]
[Haha, although the design is very rich, the height is still a bit tight]
These comments are not discordant voices, at most they are just complaints, and the video continues.
"And the effect of Orochimaru's B release is: Sage Kabuto smashes forward a large white phosphorus snake, which can sweep the ground at a medium to short distance."
"After Orochimaru's B, you can connect with Jirobo's B. Jirobo's B has a similar effect. It throws a stone forward. It's medium range and can sweep the ground."
“Orochimaru B has similar functions to Jirobo B, and is suitable for use when the enemy is nearby, for starting the fight.
After using the main skills in the night mode, considering that the backswing of Tayuya's B and Kidomaru's B is obviously not suitable for use as a starting skill, Orochimaru's B and Jirobo's B with short backswings became an option. "
[I see, but there is still one thing I don't understand... why do we need to make these distinctions? ]
[Is that true? Or wouldn't it be better if each sub-skill could be followed by a subsequent skill? ]
Some questioning voices began to sound...
In the eyes of these smart people, the annotations made by Uesugi E are completely meaningless. Although each skill is clearly explained, understanding these annotations alone seems to be enough to understand the entire skill.
Uesugi Eya was not aware of these questioning voices.
After all, this is a pre-recorded video, not a real-time live broadcast.
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