Reborn as a Supervisor

Chapter 110 Tired and Waiting

Construction Challenge DAY 47

"I hope you can prove your strength to this distrustful old man."

Victory conditions: Trigger the 6th level anti-Kabbalah energy meltdown alarm & collect full energy

(The game shows level 5, but it is actually level 6)

This symbol means "and", which means that you need to collect all the energy after the sixth level of melting. In reality, it is still difficult to collect all the energy without a large number of high-level abnormalities (1780 energy points need to be collected on this day)

In the 47th day's Suppression Core Battle, the upper Sephirah's Suppression Core ability will re-affect the work of this day.

(Malkuth's abilities will be available throughout the day, and Yesod, Hod, and Netzach's abilities will be added at different Meltdown levels)

Malkuth's ability will be triggered immediately at the start of the game, and every 2 meltdown alarms thereafter, randomly swapping work orders when triggered. After the 4th level of the Anti-Kabbalah Energy Meltdown Alarm is triggered, the Supervisor will no longer be able to cancel the work order.

When the Level 2 Anti-Kabbalah Energy Meltdown Alarm is triggered, the Yesod ability is added, and all intelligence interfaces, management interfaces, and game UIs are blurred and cannot be distinguished, but the degree of blur is reduced compared to when the Yesod core is suppressed.

When a Level 3 Anti-Kabbalah Meltdown Alert is triggered, the Hod ability is added. Unlike the Hod Core Suppression, all attributes of all employees will be directly reduced by 50 points until the end of the day. Similar to the Hod Core Suppression, the attribute reduction effect of Hod still cannot reduce the health of employees below 10.

When a Level 4 Anti-Kabbalah Meltdown Alarm is triggered, Netzach's abilities are added, all healing methods become completely ineffective, and employees within the facility will no longer be able to restore health or mental strength in any way (the protection of the Dark Legion can still provide normal restoration).

However, at each subsequent meltdown level, all surviving employees will have their health and mental capacity restored to full.

What the supervisor needs to consider is how to manage a large number of abnormalities and how to deal with chaos at work.

The effect of "Viper" can be ignored. After all, it is much better than the original core suppression. After the employee attributes are reduced, "God of War" also has about 100 points of attributes, which is not a big problem.

The three-color finishers must be dealt with, because only in this way can you collect full energy during the sixth-level meltdown. Otherwise, you will have to carry a bunch of debuffs to fight the "finisher".

(If you can avoid using the rabbit on this day, don’t use it. If you use it, you will most likely fight the minions…)

Chen Fan first asked three employees to try out the work content, performing "instinct" on Old Bones, "insight" on Punishment Bird, and "communication" on Elf Feast.

(After entering the containment unit, the work content will be displayed on the right)

Old Bones is a work of insight, Punishing Bird is a work of instinct, and Elf Feast is a work of oppression.

In this way, as a supervisor, you can infer the current work content.

Insight and instinct were interchanged, communication and oppression were interchanged, and this was the pattern until the second-level meltdown sounded.

After obtaining the information he wanted, Chen Fan arranged for the corresponding employees to go to the containment unit to carry out the corresponding work.

Chen Fan still wants to complain about why this gun can't be semi-automatic? You don't know that handling civilian work one shot at a time is really tiring.

Instead of just moving the mouse, you now have to manually aim and pull the trigger, which is too troublesome.

The level of meltdown was raised, and Chen Fan once again cleared out 22 civilian staff and arranged for employees to continue working.

The second level meltdown alarm sounded, and the red finishers came to the Welfare Department. Chen Fan had to deal with more than a dozen civilians around the Welfare Department...

At this time, the "Viper" joins the battlefield, the picture begins to become blurry, and it is time to test your eyesight again.

Chen Fan first arranged for his employees to defeat the "Red Finisher", and then continued to let the three employees test the work content.

The instinct has not changed, communication has become insight, and insight has become communication.

(This is a relatively good situation. The worst case is that the three contents are swapped and one remains unchanged.)

After confirming the work content, Chen Fan once again arranged new work content and waited for the next level to be melted and destroyed.

The third-level meltdown alarm sounded, and HOD joined the battlefield. All employees' attributes were reduced by 50 points. This was not a big problem for employees with a lot of accessories, but supervisors who were not well trained would suffer.

The fourth level of melting destruction was triggered, and two other finishers came to the company, and the green algae head joined the battlefield. From then on, he could not recover normally.

Before fighting the "Black Finisher", you must first find out what the job content has changed to, otherwise it may be too late to deal with the destruction after his death.

(For how to deal with two people, please refer to the strategy given above)

Instinct becomes communication, communication becomes insight, insight becomes oppression…

Chen Fan's memory is far superior to that of ordinary people. He will not forget the changes in his work content. If he can't remember, he can take notes. Anyway, it only changes two or three times.

You have to be careful about the damage from the "White Finisher" now. After all, you can't restore the mental value directly. If you are afraid of accidents, you can ask for help from the Dark Legion. He can still restore the status of his employees.

If the fifth-level meltdown is triggered at this time, the employees will instantly recover to full status, so they can impact the meltdown level. The energy is basically sufficient after completing the first two tests.

Chen Fan just left work without any hesitation. After all, this thing was classified as "core suppression" and working overtime was futile. It would be more cost-effective to conserve his energy.

Next is the “cheating” style of play. Try not to learn it or use it. It has prerequisites and cannot be relied upon.

The prerequisite is that the supervisor has at least 200 lob points. This condition is not harsh, and most supervisors who have played to this point can do it.

(After completing the old man's core suppression, you can go back once and get a lot of points. In theory, there will be no shortage of points.)

Unless someone uses this school of thought to rush directly into the 46th day, or wastes all points to promote employees.

Recruit 28 employees, equip them with EGO with high red resistance, use "You must be happy" to increase the attribute to the maximum, don't worry about the number of times it is used, anyway, they will all be thrown into the "juicer" in the end.

(This amount is just enough to meet the energy needs of the day)

Let an employee with an average of more than 130 attributes go to the "Shelter". If there is no employee, you can only use lob to squeeze him.

Another employee wearing "Paradise Lost" or "Back to the Beginning" went to touch the old bones until the level 6 meltdown.

Then the employee hiding in the shelter uses the "Rewind Clock" and the game ends.

It is necessary to ensure that both people do not die during the whole process, and most importantly, to ensure that they are not killed by the abnormality when using the Clock of Retrograde at the end, otherwise you will have to restart or abandon the employee who has been working.

The average attribute of 130 is to be able to remain a level 50 employee after reducing points, otherwise the Clock of Retrograde cannot be used.

This school of thought must be careful of White Night. If there is one, the only way is to convert the shelter into White Night's containment unit. The employees of Lost Paradise will not die if they keep working.

(The same goes for Data Deleted Weapons and Paradise Lost Armor)

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