A real cheat was blocked, and the game industry was rectified with a backhand

Chapter 330 It’s not shameful to lose to Naughty Cat

its not right?

Zhou Wenguang clicked into Xingtie’s slice collection again.

Seeing Cocolia's Heaven Moving Myriads falling down, the music of Wildfire sounded, and Meng Dazui stood up and yelled, "Everyone stand up!!"

Lao Xue carefully analyzed the plot, analyzing why the guardian ignored the protagonist star and did not favor the great guardians of Beloberg.

There was also a foreigner named Fukuage who covered his head with his hands in shock and confusion. He was as exaggerated as his name suggests.

Sister K continued with her live broadcast style, and said tearfully, "Brothers, this is so exciting, I am wet. Where am I wet? I am wet everywhere."

When playing the two games, all the anchors had completely different mental outlooks.

How could this be?

Zhou Wenguang quickly opened the backend and looked at the data.

Today is the first day of the public beta of StarTie. As expected, the data has dropped significantly. This is within expectations, and the data is even much better than expected.

But there were also things that puzzled him.

“Why is the participation rate so low for the latest updated event?”

On such an important day, the project's chief designer naturally could not stay out of it and was still working overtime.

After being called into the office and questioned, he expressed his thoughts.

"Mr. Zhou, I think it's because the rewards are too little, and the activities are too complicated and troublesome, so players are not willing to play. Should we increase the rewards in the next wave of updated activities? Or reduce the difficulty?"

This answer made Zhou Wenguang frown and feel very uncomfortable.

I carefully prepared the mission activity, but you don't want to play it because you think the reward is too little? These are all carefully designed plots, BOSS.

As for increasing rewards

"No, we can't increase the rewards." Zhou Wenguang said without hesitation, "If there are too many rewards, all players can draw the characters they want. How can we make money? Making games is not for charity."

"How difficult is that?"

"The difficulty cannot be reduced! If the difficulty is reduced, won't it become the original God? How can a reduced difficulty make players spend money to draw higher constellations and better weapons?"

The designer cautiously reminded: "But. Today's "Honkai Impact 3: Sky Rails" gives quite a lot of rewards, and the difficulty is not too high."

Zhou Wenguang said decisively: "So this game won't go far! The impact on "Tower of Infinity" is not even as good as we expected. If this continues, the various data of this game will continue to decline. Just wait and see!"

"Uh okay. But the heat on Star Iron isn't bad today."

Zhou Wenguang sneered and said, "It's not bad. But that's because Shark Platform and Naughty Cat have business orders. Many anchors have to broadcast in order to make money, which is also the mission of the platform."

The designer is a bit depressed.

really?

However, Xingtie is also very popular on other live streaming platforms that do not have business orders.

Start the next day.

The two mobile games that were launched before and after are still performing strongly, and there are still many people live streaming the Tower of Infinity.

But what is strange is that compared to the popularity of Xingtie in secondary creation, cosplay, plot analysis, and meme creation, the discussion heat of Tower of Infinity is indeed a bit lower.

The third day begins, which is also the eighth day after the public beta of Tower of Infinity.

The vast majority of Star Iron players who don't spend money on stamina have completed Beloberg's story, and covers of the song "Wildfire" have begun to appear on a large scale in the music section of Bilibili and on short video platforms.

Afterwards, many players officially entered the national style map Xianzhou Luofu and began to experience the new adventure of the train set.

The train that was originally heading to the event star Pinoconi was invited by the star core hunter Kafka to temporarily change its destination to the fairy ship Luofu.

One by one, charming Chinese-style characters began to appear, including General Jing Yuan of the Immortal Boat Luofu, Ting Yun, the Ferry Envoy of the Heavenly Ship Division, Fu Xuan, the Master of Divination, Qing Que, the Star Core Hunter, and the

Some of the most anticipated hidden plots begin to be revealed, including the entanglement between the Five Warriors on the Cloud, the hatred between the Patrol Star God and the Abundant Star God, and the Millennium War between the Immortal Boat Alliance and the Abundant Evil Creatures.

It even includes philosophical debate: Is immortality a blessing or a curse?

It's different from the prosperous scene at Xingtie.

What makes Dongrong Interactive Entertainment feel a little bad is that the first batch of players who experienced all the plots of Tower of Infinity started to quit.

