LOL: This man is too persuasive!
Chapter 408 If you don’t fight, I won’t fight (page 12)
After the rework of S8 Crow, because of the interaction mechanism with teammates and its own very good attributes, in the summer version of the bottom lane with demons dancing around, it became an unconventional AD together with Yasuo, Fox, Syndra, Rock Bird, etc. a member of.
BLG's Golden Horn was the first player to take out the bottom lane Crow in the game.
And when BLG didn't even make it to the summer playoffs, his Crows' winning rate was able to reach 62.5%!
Therefore, even though this veteran player has now entered the offseason and is starting to stay away from the sight of the LPL audience and will get more than three months of vacation, when he saw EDG's bottom lane duo selecting the Ravens , everyone still thought of him for the first time.
Of course, because Crow has some supermodel attributes on the field, designers naturally focused on it.
The machete came down quickly.
In the update of version 8.12, the hero Crow has been slightly reworked.
The Golden Horn previously selected the Crows for five games and won four of the small games.
"In comparison, the Crow's last hit count is a bit"
In 8.12, the Crows' winning rate also dropped after a minor redesign.
[I think I can go downstairs to buy a pack of cigarettes first, and then the game won’t change much. 】
After entering the game, the players confirmed that the first-level team could not fight, and once again cheered for each other.
[The crow's HP grows infinitely. If it continues like this, how will it be able to defeat it later? 】
After the tower skin mechanism is released, the rich bounty of the tower skin will induce players to continuously push the tower skin. Even if the damage is reduced, the speed of dropping a tower will still be much faster than the current version.
"So Mala Xiang Guo is relatively passive now, and it is also behind 4 monsters in terms of the number of wild monsters, which is about equal to a group of wild monsters."
After Crow was developed and went down the lane, many teams have actually studied this hero, and EDG is no exception.
[We can only wait for the Canyon Pioneer Group. 】
"This playoff game, or even the entire regular season, is very rare!"
"The mid-lane heroes on both sides need to occupy a position in the mid-lane!"
"There was no conflict between the two sides at the beginning."
When these three hook heroes compete, there is actually a small closed loop.
"Qinggang Shadow has the E skill Hook. You can definitely escape if you want to, but if you fight, you will definitely not be able to defeat the Troll King."
"Both sides are going to have a 5v5 team battle!"
That is Robots > Thresh > Titans > Robots.
"My hook is out here, and I've hooked the troll, but I don't dare to pull him in!"
Generally, at the time of the Rift Herald team battle, if the lineup has not yet reached its peak period, or if its own ADC needs to develop, the team will often make three or four people to pull on the Rift Herald, and then let their own ADC attack the bottom lane. To supplement development, it is best to steal a decision for the next tower.
You must know that the current version does not have a tapi mechanism.
"In fact, the attribute value of the hero Crow is very BT. If you let him take the AD position, it is better to let him take the support position."
"rng come on!!!"
[rng Find an opportunity to fight! If we continue at this pace, how can we beat edg when it comes to operations? 】
Although they were unwilling to give up, after being repeatedly instructed by the coach, everyone knew that they had to play steadily!
Because they cannot be at a disadvantage in this game.
To gain an advantage online, they usually control the line of troops slowly, trying to make the pushback line slower, so as to better suppress the opponent, and at the same time, they can ensure their own safety and avoid being caught.
The pace of games throughout the summer split was quite fast.
"As for Zet, the player is relatively stable in lane. It is not as easy as Xiaohu's Malzahar to push the lane. Therefore, he waits for the opponent to clear the lane before clearing the lane. This directly led to the middle lane of both sides in this round. A little bit of earthbinder.”
After all, Thresh's dual resistance attribute is relatively low in the early stage. Although he has the reputation of being a hard support, once he is focused on the attack, he is easier to kill instantly than heroes such as Bullhead and Titan!
"It's been 11 minutes and there are still 0 kills on the field."
"In this summer split, we have seen too many weird bottom lane combinations, but more than 80% of them will be restrained by Morgana's black shield."
It can only be said that we win by lying down.
I just wanted to praise Uzi, so that everyone would forget that he didn't show too many highlights that were worth looking forward to in the first two games.
Casa implemented the play style assigned to him by coach Heart very well, constantly looking for the position of the spicy hot pot in the early stage, thereby preventing him from providing any support to the line.
This is the deepest impression many LPL viewers have on Meike.
Doesn't RNG want to develop peacefully, continue to make Uzi fatter, and be able to produce more damage in team battles?
Of course!
Doesn't EDG want to make its multi-core lineup more solid, and then team up with RNG after making a two-piece set?
Of course I want to!
While several commentators were still discussing, the audience burst into loud cheers.
Once there is a disadvantage in any lane or due to the failure of some small-scale teamfight conflict, and the situation temporarily gets out of control, it is likely to be the last straw of the game and make everyone in rng collapse directly.
Uzi's last hit was a bit too exaggerated. It was obvious that he was able to reach this amount because he ate two sets of stone beetles from his teammates, and then ate a wave of soldiers in the middle during the line change.
But looking at the posture of RNG and EDG, it is obvious that neither is ready to give up this canyon pioneer!
"come on! Come on."
The main reason is that Thresh's hook is not the same as the other two hook heroes. He does not target his opponent with his hook, but more often he targets himself!
If you can reach a big guy, and your teammates can't kill it right away, it's the wisest choice not to use the second Q skill to pull it over.
Because the number of last hits of the old thief Sima is normal, the number of last hits according to the timeline.
This change has, in a sense, completely changed the way Crow plays.
"Similarly, EDG also needs the middle defense tower to occupy the field of vision!"
The main reason why we were able to produce so many heroes in the summer regular season was because of the overall strength of the edg team, especially the good linkage in the first half.
The game time came to 14 minutes, and the lines of both sides began to move towards the top half.
Zoe wants to clear the army line, especially relying on the equipment Echo of the Street Lamp, while Malzahar has to wait for the E skill and W skill to level up before he can comfortably clear the army line quickly.
His hero pool is almost still at the level of s6s7.
But when he saw Crow's 121 CS, he suddenly stopped.
"EDG is not in a hurry, they are waiting for RNG to take action first!"
However, after the mid-season, Riot strengthened the Rift Herald, making both sides of the game unable to ignore this son of the dragon who was originally ignored!
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