Tokyo: Being coveted by my wife, I just want to play games

Chapter 313 Long Live the President! (Page 13)

There was no suspense. The sales of "Elden Ring" exploded as soon as it was released.

Including the 8 million units sold in pre-sale, the sales volume exceeded 13 million units by 13 o'clock in the evening when the game went on sale at 10 o'clock in the morning!

Horror!

When the golden words "1 million sets" appeared on everyone's screen on the big screen in the Holy Light Society's meeting hall, accompanied by Kawaguchi's passionate, high-pitched and somewhat silly shout, the whole world was ignited.

Eight million copies were pre-sold, and another five million copies were sold within fourteen hours on the first day!

Sales on the first day exceeded 13 million sets!

What a concept! The fastest-selling game in history was "That Game 5", which sold 24 million copies within hours of its release!

Of course, the sales of That Game 5 are not as good as Elden Ring, mainly because Elden Ring has benefited from the times. That Game 5 was released in 13, and data shows that the market size of stand-alone games has expanded by nearly 2010 times in the ten years from 2020 to 2.5. However, no matter what, with million copies sold on the first day of its release, Elden Ring has become the fastest-selling game in history!

Although most players and peers guessed that Elden Ring would be a big hit after the demo last month, no one expected it to be this big!

milestone!

A bolt of thunder suddenly struck, shocking the whole world!

Countless media outlets rushed to report on the game. The game was released at 10 a.m., and at 3 p.m., almost all social media outlets were flooded with Elden Ring news, including Japan's COCO video website, China's PILI PILI video website, and Europe and the United States' YouTube!

Phenomenal influence!

Everyone was frightened, even Dongchuan Che himself was a little shocked.

Not too shocking either.

The most important thing about a game is the plot, gameplay, and content. Graphics can often be put a little bit behind. Obviously, the gameplay of Elden Ring is absolutely perfect. Although the plot is a bit confusing, the atmosphere is well supported, so it can get an eight or above. As for the content,

Thanks to the world view constructed by George RR Martin and Hidetaka Miyazaki's many years of deep cultivation in the dark fantasy theme, the amount of content in "Elden Ring" is indeed exaggeratedly large.

What's more, Dongchuan Che also strengthened it.

Now, if the graphics of "Elden Ring" are maxed out at 4K and ray tracing is turned on, its visual performance will be even stronger than "Red Dead Redemption 2" and the next-generation "The Witcher ".

At the same time, Dongchuan Che also filled in more plots. Of course, he did not change the fragmented narrative of the soul series, or have an NPC tell the story in a straightforward manner, but filled it in with more content.

For example, for the character of Greg from Stonewell City, in order to let players better understand the plot and personality of this character, Dongchuan Che built a huge biological laboratory under Stonewell City.

Another example is the [fake heroine]—Melina.

It must be said that love seems a bit out of place in the desolate and dark background of "Elden Ring", but which warrior doesn't yearn for a "unregrettable love"? However, Melina's presence in the original work is really too low.

Although there are many videos showing Melina burning trees, calling her "wife" and "I hate you like a piece of wood" in a very affectionate way, if you just play the game, it is actually difficult for most players to feel the feelings and bond between Melina and the protagonist, because most players probably only see Melina four or five times in a week.

The presence is too thin.

The reason may be budget.

Melina's line not only involves Malika, but also involves three fingers or the fire of insanity.

This is very similar to Lani.

The character of Lani is to achieve her own law, so Lani's storyline is all about the two-finger plot. Melina's character is "Golden with only tenderness and no law". Melina only cares about two things, one is to break the golden law, and the other is to stop the madness that will burn everything in the world, so Melina's storyline must also be related to the three-finger madness, but the scenes and content about the madness in the original work are relatively few.

This means that if Melina's storyline is to be continued, the game content will have to be greatly increased.

As I said, when Hidetaka Miyazaki and FS were producing "Elden Ring", the sales estimate was 5 million copies. If the development cost exceeded the profit that could be brought by this sales volume, FS would not allocate funds even if Miyazaki Hidetaka wanted to do it. But he is different. He estimated the sales of this work to be at least 20 million copies.

In order to pile up costs crazily, Dongchuan Che directly moved the valley forest in the DLC into the main game as the map scene for Melina's story.

Of course, they just moved the map over, and the numbers and monster mechanisms that Hidetaka Miyazaki designed in the DLC for his own pleasure were cut a lot by Toru Fuyukawa.

In this map, players will learn about Crazy Fire, as well as Melina's past and motivations for her actions, thereby establishing a deeper emotional connection with Melina. In the end, when Melina goes to burn the tree, it will naturally make players more [touched].

However, although only the valley forest from the DLC was moved in, there are still many prerequisites for entering the Shadowlands, and Dongchuan Che added a lot of content in the early stage of the game. Not many players have made it here, so Dongchuan Che's reputation is still very good, and the entire network is full of words like [Praise Dongchuan].

Sales exploded!

Word of mouth exploded!

Needless to say, under the wave of praise from the entire network, the sales of "Elden Ring", which was already of explosive quality, exceeded 20 million two days after its release!

With 20 million sets, Dongchuan Che earned 1 billion US dollars, 7 billion RMB, and more than 160 billion yen in two days!

Scared of urine!

All the colleagues were scared to death by Dongchuan Che!

But this is still just the beginning!

Generally speaking, a well-promoted stand-alone blockbuster will have peak sales in the first two days after its release, and then the sales will decrease as time goes by. Because the promotion is sufficient, most players can see the game very early, and there is no lack of exposure.

At this time, players who are particularly interested will basically buy the first release, while players who are not so interested will either not buy it or wait for discounts. However, the same person's views on the same thing will change at different times and in different environments.

Before the release of "Elden Ring", and even on the first day of its release, there were indeed many players who were "wait and see" or "don't care", but now the whole network is hotly discussing "Elden Ring"!

It's like a new restaurant opened in front of your house. When you pass by, you might just be curious and think about when you can try it. But if you go home and find that everyone in your circle of friends is recommending how delicious this restaurant is, you will naturally want to try it more than before!

As a result, as the discussion on the entire network became more and more heated and under the dull gaze of peers around the world, two weeks after the release of "Elden Ring", the sales volume directly broke through the 25 million mark and headed straight for the 30 million mark!

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