Faced with the decline in daily active data, Zhou Wenguang assured Moreno: "This is normal. Please rest assured that everything is fine in the Tower of Infinity."

The sixth day after Star Iron was launched, and the eleventh day after Tower of Infinity was launched.

A topic on Weibo inexplicably became popular.

#Tower of Infinity I can no longer find friends to play with

In the Weibo posts under the topic.

[I played with my friends before. We agreed to go online every day to clear our energy together. It was fun at the beginning, but later I was the only one playing.]

[Playing this game every day is more tiring than going to work. All my friends have blacked out, but my friends on StarTie are still playing. It’s only five minutes a day anyway.]

[This game is better off being a PC MMORPG. It’s simply too frustrating to play on a mobile phone.]

[I have my own main game, StarTie doesn’t take up too much of my time, not bad]

At the same time, the number of online players has further decreased.

In response to Baofeng Entertainment's questioning, Zhou Wenguang quickly explained: "Your company's main products are mostly 3A masterpieces, so you don't quite understand the cycle of mobile games. This is normal."

With all the promises and oaths, he almost fooled everyone.

Only at the end, Moreno asked again: "But the popularity of "Honkai Impact 3rd" is not low."

Zhou Wenguang could only grit his teeth and said, "Don't worry, this is a rule for all mobile games, and Star Iron cannot escape it. Many players have already experienced the plot of Xianzhou Luofu, and it's time for players to quit on a large scale."

"I hope so."

After saying that, the contact was disconnected.

Zhou Wenguang finally let out a long sigh, and then cursed: "Damn it! What on earth is going on!!"

It was clearly a specially written plot, and the quality is definitely high.

It is clearly a carefully designed combat system, so playability and depth are definitely guaranteed.

These characters are obviously designed by the art team and IP team with great effort, and the art and plot are both online.

But why is it that after we have experienced all the plots of version 1.0, the game has been unpopular?

And this trend is terrible, it keeps going downhill.

It’s hard to imagine what the future of this game will be like in two months.

Thinking of this, Zhou Wenguang wondered if he should also play some games.

The report submitted by the company is too written.

The in-game survey questionnaire alone is completely incapable of surveying players' true thoughts. 99% of players just fill out the questionnaire for a small amount of information.

Since you don't play the game, you have to find out where the current problem with the game lies.

Why not post a question on Bihu and ask the players what they think?

The tenth day after Star Iron was launched, and the fifteenth day after Tower of Infinity was launched.

"Morning, Mr. Lin."

"Boss Lin, please help me draw a card!"

"Boss Lin! I'm going back to my hometown to get married. I'd like to treat you to some wedding candy!"

When I walked into the company, many employees, both familiar and unfamiliar, came up to greet me.

Some of them were wearing casual clothes, some were wearing sportswear, some even had dyed hair, some were wearing pain shirts, and some were holding limited edition figures and planning to place them next to their workstations.

It is no exaggeration to say that they are a group of demons and monsters dancing wildly.

Lin Mo also greeted everyone one by one, ate a red candy with a wedding character on it, and even drew a card for an employee.

Well, looking at the number of stars, I spent at least 5000, so I can say that my salary was recovered.

Then, it went crooked.

"Play games after you finish your work. Happy wedding, and may you have a baby soon."

He patted the other person on the shoulder and handed the phone back. After saying hello with a smile, he walked towards the office, leaving the employee who was crying because the card he drew was crooked.

Naughty Cat’s current entry threshold is the highest in the industry, but at the same time its welfare benefits are also the highest in the industry, and are far ahead.

After all, the difference between each game is just the difference between being a hit or a huge hit, and the game production cycle is extremely short.

The most direct result was an extremely harmonious atmosphere within the company and Lin Mo's extremely high reputation.

come back to the office.

The main task today is to finalize the publicity and promotion of the new project that was previously being developed simultaneously with Star Rail. However, before that, we must first complete our daily routine work.

"Okay, any new industry news?"

As usual, I opened the media to read the news that I had missed, and then opened social media to check the public opinion trends of the players.

Finally, I opened the question-and-answer website Bihu and took a look, and a question jumped to the homepage.

[Question: How do you evaluate the game "Honkai Impact 3rd"?

I think the plot of Bengtie is a bit childish, and I don’t think the plot of this game is that good, but why do so many people have fun playing it? Why is that? 】

"Oh? This question is interesting, isn't it?"

