Although he didn't know what was going on in this trial, Xu Feng could sort of figure it out.

The survivors cooperated very well and didn't seem to care about sacrifice.

Everyone seems to share the same brain, and they don't even actively communicate when face to face.

I don’t know what the situation is like in Orpheus, but I guess it’s similar.

He also guessed that survivors would come to help, but who it was was still a mystery to Xu Feng.

But it doesn't matter anymore. Before other survivors arrive, what Xu Feng has to do is to get as many attacks as possible.

After all, it is only the second stage until now, and it still needs several additional attack bonuses before it is complete.

There is no suspense about this knife.

In front of such a short obstacle, Xu Feng successfully threw the hook lock after waiting for the cooldown to end.

The conjurer was hit and then sustained an attack.

After that, Xu Feng quickly moved away using the cooldown time of his attack.

But it was just this once, and the conjurer's escape direction was the big ship.

Xu Feng's hook lock tends to be a straight-forward skill, which will be greatly weakened in complex terrain such as a large ship.

In fact, it's not just the deer-headed bann used by Xu Feng, most supervisors will be very troublesome in this kind of terrain.

Fortunately, Xu Feng could use clips to block some key positions, making it slightly more difficult for the magician to turn.

The two entered the ship one after another, and Xu Feng quickly put down the first clip, which was also in a key area.

But after Xu Feng chased the conjurer up to the second floor, a figure sneaked out and began to carefully remove the animal trap that Xu Feng had put down.

It was the priest who came to provide support.

With the two forwards being restrained and the conjurer being pursued, the priest is the most suitable survivor to come to assist.

Presumably, the previous strikers learned their lesson and knew that they had to arrange for someone to clean up the debris when playing against Xu Feng.

Just like that, the clamp Xu Feng put down was removed before it could function.

However, Xu Feng didn't know all this and was still trying to force the conjurer into the trap.

On the other side, Orpheus.

Facing the rescue of a doctor and a striker, Orpheus did not get close to the sacrificial seat.

Because this will inevitably lead to a collision with the forwards. When Orpheus is dizzy, there will be no suspense for the survivors to save others.

Therefore, several people formed a confrontation. The rescue vanguard was waiting for the collision at a slightly further distance, while the doctor was close to the sacrificed survivor, ready to rescue at any time.

In the joint hunting mode, a shock will not be an irreversible result.

What's more, Orpheus is still far away and can't hit the survivors at all.

Therefore, the rescuers pushed the rescue progress very far back.

Every delay will be converted into the repair progress of the generator, which is a sure profit.

Although there are only two people left repairing the generator, the progress is not slow.

Especially for lawyers, although the points for repairing generators are relatively small, after such a long time, they should have accumulated enough points to purchase skills.

For survivors who have not participated in the game process, they must give priority to auxiliary abilities when it is safe.

So the lawyer purchased Repair Machine Speed.

The skill originally had the effect of repairing generators, but now with the skill blessing in joint hunting, the lawyer can repair generators very quickly.

As for Orpheus, the doctor finally started to save people.

But the moment the person was rescued, Orpheus also attacked.

The locked leap attack prevents Orpheus from even having to aim.

The next moment, the survivor fell to the ground, but it was not the doctor, but the striker who had just been rescued.

Orpheus deliberately chose an angle, right between the doctor and Orpheus after the survivors were rescued.

Of course, this also depends on luck, because after the survivors are rescued, no one is sure where they will land.

Fortunately, Orpheus was lucky this time.

After Orpheus started to act, the forward also subconsciously used the props.

The original intention was to interrupt Orpheus' attack, but it was a little slower due to the distance.

As soon as Orpheus' attack ended, he was knocked into a dazed state, and even the cooldown of the attack was saved.

There was no extra football in the forward's hands, but this time, during the short cool-down period, Orpheus had the opportunity to put the survivor on the sacrificial seat.

Helpless, the rescue pioneer could only pick up the props prepared by the doctor for the survivors.

With two footballs in hand, I can finally delay for some more time.

However, Orpheus also noticed the striker's movements and did not directly pick up the survivor.

Instead, he used crows to lock the doctor's position first, so that he could get back in time no matter what the situation was.

Then he chased the forward who was far away.

With just one more attack, Orpheus can unlock the full stage of skills.

This time it's a repeat of the same trick. As long as the forward leaves far enough, Orpheus can come back and put the fallen survivor on the sacrificial seat.

But the forward has had the experience last time, how can he really stay away.

He stayed in a stalemate with Orpheus in the nearby gaming area, waiting only for the fallen survivor to complete his treatment and provide help.

And at such a close distance, the forward could directly charge Orpheus from a long distance to save the person after he returned.

The distance is sufficient, and so is the durability.

Just once, Orpheus will fall into a long-term dizziness, and may lose the rescued survivors.

The doctor on the other side did not step forward. Although he was protected by the forward, there was still a chance of making a mistake.

So the doctor waits for the downed survivor to finish treating himself.

When it gets to the point where you can get up as soon as possible, the doctor will come forward.

Help resist the attack and save people easily.

The two clung to the wall, and Orpheus couldn't ignore the doctor's blows to the fallen survivor.

Double insurance.

And Orpheus also noticed the striker's intention, and he knew it when he saw the striker never put down his blocker.

Once you put down the barrier, it means you have to stay away.

Because there is no baffled gaming area, the gaming range is too small and it is too easy for regulators to catch up.

So just keep this distance, and if it's not enough, use a rugby ball to increase the distance.

Orpheus didn't waste any more time and simply teleported back.

The doctor sensed Orpheus's teleportation, and after a brief hesitation, he chose to distance himself.

Because there is still some treatment progress left in the past, even an attack cooldown time is not enough.

Fortunately, there is a striker on the other side, and Orpheus will not be able to send the survivors to the sacrifice seat so easily.

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like