The Failed Knight of Full-Time Master
Chapter 586
[Will be corrected later]
But this time, it seemed that Ye Xiu’s luck had finally run out.
"An Ning's charge this time was an arc charge, and this time An Ning judged the direction correctly!"
With the help of the arc reunion trick, An Ning drew an arc directly on the map, and finally hit Ye Xiu's Jun Moxiao with his shield.
But Ye Xiu was not without preparation. At the moment when An Ning used the charge to control Ye Xiu, a grenade suddenly exploded under An Ning's feet.
If An Ning had not reacted quickly this time and launched the defensive attack one step ahead, the grenade would have hit the silver light on An Ning's screen.
If An Ning was affected by the explosion of this grenade, then An Ning's charge just now would be in vain.
If An Ning finally rushed over, but was knocked away again by the opponent's grenade, then he would be dying in vain.
He used the defense to be immune again. After the negative effect of the grenade explosion, An Ning, who had only 13% of his health left, directly launched a shield attack.
However, this time, An Ning's shield attack did not hit Ye Xiu. He used the last displacement skill in his hand to avoid An Ning's shield attack.
The shield missed, but An Ning did not stop attacking. Or rather, it was within An Ning's expectation that the shield would miss.
After the shield missed, An Ning immediately implemented the alternative plan.
Then the Falling Phoenix Hammer was activated.
But this time, Ye Xiu had no other means to avoid the Falling Phoenix Hammer.
But the control effect that the Falling Wind Hammer can cause is limited after all.
Therefore, Ye Xiu was only slightly forced back by the Falling Phoenix Hammer. This kind of control effect was much worse than stunning or slowing down.
But An Ning had no intention of making Ye Xiu dizzy because it was unrealistic.
Players like Ye Xiu are naturally wary of control-type skills.
As long as An Ning used the pre-swing movements of those control skills, Ye Xiu would definitely react.
Back to Ye Xiu's level, it would be funny if he could still be hit by these control skills when he was prepared.
Therefore, peace must come with trade-offs.
And this trade-off is reflected in the skills used by An Ning.
As for the degree of this trade-off...
That is to give up the strong control skills at hand, and instead try to make the weak control skills in your hand hit.
After all, no matter how strong Ye Xiu is, he is still an ordinary person and it is impossible for him to dodge all skills.
Therefore, Ye Xiu will definitely try his best to avoid the strong control skills in An Ning's hands. As for these weak control skills, Ye Xiu has no way to deal with them.
This is also why An Ning chose to use strong control skills first and then weak control skills.
From the very beginning, An Ning wanted to kill Ye Xiu with the subsequent Falling Wind Hammer.
Moreover, the order of releasing this skill is very important. If An Ning chooses to use the Falling Phoenix Hammer first, Ye Xiu will be prepared.
Even if he didn't use any displacement skills and just relied on his intuition, Ye Xiu still had a great chance of dodging this small skill.
If An Ning really planned to use weak control skills first and then strong control skills, then he might end up with nothing.
Now that the opponent has dodged your strong control skill, the following weak control skill will be easier to hit.
Because at this moment, all of Ye Xiu’s preparations were devoted to the strong control skills just now.
By the time Ye Xiu saw An Ning turn around and use the weak control skill, it was already too late.
……
[Rek'Sai City]
This map looks like an ordinary town map, but it has a map killing setting.
There are various elves hidden in the map. After being attacked, they will cause various negative BUFFs to the surrounding enemies, and they will also cause considerable damage.
[Extremely cold land]
A whole sheet of ice. When attacked, the ice will break. Characters that fall into the water will lose their maximum health points per second.
【Eight Formations of Stone Soldiers】
A foggy map, of medium size, suitable for naval battles.
As the first character enters the formation, the fog will gradually become thicker.
Each stone pillar can be used as a high point.
But the central pillar offers the best view.
【Thunderstorm Dark Night】
This is a map with a relatively dark view, and there are also buildings and plants in the map.
But there is no way to conduct indoor battles and water battles.
【Roaring River】
In the water battle map, you need to adapt to the direction of the water flow, otherwise the oxygen bar will be greatly consumed.
【Machinarium】
The map has an electric shock effect.
There is only one high point.
[Demon Forest]
All the high points are strange-looking plants. The top is a leaf the size of a basketball court, and the bottom is a long plant rhizome.
Because there are many high points, this picture is quite restrained for the knight character.
However, this map has destructive characteristics. The roots of this plant can be easily cut off, so it will test the reaction ability of players at high points.