Lin Mo raised an eyebrow and clicked on the question with some curiosity.

One of the highly praised answers.

[The plot of the game "Bengtie" is Hamlet in the eyes of a thousand people, and is limited by the players' own understanding and preferences.

If you like to think, there are many philosophical propositions in the game that are drawn from the real world, where you can quietly experience the collision of thoughts.

If you like passionate and classic plots, there is a train crew and the Beloberg people fighting to the death in a battle against Cocolia.

If you like tricks and conspiracies, there is the game between the Secret of the King of Medicine and the Immortal Boat Luofu, and the layout of the Divine Strategy General Jing Yuan.

If you like the background of a grand worldview, there are also collisions and deciphering of star gods and destiny at the cosmic level.

Of course, if you only like krypton CP, there are also beautiful girl stickers like Seele and Bronya. 】

As a game maker, Lin Mo couldn't help but laugh when he saw it. His words were a little one-sided, but they were the truth.

A good story should give different people different tastes.

Different interpretations from various angles sometimes amaze the producers, making them marvel at the players' imagination and power.

Look at the next item.

[[grin] Bengtie is really fun. When the screen is black, it shows my smiling face]

This time, Lin Mo was stunned for a moment, then he couldn't help but smile and shook his head, leaning back on his arms on the chair, lost in thought, with a warm current flowing in his heart.

As a creator, this may be the most heartwarming time, and the time when you can most realize the significance of your work.

Click on the comment below this answer.

[Such a sincere feeling, I shed tears for no reason]

[Is it so romantic? Full marks]

Looking at it, Lin Mo couldn't help but clicked a like and left a comment of his own.

Dongrong Mutual Entertainment.

"Star Iron is not tiring to play, and it doesn't take up any time for other games? Damn! So I made a mistake in making Tower of Infinity, which has so many sincere game contents?"

"The plot of Star-Trail is well written? What's wrong with the plot of my Tower of Infinity? Isn't it just a little obscure? I don't have the ability to appreciate it!"

"Easy to get started? Can I slack off during work? Are both male and female characters well-written? Are there many benefits?"

Zhou Wenguang looked unhappy and felt that his question was in vain.

I originally wanted to get an answer and wanted to know why Star Iron performed better than Infinity Tower.

Why do players dislike a plot that is full of information, metaphors, and elaborate design? Why is a battle system that is broad and deep considered troublesome? Why is such a rich content boring?

It turns out that there is absolutely no useful content for me under this answer!

The more I flipped through the pages, the more impatient and angry I became.

I feel like I have vaguely seen the answer, but I just can't break through this layer of window paper.

This feeling of urgency in my heart is very uncomfortable.

Suddenly, an answer flashed before my eyes.

Zhou Wenguang was stunned and quickly slid back.

[[grin] Bengtie is really fun. When the screen is black, it shows my smiling face]

This plain and simple sentence completely stunned him.

why are you laughing?

Because I am happy.

This is a comment that I have never seen in the comment section of my own game.

With shaking hands, I opened the comments section and took a look.

The first comment is also the one with the highest number of likes.

【Thank you for liking my game】

Looking at this name and the V in the lower right corner representing certification, Zhou Wenguang felt sour and uncomfortable.

Envy and jealousy.

As a creator, how could I not understand what was in the mind of this competitor whom I had only met less than three times?

Is money important? Yes.

A sense of identity is also very important.

Looking at the screenwriter team in the company who have been depressed and demotivated all day long because of the failure of their game, Zhou Wenguang feels very complicated.

In addition to making money, who doesn’t want to see players leaving a “awesome” comment in every corner of the Internet after experiencing the story to their heart’s content?

Who doesn’t want to see UP hosts make videos to praise their games to the sky?

Even though Naughty Cat can now buy several Dongrong Real Estate, the parent company of Dongrong Interactive Entertainment, Zhou Wenguang has never been jealous.

At this moment, he suddenly felt jealous and envious.

Apart from the paid internet trolls, how long has it been since we saw players praising their company's work from the bottom of their hearts?

“Maybe the answer is not that hard to find. It’s because players are happier when they experience Honkai Impact 3rd. I feel like I’ve had a very failed life in the past few years as a creator.”

Zhou Wenguang smiled bitterly and said something self-deprecating.

Forget it, admit defeat.

It’s not shameful to lose to Naughty Cat.

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