Overlord: Rise of the Zerg

Chapter 202 Flaws (Page 12)

The main force of the Zerg under Viser's command abandoned many small celestial bodies in the asteroid belt, and headed straight for the dwarf planet.

During the continuous infiltration of the Zerg's small scientific research units, Visser has probably learned some of the information here.

This dwarf planet should be the opponent's largest base on the outskirts of the entire galaxy, but for this reason, the armed forces possessed here cannot be underestimated.

Although there is no specific number, the number of armed warships will never be less than 50,000.

Visser knew that number would continue to grow over time until they exhausted the dwarf planet's resources.

Therefore, the opponent's overall strength will continue to grow over time, while the insect swarm will gradually weaken due to the lack of a stable development base and continuous fighting.

This is the choice made by the opponent after realizing the activity pattern of the Zerg. It is also the method with the highest winning rate in simulation calculations. It may be slower, but it is indeed effective.

If the opponent attacked with all their strength after the Zerg launched a counterattack, considering that they only occupied a dwarf planet, although they had some of the first moves, they wanted to confront the Zerg with three satellites. Under the labor expedition, there was a high probability that The inability to suppress the Zerg who are just waiting for work will lead to the complete development of the Zerg swarm, let alone suppressing the Zerg to such an extent as it is now.

However, Visser will not lose confidence because of this. Although the Zerg can be regarded as a big disadvantage in this sudden war, it is also very difficult for the opponent to drive out the Zerg swarm.

The battle on the dwarf planet began immediately after the main force of the Zerg arrived. The opponent's defense of the base was the same as when the Zerg defended Planet 6, but the opponent's defense methods were much more numerous than those of the Zerg.

The long-range torrent of bullets and micro-missiles, mid-range laser weapons, close-range close combat and unpredictable automatic detection and blasting devices make it extremely difficult for the Zerg main force to attack. In comparison, the insect swarm can only rely on an extremely large number of space torpedoes to carry out a strong attack, which is indeed a bit stretched.

In terms of attack methods, the Zerg swarm is always much better than its opponent. This is of course related to the opponent's technological advancement in all aspects of comprehensive development. In terms of biotechnology, the Zerg swarm can be said to be unparalleled and the absolute leader on the barrel. Longboard, but not outstanding in every other aspect.

This is inextricably linked to the Zerg's obsession with improving energy utilization and voyage speed in the past few hundred years.

In this regard, the brainworms spent a lot of time and energy.

But then again, without the breakthrough of nuclear fission technology and the subsequent application of thermonuclear weapons, today's Zerg would have even fewer means to deal with this mechanical civilization.

Dagos and his small team of brain worms are now focused on increasing the offensive capabilities of the swarm. After seeing the opponent's endless offensive and defensive methods, it also intends to improve and upgrade the swarm.

The torrent of bullets cannot be imitated, but the torrent of biological micro-missiles can be used as a reference. It does not need to be in the form of nuclear bombs. Ordinary chemical energy or even the original star energy is enough. The improved space blaster is enough to blow up the octopus. The power of human spacecraft is already quite optimistic.

Even if the power alone is not enough, with the endless numerical advantage, it can still cause damage to the opponent.

This is not difficult for Dagos. As long as his mind is open, he can get results quickly.

But for the opponent's precision-guided energy weapons, the insect swarm can't do anything to imitate them even if they want to.

The original Octopus Man's high-power energy cannon was achieved with the help of the energy crystal's ability to ignore the output power limit. Dagos still doesn't know what kind of technology the opponent used. At least with the current technological level of the Zerg, energy weapons are still Only exists in plans.

In addition, in terms of fast and accurate calculations, there is still some gap between the Hive Will and its opponent.

This entity that brings together all the Zerg races is now responsible for all the calculation tasks of the Zerg race against its enemies. After hundreds of years of growth, it has indeed been able to come in handy in this regard, but it is limited by the fact that the Zerg race has no ability to do anything other than life research. In terms of other basic technologies, it cannot calculate the trajectory and impact point of every bullet as clearly as the opponent can.

No matter in terms of computing power or in terms of motion model building, it is inferior.

In addition to micro-missiles driven by chemical energy and stellar energy, other research on weapon technology will take some time, so at least in this war where the Zerg actively attacks, they are unlikely to be useful.

Even if the Zerg attacked the production base on this dwarf planet with the results of several years of full-scale development of three satellites, Visser was really useless.

The opponent's resistance was quite tenacious. Under Visser's aggressive attack at all costs, the outcome of this high-intensity war lasted less than a month.

The swarm eliminated all resistance in space and launched an orbital bombardment of surface facilities.

Without the cover of space weapons, even if these production lines and factories had certain defense capabilities, they could not resist the endless attacks from space. In the end, the insect swarm forcibly completed the landing.

The final war started with the opponent on the surface. The Zerg base began to be established on the surface of the dwarf planet. The ground units hatched from space units launched the final attack on the resistance forces in the ruins.

In order to achieve this, the Zerg lost more than half of their main force. This was despite having an absolute advantage and almost falling short.

But after the mechanical creations in space were completely destroyed, this war has come to an end.

Visser was surprised to find that after the Zerg landed, the resistance of the opponent's surface armed forces seemed to have become much weaker, and sometimes even completely lost the ability to fight back!

Visser got the answer to this surprise after the Zerg broke through mechanical buildings one after another deep underground.

This happened because the swarm destroyed their command center!

Most of these robots do not have their own information processing systems. They follow the preset instructions of the command center. Once these hidden facilities are destroyed, they are equivalent to being useless.

This is different from the Zerg swarm. The swarm has no restrictions in this regard. There is no insect species similar to the information processing center among the swarm. As long as they are alive, they will be affected by the will of the hive, and as long as zero is carried out Authorized, Cerebrates can directly command Zerg units.

Visser was keenly aware of this, so the battle for the surface ended quickly, and this became the main way for the insect swarm to disintegrate the opponent's resistance.

With the support of space units, the global launch of insect swarms began rapidly. Zerg bases were quickly established on this small dwarf planet. Visser went all out. With the cooperation of Zerg diggers, it only took a few minutes to Within half a month, the underground mechanical command center was cleared.

At this point, the dwarf planet has completely fallen into the hands of the Zerg, and support from the other party is still on the way.

However, this is not the biggest gain of Visser's trip.

After paying such a high price, a dwarf planet is in the hands of the Zerg itself, and Planet 6 is still not lost. This can be regarded as a partial victory, but once the opponent's support arrives, it will be a fierce battle. .

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