The journey of dragon transformation starting from Demon Slayer
Chapter 235: Union Agreement, Monster Festival
"It's better to leave it to your own gods tomorrow..."
After muttering something, Tazmi returned to the bed and fell asleep.
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"Ten ten ten ten...eighteen floors!!!"
Early in the morning, the girl's shout resounded throughout the Adventurer's Guild, attracting frequent glances from the passing adventurers.
Not paying attention to the eyes of others, Eina looked at the boy sitting on the sofa opposite and his eyes widened. Even if her glasses fell off, she was not in the mood to care.
Originally, they, the service girls of the union, had to be busy today with matters related to the monster festival that the Ganesha family was going to hold. As a result, after seeing Tazmi come to the union, she thought about finishing the boy's affairs and then doing other work.
Unexpectedly, Tazmi gave her a big job.
"Are you saying that you went as deep as the eighteenth floor alone?"
"Aren't you going to form a team with the senior adventurers from the Familia?!"
Isn't it normal to reach that level with one's own strength?
After giving Eina a strange look, Tazmi shook her head as if she was stunned.
Little did they know, the young man's actions caused the half-elf girl to slap her white forehead.
She originally thought that Bell Crane had just become a new adventurer and was already invincible within half a month of going deep into the fifth floor. She didn't expect that there was someone braver than him. Whose general is this?
oh? From the Hephaestus Familia?
That's a bigger problem, right?
A person who joined the blacksmithing family and might become a blacksmith in the future, turned out to have already reached the 18th floor within five days of becoming a new adventurer.
Good guy, you are stronger than that kid. You can do more than three levels a day, or eighteen levels in five days, right?
Does the blacksmith have any bonus to combat effectiveness? It shouldn’t be!
At this point, Emiya Shirou may have something to say.
The author said don't talk about it yet, let the plot go first.
In her understanding, the average Lv. 1 new adventurer wanders around the 1st to 4th floors. Only after gaining a detailed understanding of the monsters can they enter the area beyond the 5th floor.
Even if Tazmi upgraded to Level 2, it would be impossible to go to such a deep level in just a few days.
After the fifth level, there is a qualitative change, which is no joke.
Even for Bell Crowne, in her mind, the time it took for the other party to reach the fifth floor should be a month or even longer.
Floors 1 to 11 are the limit areas that Level 1 adventurers can reach, and the number of monsters that appear after that will increase exponentially.
No matter the individual strength, or even the appearance of the "monster gift" (referred to as the monster tide), it is not something that a mere adventurer can handle.
Without a mature team and no backup, going alone is tantamount to seeking death.
In Orario, more than half of the people are Level 1 adventurers, and they often cannot cross the threshold of Level 1~2 in their lifetime. So these people are called low-level adventurers.
Level 2 adventurers are stronger than Level 1 adventurers and account for the majority of adventurers.
Having mastered new development abilities and attributes, they are the backbone of Orario's combat effectiveness.
But this is still less than two-thirds of the number at Level 1.
The rest are more advanced adventurers.
The entire adventurer level is divided into a pyramid structure. The higher you go, the rarer the high-level adventurers.
The dungeons after the 12th floor require Level 2 adventurers to form a team. This is something suggested by the union and something that all Orario adventurers know and agree to.
Just reading the literal description is enough to know how dangerous it is, let alone actually participating.
In addition, forming a team to challenge powerful enemies can also share the great achievements, which facilitates level promotion.
As for the disobedient ones, the corpses of those bloody adventurers will tell a new adventurer what kind of mentality he should have and how he should be in awe of the deep dungeon.
As for the special individual in the maze, the "Lone King of the Maze", this is a super monster calculated two levels higher based on the current adventurer level.
The "Lone King of the Labyrinth" has not been found in the previous 1 to 16 floors for thousands of years. But given the characteristics of the dungeon, it’s not surprising that it appears anytime.
As for the floor masters on the 17th floor, the giant Goliath is both Level 4.
If a Level 2 boss appears among a group of Level 4 monsters, it will be difficult for a group of second-level adventurers to defeat it, let alone one person.
Fortunately, Goliath was defeated not long ago, and Tazmi was lucky enough to be able to run all the way to the 18th floor and come back safely. Otherwise, this young man might have died.
Of course, this is only Eina's judgment based on human or demihuman standards.
Tazmi has chosen to become a dragon and no longer a human being, so she is not included in this list.
Judging from the fact that one-third of the fusion progress has been achieved and more than 90 points of magic value have been absorbed through natural absorption in just one night, creatures like dragons are outrageous no matter where they are.
After complete integration, it will only be faster to relax your mind and absorb magic power. Maybe 999 a day will not be a problem.
There is no need to compare the physical strength of dragons with ordinary humans. Because the more contrast there is, the more hurt it will be.
Anyway, now that Tazmi has the breathing method, it won't be a problem for her to fight in the dungeon for several days.
"Eina! Let's go!"
"Oh! You go first! I'll be there soon!"
After raising her head and replying, Eina looked at the boy intently for a while and couldn't figure out how he entered the eighteenth floor of the dungeon with such a figure.
Since it's not the physical reason, it should be the courage.
"You know, you don't have to be an adventurer just to be brave enough to explore in dungeons!"
"You're lucky to be back safely this time!"
"Adventurers must not take risks!"
"Keep this in mind!"
"I don't want to wait for the news that you died in the dungeon when I was working that day!"
Giving Tazmi a sharp look, the girl waited for the boy's reply.
It feels good to be cared about.
Feeling the girl's gaze and emotion, Tazmi also understood that the other party regarded him as an ordinary adventurer.
He couldn't help but nodded.
"Well!"
"When the festival is over, I will give you some additional knowledge about monsters in the dungeon!"
"Come to the union's reception room and find me then!"
After saying that, Eina stood up and walked out of the union on high heels. A gust of fragrant wind was left behind for the young man to enjoy alone.
Looking at the girl's back, Tazmi shook her head helplessly.
But this is also a good thing, as you can learn about the distribution and abilities of monsters, as well as materials, etc.
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The report has been handed in, and the adventurer's information has been updated in time. Tazmi is walking on the street aimlessly against the flow of people.
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