I send the system behind the scenes
Chapter 66
Zero number perfectly integrated into the No. 6 plane as planned. Whether it is Lin Hang or Blue Star, they are in a good mood at this time.
Lan Xing lay there quietly watching the TV series, while Lin Hang made a cup of tea and sat at the desk to watch the show.
What drama?Among the several planes, now the No. 3 plane is the busiest, which is the plane of Yalei Continent.
With a wave of Lin Hang's hand, the light curtain of the No. 3 plane appeared in front of his eyes. He picked up the teacup and blew gently, watching the players' battle results while tasting the tea.
Lan Xing lying on the side saw Lin Hang open the light curtain, then looked at the TV series in front of him, and weighed it for a while.
Pause the TV series, then slowly roll to Lin Hang's side, and watch the light curtain of plane 3 together.
TV series can be paused at any time, and then watch slowly later, but the live broadcast is different, this is the first-hand, the kind without spoilers.
Lin Hang fixed the perspective at high altitude, switched to a bird's-eye view of Wittel's war relics, and then changed the player's position into small blue dots.
At a glance, in the red area, there are blue dots everywhere, blooming everywhere.
There are a total of 800 players. Except for a dozen players involved in internal affairs management and dozens of players who are not online, the remaining more than 700 players have poured into the new instance.
The interior of the players is very harmonious. The new players follow the old players, jumping up and down in the entire ruins, exploring the map while admiring the beautiful scenery of the map.
When you find a sentry point, such as a battalion post, you mark it, and then the group yells, and everyone organizes a group to pull out the sentry point.
But in most cases, the old players charge forward, and the new players cheer behind, commonly known as bastards.
After all, it is necessary to form a team to fight at the sentry point, and the number of players in the team will increase, which can activate the guaranteed income of the team battle. New players will not let go of this opportunity to mix contribution. It is free and really fragrant.
Veteran players don't care about new players hanging around, after all, the more people there are, the more guaranteed contribution they will make.
And if the new players just don't work hard, the contribution of the captives will not be distributed to the bastards, and they will not lose anyway, and even make a small profit.
And when the new players become stronger, they can start working on the few large camps that have been discovered.
Larger medium and large camps have many defensive facilities, and the number of enemies in the large camps is more than that of players who currently have a certain amount of magic.
The reason why we don't do anything to large camps now is because after the players successfully break through the camps, the soldiers inside want to run away, and it is not easy to stop them.
After all, there are still not enough experienced players who have mastered a certain amount of magic. We need to wait for new players to grow up quickly.
As for the defensive facilities in those camps, although there are many, they have caused a lot of trouble to the players before, but now they will not cause so much trouble to the players.
Especially after the players discovered the new magic of the fire magic, this also allowed the fire players to complete a gorgeous transformation.
From the 'big bastard' who was only armed with attack magic but tied his hands, he has now become a favorite among players.
I have to sigh, the creativity of the players is endless, especially when there are more players and they are not afraid of death at all, all kinds of magic research that is extremely dangerous to the locals of the Aleigh mainland have become commonplace .
If there are too many players, they will get together to chat and talk about everything. Of course, the discussion of magic in this game is indispensable. Metal, wood, water, fire, and soil are light, and now the fire element is the most embarrassing.
Can this fire element be tolerated?Of course I can’t bear it, so find a way, otherwise, what else can I do? Seeing that other elements have their own functions, only the fire element is useless, why do you need your fire element?
Have you figured out a way?Not to mention, it was really figured out by the fire players.
Fire players can't play a role, aren't you just afraid that we will accidentally connect the defense facilities and directly destroy the people inside?
If you find a problem, then work hard to solve it. Why not try the magic fusion?
Call a few light elements to cooperate and see if it is possible to achieve fusion magic. After all, the game didn't say it couldn't be done.
As for the experimental subjects, just players, anyway, it’s okay to die if you die.
The behavior of the fire players trying to fuse magic quickly spread throughout the player base.
More and more players came to watch the excitement, and more and more players participated in it, even more and more people killed themselves.
Later, players from the remaining 5 departments except the gold department participated, and the gold department watched by. After all, the magic of the gold department can only be applied to itself.
Watching them merge in twos, threes and threes, they had a great time playing, and after killing themselves, they went offline and waited for resurrection.
There is even a fusion of 5 different types of magic. The ending is accompanied by a violent explosion, and they all turn into fireworks. Under the atmosphere of applause and farewell from the onlookers, the player goes offline and waits for the resurrection.
Slowly, the fire-type players figured out the proportions, and the combination of fire-type dominant and light-type assisted fusion magic took shape.
1 fire player, 6 light players, this is the best ratio after sacrificing batch after batch of players.
The amount of light magic is 6 times that of the fire magic, and the strong concentration of light magic has caused some special changes in the fire magic itself.
Coupled with the characteristic that light magic does not work on objects, these together, a brand new fusion magic was born.
What the magic fusion shows is a dark golden liquid. After touching the object, it will cling to the object and burn it little by little.
But it doesn't cause a violent explosion, and the characteristics it exhibits are more like corrosion.
But when it acts on the player, the rich light magic in the liquid begins to take effect, and has an absolute upper hand, showing even a healing effect.
Considering that the bone frame may be different from the flesh body, further experiments are needed.
The players thought about it, and asked a novice player to take off his armor and go fishing in the forest to enforce the law. He used some on the carnivorous animal that jumped up to eat the bone, but it did not cause any harm. The animal even licked it with its tongue. What a shit No.
This result greatly increased the confidence of the players.
The ratio of 1 to 6 is the most perfect ratio tested.
If there were more light magic, the corrosiveness of the liquid would be weakened, and the corrosion effect on objects would be greatly reduced.
