Let’s take just a few of them as examples.

The first is the issue of world area and carrying capacity.

You must know that the world origins that a world can integrate are limited. The larger the area of ​​the world, the more world origins it can integrate.

But the world is progressing, the origin is increasing, and the increase in the world's area itself lags far behind the first two.

When the world's carrying capacity reaches its upper limit, you either materialize it in the form of a physical entity, like the golden tree that Valon saw when he entered a world before, or you quickly increase the world's area by salvaging world fragments.

Both have their own advantages and disadvantages.

The former can carry more world origins while ensuring the original area of ​​the world, and the indigenous people within the world can also use this concrete world origin to quickly improve their own strength, thereby strengthening the overall strength of the world itself.

However, in this way, the origin of the world is exposed. Once a powerful individual invades the world, there will not even be time to buffer.

There is no need to spend time extracting from the world, just go directly to the objects that embody the origin of the world.

As for the latter, although it can quickly increase the world's area, there are also risks. After all, before the world fragments are completely integrated into the world, no one knows whether there will be any dirt on them.

It would be fine if there were only some mutated indigenous people there, but if there was an ancient god or some other unclean creature sleeping, although the probability was very small, as long as one happened, the whole world would be severely damaged or even destroyed.

Moreover, most of the world fragments are in the void. It may not be a big deal to salvage a small amount, but if the frequency is too high and the interval is too short, it will easily attract the attention of the void and be invaded.

The status of this world right now is very high, but its area is too small compared to its status.

There is no doubt that it must be the former one, storing the excess world origin by condensing and materializing it.

However, after searching most locations on the continent, Valon could not find any trace of the materialized origin of the world. The only one left was the Dark Night Alliance located in the southwest of the continent.

If he doesn't find it here, Valon will go to the other two continents to look for it.

Fortunately, Valon’s hard work was not in vain, as a large number of gnolls lived in the outermost area.

What these gnolls are best at is digging. They are the largest ethnic group in the alliance, and after joining the alliance, they don't have to worry about food at all.

Twelve months a year, other tribes in the alliance would take turns providing them with food, whether it be meat, fish, fruits, or vegetables.

All they need to do is use their race's inherent talent for digging to keep digging and raise the outermost barrier to prevent invasion by outsiders.

This was the case before, but over the years the Alliance has gradually realized that it is difficult to stop all humans with ulterior motives with just high walls.

In order to better protect their own safety, under the leadership of the shadow elves, the kobolds have begun to build complex mazes in front of and behind the high walls, and the night elves have placed various traps and magical restrictions in these mazes.

The purpose is to make sure those who have ill intentions towards them never return.

It’s just that the idea of ​​the maze was proposed last year. Not only is the construction time short, but it also takes time to set up various traps and magical prohibitions. Not to mention that the humans seem to have guessed their thoughts and will send mercenaries to harass them from time to time for their own interests.

If you're lucky, you might even be able to capture one or two lone night elves.

As for the ogres, there are too many of them and they look too ugly. Even if you capture them, you can't sell them for much, so you simply don't capture them. If you encounter them, just kill them directly to save energy.

This high wall might not be enough to stop humans, let alone stop Valon. And Valon didn't even bother to look at the unfinished maze.

Originally, Valon wanted to bypass all of these and rush directly into the core area.

However, when Valon flew over the maze, he was stunned at first, and then stopped, as if he sensed something. He hovered above the unfinished maze, looking down, as if he was looking for something.

Valon invaded many worlds, not only plundering a large amount of world origin, but also absorbing a large amount of world origin himself.

Because of this, Valon became very sensitive to the origin of the world. Just now, Valon accidentally felt the breath of the origin of the world.

Even though the breath was very thin and sometimes absent, the sensitive Valon still felt it at the first moment.

After some searching, Valon also found a unit that had the aura of the world's origin.

She was a night elf woman, dressed very coolly, with arrows and a bow on her back. She was directing the ogres to build a maze.

"There, there, the wall must be built strong enough, don't steal..."

Before the night elf could finish his words, Valon appeared behind him.

Fortunately, this night elf was very perceptive and sensed Valon's presence almost as soon as he appeared. However, the huge difference in strength between the two sides meant that even though she knew of Valon's existence, she was unable to react immediately.

When she reacted and prepared to fight back, Valon first hit her with a knife and knocked her out easily.

After knocking the opponent unconscious, Valon did not stay here for long and left with the knocked out night elf.

The whole process was so quick that it was completed almost in the blink of an eye. By the time the gnolls discovered that the people were gone, five minutes had passed.

When Valon appeared again, he was already two kilometers away from the maze.

Looking at the night elf who was still in a coma, Valon was too lazy to wait for him to wake up before interrogating him, and he started to look through his memory directly.

You know what, Valon really won the jackpot this time.

The identity of this young night elf is not simple. She is actually the daughter of the night elf chief, and the only daughter.

And Valon also found out from the other party's memory the reason why the other party had the origin of the world.

It was a small, slightly dry branch with two withered yellow leaves on it. It looked ordinary, but the clan leader treated it as a treasure and watered it with precious water from the Moon Well every seven days.

From the memories of their conversation, it was learned that this thing was actually a branch of the World Tree, and the World Tree was the treasure of the entire elf race.

Good guy, Valon is straight up good guy.

This night elf was contaminated with the breath of the origin of the world just by touching a small section of dry branch. It can be judged that this so-called world tree is the origin of the world manifested in this world.

What Valon couldn't understand was, it's fine to be concrete, but why did he like to have something to do with trees so much?

The previous world was materialized by a golden tree, and now there is another world tree.

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