Of course, one cannot show the inner struggle on one's face.

Fortunately, finding faults is not difficult. As long as you are determined to do so, you will definitely be able to find some faults.

But only some minor problems were found.

[During the testing period, these minor issues are not a big deal, they are easy to fix anyway]

【Hurry up, try it out with other players】

[According to Lin Mo's definition, this game should also be called a MOBA game, but why do I feel that the design concept of this game is completely different?]

Under the urging of the players, Teacher Ma studied and started the game.

Select the hero Shadow Hunter and click to start the game.

After waiting in line for a while, the game began.

There is no BAN selection stage, just start the game directly.

"This design allows you to start a game as quickly as possible, but why is the queue so long? It doesn't save time at all."

Teacher Ma was a little puzzled, but didn't think much about it.

But after entering the game, before I had time to walk out of the fountain, I saw a sentence said by my teammates.

[Why is Shadow Hunter this cancerous hero again? Damn, it’s in every game, I’m really impressed]

Teacher Ma was stunned when he saw this sentence.

cancer?

Then he understood what his teammates meant.

The Q skill is a displacement skill that can charge towards the enemy unit and get behind the target.

The W skill can charge forward for a distance, and if it hits the enemy, it can increase the damage of normal attacks.

The E skill can enter the dodge state to avoid normal attacks.

The R1 skill is also the ultimate move, which can transform you into a demon at the target location, causing damage while increasing your own health.

The R2 skill can rush to the target to cause damage and stun it.

The passive ability is that normal attacks absorb life and reduce skill cooldown time.

You can choose one of the two ultimate skills, and you can choose the one you want according to the situation of the battle.

After seeing this skill description, as an old player of this type of game, I immediately understood the characteristics of this hero.

Show, handsome and happy.

But

If you don't play well, you will die easily.

The skill damage is average, and if you click R2, the three displacement skills guarantee a good upper limit.

However, the E skill is the only ultimate move that is better than nothing.

If used improperly, one will rush into the crowd and die violently.

In other words, it depends a lot on your teammates' resources and protection, as well as their understanding of the game.

Then look at your teammates' heroes.

There is no one who can assist him, and every one of them is a squishy core hero.

Teacher Ma immediately felt something was wrong.

When you enter the interface, you can see that the opponent's lineup is still very healthy.

There are supports, assassins, tanks, and late-stage cores.

Obviously a level stronger than ours.

However, the two teams have one thing in common, that is, they both have shadow hunters.

Now, Teacher Ma finally understood why it took so long to find teammates.

The selection rate of this hero is really too high!

In Raiden Heroes, the characters that players can choose from are all characters from the IPs under Baofeng Entertainment.

Shadow Hunter is already a popular character, and his skills are so cool and fun, so naturally many people choose him.

Obviously, the teammates have already thought about giving up, but the game has already begun and they have no choice but to continue playing.

The game officially begins.

The map is Tower of Doom, a very special map.

The map area is not large. The ultimate goal on this map is to flatten the opponent's base to achieve victory, but the hero cannot cause damage to the enemy base, and there are walls around the base, so soldiers and heroes cannot enter.

The way to cause damage to the enemy base is to occupy the altar on the map, and then your own base will shoot at the opponent's base at the same time to cause damage.

Both the enemy and our side have some destructible fortresses. If you destroy the enemy's fortress, you will occupy it for your own use and increase the damage to the opponent's base.

Therefore, the way to play this map is to occupy the altar in team battles, cause damage to the enemy base, and ultimately win.

However, although I had anticipated that this lineup would not be so easy to beat in the early stages, I didn’t expect it to be so difficult.

The most troublesome thing about all the late-stage big cores is how to get through the early stages.

Just as the five people gathered together, a battle broke out in the middle lane.

The first encounter was like it was shattered at the first touch.

The opponent's reasonable lineup made the five squishy lineup almost no match for them. Only one person was paid to kill three people on Teacher Ma's side. Teacher Ma barely escaped thanks to the mobility of the Shadow Hunter.

When he went online again, although it was obvious that the opponent was not very good at playing, he had already sent the troops under his own turret, causing some damage.

At the same time, all the wild monsters on the map that can be killed have been killed, and the experience gained has been improved.

Teacher Ma was a little at a loss for a moment.

In League of Legends, there is also multi-core gameplay.

For live streaming, Mr. Ma always plays assassins or core heroes, and has won many times with multi-core lineups.

If you encounter this situation, you still know what to do.

But here, all experience does not apply.

Because the teammates obviously have the same idea, to hide.