For some melee professions, you also need to judge the right time to launch attacks on these demonic plants, so that the opponent's character falls to the ground.
Due to the occlusion effect of the leaves, if the character is on the ground, it is naturally impossible to see the character on the leaves.
Therefore, it is necessary to judge where the opponent may be hiding through the vibrations of the surrounding plants.
【Surfing Floating Bridge】
This is a water battle map that is not a water battle.
The reason why it is not a water battle is that in this picture, it is difficult to launch an accurate attack when falling into the water.
But this map has no other foothold except three narrow floating bridges swaying with the strong wind and waves.
These three floating bridges are quite fragile and will break if they receive too many attacks.
If the character on the bridge fails to jump to another bridge in time, he will fall directly into the water.
It can be said that on this map, as long as the two sides do not decide the winner in a short period of time, they will sooner or later be involved in a naval battle.
【Ocean Island】
The Ocean Island is one of the maps that was added to the Glory League this season, and it is also one of the maps that can be selected for the World Invitational.
Because the leagues of major countries all have maps exclusive to that country or region, this season the national leagues have also added those maps that were previously exclusive to other countries to the current Glory League.
This map is not large, but it is very interesting.
The entire map is a cross-shaped map, very narrow, and the birth points of both sides are also randomly located at two points in the four corners of the map.
【Moonlight Castle】
However, since the map area is not large, it is impossible to target the birth point.
The map for this game is Moonlight Castle.
It is also a map that appeared early because of the subsequent World Invitational.
Although it is called Moonlight Castle, there are no indoor battles on this map.
Instead, the duel took place in the courtyard of the ancient castle.
This is a map that is obviously inspired by vampires and werewolves, and the overall feeling is eerie.
The courtyard is large, but the view is not particularly good.
At least when standing on the ground, you can't see your opponent's movements.
Because this courtyard is filled with all kinds of petrified statues.
Some of them are human, and some are vampires and werewolves.
For example, a vampire statue will cause a three-second blood loss effect, a werewolf statue will cause a three-second slowdown effect, and a human statue will cause a three-second silence effect.
【Under the Old City】
The map for this game is called Under the Old City.
The main body of this map is an ancient city leaning against the edge of a cliff, but because of its dilapidated state, only a small part of the city map can be used as a battlefield.
Most of the map is still various hills, gullies, and forests.
(The ranking is in no particular order.)
1. Thunder Team
Xiao Shiqin (captain), annihilator, mechanic.
An Ning (vice-captain), silver light on the screen, knight.
Chu Yunxiu, Yue Luo Xing Shen, elemental mage.
Fang Xuecai, ghost talent, assassin.
Qin Jingyin, Anxiang Shuying, pastor.
Dai Yanqi, Luanlu Yinchen, elemental mage.
Lu Yining is a sharpshooter.
Zhang Qi, a swordsman and mad swordsman.
Mi Xiuyuan, a gentleman becomes an assassin.
2【Happy Team】
Ye Xiu (captain), Jun Moxiao, and Sanren.
Su Mucheng, Muyu Chengfeng, gunner.
Sun Zheping, Sleep Another Summer, Mad Swordsman
Zhao Yang, Hai Buliang, a qigong master.
Fang Rui, wind-driven, thief.
Wei Chen, Yingfeng Formation, Warlock.
Qiao Yifan, One Inch of Gray, Ghost Swordsman.
Tang Rou, Soft Mist, battle mage.
Bao Rongxing, Baozi invasion, hooligan.
Luo Ji, Mei Guang, summoner.
Mo Fan, the tireless destroyer, the ninja.
An Wenyi, cold hands, pastor.
3【Yanyu Team】
Shu Keyi (captain), who doesn’t bow his head, sharpshooter.
Li Hua (deputy captain), Lin An Cao Jing, Ninja.
Facing the sun, everything grows, knight.
Bai Qi, Anran Jin, swordsman.
Sun Liang, 80% strength, boxer.
Shu Kexin, don't dare to fight back, sharpshooter.
Zhang Jiaxing, Huiyun, pastor.
Lin Runzhi, Fengcheng Yanyu, Elemental Mage. [Second pick, No. 1 pick]
4【Magical Team】
He Ming, Lu Luo, elemental mage.
Shen Jian, Wangchuan, boxer.
Wang Ze, Kasiben, sharpshooter.
Guo Shao, Bekke, gunner.
Xiang Yuanwei, Harris, the magic swordsman.
Jia Xing, proud fighting magic, battle mage.
