Reborn Dragon Vein Warlock, Genius Beauty Mage
Chapter 155 Battle for the Puppet (3)
To be honest, Master Yurievich and Master Muradov really cannot guarantee that their majesties will not snatch each other's puppets in order to attack the city, but they cannot let the other party lead them by the nose with words, and they must take back the initiative.
Their method is very simple, just start fighting. As long as the fight starts, the other party will have no time to talk nonsense. As long as the fight starts, the embarrassing situation can be alleviated.
Both sides have been old rivals for many years. Master Shmigal knew what was going on when he saw the opponent's formation dispersed, and it didn't take long for them to find their opponents.
As we all know, professionals in the aerial combat physics department are far inferior to those in the magic system. Not to mention that the former lacks long-range attack methods, and the latter has flexible and changeable spells. The gap is only reflected in whether they can make up flying spells by themselves. You can't find out at a critical moment that your "flying skill" is gone, and then run to replenish your status.
The reason why the Slavic Empire dared to start the war first was because Master Muradov was not an ordinary physics professional, but an extremely rare lawbreaker.
This exclusive profession was originally developed by the high elves to defend against the arcane masters of ancient Netheril. The weapon is a double-edged sword that can be thrown. Its characteristic is that it has a significant effect on penetrating protective spells. There is a special silk thread at the back that can be retracted, which solves the problem of long-range attacks.
The reason why a magic circle is not used to recover the weapon is because all spells can be broken in front of the arcanist, and no one wants to cut their own necks when the sword flies back.
The defense mainly relies on a shield close to the height of a person. This shield is made of a special kind of magic wood soaked in alchemical potion and then covered with anti-magic metal. It is light, strong, non-conductive, and resistant to high temperatures.
Under normal circumstances, there is also a set of anti-magic armor, which can resist spells below level three, but the inheritance and equipment of Master Muradov's profession are obtained from a ruin, so he has no armor and can only equip himself with a set. Can resist first-level spells.
Moreover, this profession also has three specialties: "avoiding long-range attacks", "magic resistance", and "resisting control spells".
I can just look at the pictures I found online.
There is also a countermeasure to the "flying" spellbreaker, the greatest advantage of the mage, which is to use "angel combat equipment". Fortunately, Master Muradov can still use it when he obtains it from the ruins.
This is also the reason why no one thinks so much about Christine having such a magic item. It is rare but not rare.
After all, it is a profession developed by high elves to deal with arcanists. Although Master Muradov lacked half of his equipment, including armor, the level of Master Reznikov who fought him was far inferior to the arcanists of the year. So it is equivalent to being restrained.
The spell scrolls in Master Reznikov's hand are all below level four, and the opponent's shield is immune to spells below level four.
Advanced spells require chanting and casting. Not to mention that the flying speed of "Angel War Gear" is about the same as "Flying". Even if you really use spells such as "Any Door" to increase the distance, the sword in the opponent's hand can be thrown more than a hundred meters. , enough to interrupt spellcasting.
So the two of them went in circles in the sky, one couldn't hit, and the other couldn't hit.
But the really boring battle depends on Master Shmigal and Master Yurievich.
Christine originally thought she could see a wonderful masters battle, but it turned out that the two of them were standing still.
This is also understandable. Both of them are mages, with similar levels. They have similar magical equipment, and they also know all the spells they need to master. The spell scrolls in the "secret box" are very well prepared and can cope with any situation.
There won't be any thrilling battles. We are all old acquaintances. As soon as you raise your hand, he will know what spells and gestures you are going to cast. According to the popular saying, "They are all from the same profession, so they can't defeat each other."
Of course, the battle may seem boring to outsiders, but the person involved is highly focused. What if someone suddenly takes out a high-level spell scroll or uses unused magic equipment? If you don't take it lightly, you may die.
On the contrary, the battle between mid-level and high-level professionals was fierce.
Because it is an air battle, both sides are moving at high speed, so it is basically a one-on-one battle alone, a bit like the propeller aircraft battles in the early days of World War II.
Mages of the ninth level and above have a lot of spell scrolls because they have "secret boxes" as space storage equipment. The only ones who can deal with them are mages of the same level, and other professionals are not very particular.
An eleventh-level Druid from the Kingdom of Rus flew in front, followed by a twelve-level Slavic Empire magic warrior.
As you can tell from the name, this profession belongs to the dual cultivation of magic and martial arts. Although he can only use second-level spells, he can use the spell scroll to give himself the "flying skill", and he can also hunt down druids with low combat effectiveness.
The leading druid was seen mumbling words while flying. It seemed that he had the expertise of mobile spellcasting.
Click! With a sound, a bolt of lightning struck the demon warrior's head, and the third-level spell "Lightning Technique" blew up the "Mage Armor" and "Shield Technique" on the opponent's body.
Although the magic scrolls carried by the magic warrior were all "flying spells", this did not mean that there was no way to counterattack. He took out the throwing spear from behind and threw it with all his strength.
Whoosh! Bang!
The half-meter long spear hit the Druid, and green bark immediately appeared outside the opponent's clothes, resisting the attack. The second-level Druid spell "Bark Technique" has a defense bonus against physical attacks. The disadvantage is that it cannot be lower than the spell.
Of course, the magic warrior would not only carry one throwing spear, but also threw the second, third, and fourth spears.
Whoosh! Bang!
The second one hit the Druid and consumed the "Bark Technique", the third one hit the opponent's "Shield Technique" that was filled with magic items, and the fourth one was dodged by the opponent's quick turn. passed.
The druid who had just escaped from danger chanted the spell for a little longer this time than last time, and then a piece of ice swept over the magic warrior with the fifth-level spell "Ice Storm".
The druid's own attack spells are limited, and there are some that cannot be cast in the sky. If the opponent's throwing spear is not used up, he would not dare to risk casting a long-lasting fifth-level spell.
Seeing the ice knife smashing down on his head and face, the magic warrior activated the protective spell in the magic ring, protected his head and face, and tried his best to dodge, but how could such an area spell be so easy to dodge, and it hit him with a crackling sound.
As an area spell, the advantage of Ice Storm is naturally its large killing range, but its shortcomings are also obvious. It has limited lethality against heavily armored units. After the protective spell was broken, the magic warrior relied on his own armor to survive without suffering any serious damage.
However, the additional freezing effect reduced his flying speed a lot, and he had to drop to the ground for repairs.
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