But as the economy got worse and worse, after the first wave of altars refreshed, teammates did not even think of joining the team to grab the altars.

I watched helplessly as all three altars were occupied by the enemy, and even one of our own fortresses was taken over.

Both bases opened fire simultaneously, just like battleships blasting each other at sea in the Age of Sail.

It’s just that the enemy is like the Royal Navy with 100 guns, while ours is like a small fishing boat paddling in the water.

A series of artillery shells came down, and Teacher Ma took a deep breath as he watched the enemy and our bases lose health.

The enemy base, four fortresses and three altars dealt a full 15 points of damage in one wave!

The base had only 40 health points in total, and more than a quarter of it was lost in one wave.

HP ratio, 25:40

"No, this is too painful! How can I survive till the end?"

The damage is several times worse!

Apparently, several teammates who were also playing for the first time did not expect this. Although they knew that the key to winning or losing the game was the map-grabbing mechanism, they did not expect the mechanism to be so powerful.

Fortunately, by the second wave, there were only two altars, and the map was smaller so heroes could be resurrected faster, and the lost fortress was also taken back.

"No, we will lose like this! We have to drag it out. As long as we can drag it out, there is still a chance to turn the tables."

Thinking of this, Teacher Ma made a prompt decision and relied on the Shadow Hunter's mobility to bypass the enemy's vision and reached the main force.

Obviously, the overwhelming victory in the first team battle made the opponent inflated.

The purpose of team fighting is to seize the mechanism and win the game, not to fight for the sake of team fighting.

[You four should lure and hold them back but don't fight in a group, the opponent's operation is average]

As he spoke, he ran straight to the map point that lit up on the map and was close to the other side.

Although it is a simple tactic, it really works.

The opponent clearly wanted to grab the mechanism, but he felt very uncomfortable being seduced by his teammates.

He simply got angry and charged directly at the people hiding behind the tower.

Taking advantage of this opportunity, Lao Ma quickly occupied an altar and fired four shells at the opponent's base.

Seeing their base losing blood, the opponent suddenly realized that there was something wrong with their strategy and rushed towards the altar to kill.

However, one of the two altars was occupied by Teacher Ma, and both sides focused on the other one.

When he finally has a chance to occupy one, Mr. Ma can always interrupt it with his powerful mobility, and then rely on the E skill to dodge normal attacks and other displacement to escape.

The other party was so angry that he gritted his teeth.

His health was already unhealthy because he had used up many ultimate skills in rushing to the tower. Although he successfully occupied the altar in the end, he also paid the price of three lives and fled in defeat.

This round, HP 21:36

Taking advantage of the time when the other side had fewer people, the five of them pushed the line, captured wild monsters, chased experience, and pushed towers, and they were very busy.

In the following time, Mr. Ma made full use of the characteristics of the Shadow Hunter and pointed out R2 to further enhance the mobility.

Basically, if you see a problem with the military line, go there and lead the line directly to ensure that the opponent cannot push down your fortress in the first place.

There are two altars refreshed in the third wave. This time, the five enemies work together, with four occupying one and the other occupying the other.

Each occupied his own altar, 13:36

There was an altar in the fourth wave. Also because of the fear of trouble, this time five people went together to take it, for fear of further trouble.

Seeing that all five people had already taken their positions and were waiting for the altar to refresh, the teammates started typing.

[Want to fight the Knights?]

Teacher Ma responded promptly.

[Don't take it. There is not enough time. The enemy will come to support quickly. Push the line to take the wild monsters and try every possible way to make up experience]

Another altar was lost, and the health ratio reached 9:36.

The health gap between the bases has reached a terrifying level, which highlights the word "miserable".

However, during this period, although the mechanism was occupied, fortunately the opponent was afraid of losing the altar again, so they took their positions early every time and had poor control over the military line and wild monsters.

During this period, what Mr. Ma was doing was to continue controlling wild monsters and pushing the lane.

After defeating wild monsters, a group of powerful soldiers will help you fight. The health of the three enemy fortresses is not healthy.

Even fearing that his teammates would give up, Teacher Ma kept typing to comfort them.

Can flip!

trust me!

Different from Mr. Ma’s idea of ​​making up for experience, the enemy seems much more confused during the blank period after obtaining the mechanism.

After taking the last altar, the five of them gathered together and pushed to the top lane, and they were determined not to give up until they took down the tower.

Teacher Ma was not surprised but happy when he saw this.

There is no equipment in the game of Raiden Heroes, but leveling up can not only upgrade skills, but also talents.

Talents can enhance the various effects of skills and are also the source of large core damage in the later stages.