Liu Zhen, gray and white, guardian angel. [Fifth pick, sixth pick]
5【Righteous Slash Team】
Lou Guanning, the slayer of Lou Lan, the mad swordsman.
Zou Yunhai, across the sea ahead, elemental mage.
Wen Kebei, return home, battle mage.
Gu Xiye, Ye Xi, judo.
Zhong Yeli, Qianye Ruoli, priest.
Ningyuan, overwhelming force, qigong master.
Xia Qianyuan, Guilang Yidao, Ghost Swordsman. [12th pick, 12th pick]
6【Royal Wind Team】
Tian Sen, sweeping the floor and burning incense, exorcist.
Shen Wanhe, Flash, ammunition expert.
Xuhui willow, chaotic mountains and residual snow, boxer.
Ren Junchi, gentle angel, guardian angel
Wen Huaze, where all rivers converge into one, is a swordsman.
He Weitang, Moon in the Wind, Summoner.
Cheng Shi, the quicksilver man, the gunner.
Han Ming, mechanic, Han Ming. [The fourth pick, the fourth pick.]
7【Team Zhaohua】
Sun Haowen, qigong master, can penetrate rocks into the sky
He Yu, Ghost Swordsman, Yuwanlouqing
Inexplicable, assassin, how many people replied?
Wang Benshi, Demonic Scholar, Death Resistance
Fang Shan, boxing master, far away from the mountains
Zhang Zhihua, pastor, Yuluo Sichun
Sharpshooter
8 [Seaside Team]
Gao Wen, the exorcist, Yan Buliudu. [The third rookie in the draft, the third pick. ]
Huo Li, Elemental Mage, Dai Yue. (Debuted in Season 10)
Wen Zheng, ammunition expert, with a star. (Debuted in Season 10)
Xu Nuo, Priest, and the Last Whisper. (Debuted in Season 9)
Ning Shiyin, Berserker, Ghost Body (formerly Hundred Flowers Team)
Chen Tao, Knight, Midnight Flowers Bloom (formerly Team 301)
Luo Changan, Swordsman, Yan Shuihan (formerly Team Blue Rain)
9【Hewu Team】
Zhao Bin, Qigong master, follows the wind.
He An, the magic swordsman, the desolate world.
Wei Xu, Meteor Falls, Mage Scholar. [9th pick, 9th pick]
Pottery merchant, knight, ever-changing light.
[Rek'Sai City]
This map looks like an ordinary town map, but it has a map killing setting.
There are various elves hidden in the map. After being attacked, they will cause various negative BUFFs to the surrounding enemies, and they will also cause considerable damage.
[Extremely cold land]
A whole sheet of ice. When attacked, the ice will break. Characters that fall into the water will lose their maximum health points per second.
【Eight Formations of Stone Soldiers】
A foggy map, of medium size, suitable for naval battles.
As the first character enters the formation, the fog will gradually become thicker.
Each stone pillar can be used as a high point.
But the central pillar offers the best view.
【Thunderstorm Dark Night】
This is a map with a relatively dark view, and there are also buildings and plants in the map.
But there is no way to conduct indoor battles and water battles.
【Roaring River】
In the water battle map, you need to adapt to the direction of the water flow, otherwise the oxygen bar will be greatly consumed.
【Machinarium】
The map has an electric shock effect.
There is only one high point.
[Demon Forest]
All the high points are strange-looking plants. The top is a leaf the size of a basketball court, and the bottom is a long plant rhizome.
Because there are many high points, this picture is quite restrained for the knight character.
However, this map has destructive characteristics. The roots of this plant can be easily cut off, so it will test the reaction ability of players at high points.
For some melee professions, you also need to judge the right time to launch attacks on these demonic plants, so that the opponent's character falls to the ground.
Due to the occlusion effect of the leaves, if the character is on the ground, it is naturally impossible to see the character on the leaves.
Therefore, it is necessary to judge where the opponent may be hiding through the vibrations of the surrounding plants.
【Surfing Floating Bridge】
This is a water battle map that is not a water battle.
The reason why it is not a water battle is that in this picture, it is difficult to launch an accurate attack when falling into the water.
But this map has no other foothold except three narrow floating bridges swaying with the strong wind and waves.
These three floating bridges are quite fragile and will break if they receive too many attacks.
If the character on the bridge fails to jump to another bridge in time, he will fall directly into the water.
It can be said that on this map, as long as the two sides do not decide the winner in a short period of time, they will sooner or later be involved in a naval battle.
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