When five people gather together in the top lane, it means that no one can benefit from the experience in the middle and bottom lanes.

As long as the five of us stick together like this, there will be a chance to gain experience leadership!

The skills chosen by Mr. Ma are mainly for clearing lanes and mobility. He can take over two lanes alone, leaving four teammates to guard one lane.

After racking their brains, Mr. Ma's team has reached level 9, while the other team is level 8.

However, since it has not reached level 10, the key node where one can choose talents, the improvement is not obvious.

But it can be felt that the damage has been significantly improved.

Relying on the fortress, the enemy could not take it down for a long time, and its condition was not particularly good, with an average health line of 75%.

The five enemies could no longer bear the loneliness and started to have evil thoughts.

Open Knight!

At this time, it is not long before the fifth wave of altars refresh. It seems that the opponent obviously does not intend to drag it out any longer and wants to decide the outcome in this wave.

The experience value has reached level 9 and is almost full. I will be upgrading soon.

By then, each person at level 10 can choose a talent and fight against the enemy at level 9, which is equivalent to each person being one piece of equipment ahead.

Even if it is a late-stage lineup, it can produce very good results.

[Not fighting yet? ? ?]

Teacher Ma's forehead was covered with sweat, and he typed with gritted teeth: "Wait for me, wait for level 10, right away!"

The knight's health dropped rapidly, and the altar refresh was about to happen.

One soldier, two soldiers

"Upgrade quickly!!!"

With a curse, the knight fell to the ground limply.

But just two seconds later, a soldier fell to the ground.

upgrade!

Level 10 nodes are here!

Teacher Ma upgraded his talent almost instantly, activated his ultimate skill, and used his ultra-long-distance displacement to directly attack the opponent's output core!

Almost at the same time, needless to say, the teammates swarmed over to kill him.

Being ahead by one talent is equivalent to being ahead by a large piece of equipment in LOL.

The difference in damage is not just a little bit.

Crazy firepower began to pour down, catching the enemy off guard.

Seeing that the situation was not good, the opponent's shadow hunter immediately used his ultimate skill and ran away.

Mr. Ma's keyboard was clacking with sounds, and his superb operating skills were fully demonstrated on this hero. It didn't seem like it was his first time playing this hero.

Destroy the group!

[Take the mechanism, quick!]

After saying that, he quickly controlled the Shadow Hunter to kill towards the altar in the middle of the map. His teammates split into two groups, one taking their own altar while the other killing towards the altar in the direction of the enemy's home.

But it was still a step too late.

When a knight is killed, four cannonballs are fired.

The escaping shadow hunter took down the altar near his own side.

Eight shells flew towards Teacher Ma's base with great vigor and vitality, and the eight shells that occupied the altar also flew towards the opposite side.

-

8

HP ratio, 1:28

Only a little blood left!

However, in the later stage, the core lineup had been formed, the experience value had been suppressed, and the opponent was wiped out in one wave.

By the time the four enemies were resurrected, Teacher Ma's level had reached level 11, not far from level 12.

The opponent's level is still a pitiful level 9!

The experience was suppressed to such an extent that even the enemy's tank hero would be melted in an instant.

There are two altars in the sixth wave, and the same old routine is still used.

Four teammates went to harass and contain the enemy, while Teacher Ma occupied the altar and rushed to provide reinforcements.

In this wave, we exchanged 3 for 5 and won with great difficulty, occupying two altars again.

1:20

At this time, the enemy realized that they were lagging behind in experience points, but it was too late.

There are still two altars in the seventh wave.

Mr. Tajima's level has reached 13, while the enemy is only level 12.

This time it's 2 for 5.

Another eight shells, and the health point reached 1:12.

At this point, the suspense of the game is over.

When the last wave of altars is captured, resist the opponent's last desperate fight and watch the enemy base turn into ashes.

A big victory is right in front of us.

At this time, the exhausted Teacher Ma finally had time to take a look at the barrage.

[Fuck, 666666666]

[Wonderful, awesome, even this can turn the tables? ]

[This game seems to be fun and interesting]

[So cool, this is the best performance I have ever seen among all the anchors]

[Lao Ma, how can you find fault with this game? It’s obviously not bad.]

But there was no smile on Teacher Ma's face, and the corners of his mouth twitched.

The game was turned around and the audience enjoyed it.

But why do I feel so tired playing and the gaming experience is so bad?

If I were in League of Legends in this kind of situation, I would just pick an ADC or a swordsman or a barbarian.

Won already!

How can it be so uncomfortable to play like this?

Winning is winning, but it’s even more painful.

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