If the light magic is less, the corrosiveness of the liquid will become greater. In addition to causing damage to the players participating in the experiment, even the tools to contain these liquids cannot be found, and the activation time will be greatly reduced.
Now, the magic-infused liquid of this proportion lasts for about half an hour, and has no corrosive effect on the land. That is to say, it can rely on the carrying tools made by earth-type players to hold these dark golden liquids.
But in the end, it is still necessary to verify the effect on local soldiers. It would be great if local volunteers could be found to try it.
There are still some differences between animals and humans, so we have to try and see if it can work on soldiers.
I don't know if the game will let the captives help to test it. If the light system around the side is ready to rescue at any time, it shouldn't be a big problem.
Go back to the canyon and try to communicate with the internal affairs personnel who manage the prisoners.
Lan Xing lay there quietly watching the TV series, while Lin Hang made a cup of tea and sat at the desk to watch the show.
What drama?Among the several planes, now the No. 3 plane is the busiest, which is the plane of Yalei Continent.
With a wave of Lin Hang's hand, the light curtain of the No. 3 plane appeared in front of his eyes. He picked up the teacup and blew gently, watching the players' battle results while tasting the tea.
Lan Xing lying on the side saw Lin Hang open the light curtain, then looked at the TV series in front of him, and weighed it for a while.
Pause the TV series, then slowly roll to Lin Hang's side, and watch the light curtain of plane 3 together.
TV series can be paused at any time, and then watch slowly later, but the live broadcast is different, this is the first-hand, the kind without spoilers.
Lin Hang fixed the perspective at high altitude, switched to a bird's-eye view of Wittel's war relics, and then changed the player's position into small blue dots.
At a glance, in the red area, there are blue dots everywhere, blooming everywhere.
There are a total of 800 players. Except for a dozen players involved in internal affairs management and dozens of players who are not online, the remaining more than 700 players have poured into the new instance.
The interior of the players is very harmonious. The new players follow the old players, jumping up and down in the entire ruins, exploring the map while admiring the beautiful scenery of the map.
When you find a sentry point, such as a battalion post, you mark it, and then the group yells, and everyone organizes a group to pull out the sentry point.
But in most cases, the old players charge forward, and the new players cheer behind, commonly known as bastards.
After all, it is necessary to form a team to fight at the sentry point, and the number of players in the team will increase, which can activate the guaranteed income of the team battle. New players will not let go of this opportunity to mix contribution. It is free and really fragrant.
Veteran players don't care about new players hanging around, after all, the more people there are, the more guaranteed contribution they will make.
And if the new players just don't work hard, the contribution of the captives will not be distributed to the bastards, and they will not lose anyway, and even make a small profit.
And when the new players become stronger, they can start working on the few large camps that have been discovered.
Larger medium and large camps have many defensive facilities, and the number of enemies in the large camps is more than that of players who currently have a certain amount of magic.
The reason why we don't do anything to large camps now is because after the players successfully break through the camps, the soldiers inside want to run away, and it is not easy to stop them.
After all, there are still not enough experienced players who have mastered a certain amount of magic. We need to wait for new players to grow up quickly.
As for the defensive facilities in those camps, although there are many, they have caused a lot of trouble to the players before, but now they will not cause so much trouble to the players.
Especially after the players discovered the new magic of the fire magic, this also allowed the fire players to complete a gorgeous transformation.
From the 'big bastard' who was only armed with attack magic but tied his hands, he has now become a favorite among players.
I have to sigh, the creativity of the players is endless, especially when there are more players and they are not afraid of death at all, all kinds of magic research that is extremely dangerous to the locals of the Aleigh mainland have become commonplace .
If there are too many players, they will get together to chat and talk about everything. Of course, the discussion of magic in this game is indispensable. Metal, wood, water, fire, and soil are light, and now the fire element is the most embarrassing.
Can this fire element be tolerated?Of course I can’t bear it, so find a way, otherwise, what else can I do? Seeing that other elements have their own functions, only the fire element is useless, why do you need your fire element?
Have you figured out a way?Not to mention, it was really figured out by the fire players.
Fire players can't play a role, aren't you just afraid that we will accidentally connect the defense facilities and directly destroy the people inside?
If you find a problem, then work hard to solve it. Why not try the magic fusion?
Call a few light elements to cooperate and see if it is possible to achieve fusion magic. After all, the game didn't say it couldn't be done.
As for the experimental subjects, just players, anyway, it’s okay to die if you die.
The behavior of the fire players trying to fuse magic quickly spread throughout the player base.
More and more players came to watch the excitement, and more and more players participated in it, even more and more people killed themselves.
Later, players from the remaining 5 departments except the gold department participated, and the gold department watched by. After all, the magic of the gold department can only be applied to itself.
Watching them merge in twos, threes and threes, they had a great time playing, and after killing themselves, they went offline and waited for resurrection.
There is even a fusion of 5 different types of magic. The ending is accompanied by a violent explosion, and they all turn into fireworks. Under the atmosphere of applause and farewell from the onlookers, the player goes offline and waits for the resurrection.
Slowly, the fire-type players figured out the proportions, and the combination of fire-type dominant and light-type assisted fusion magic took shape.
1 fire player, 6 light players, this is the best ratio after sacrificing batch after batch of players.
The amount of light magic is 6 times that of the fire magic, and the strong concentration of light magic has caused some special changes in the fire magic itself.
Coupled with the characteristic that light magic does not work on objects, these together, a brand new fusion magic was born.
What the magic fusion shows is a dark golden liquid. After touching the object, it will cling to the object and burn it little by little.
But it doesn't cause a violent explosion, and the characteristics it exhibits are more like corrosion.
But when it acts on the player, the rich light magic in the liquid begins to take effect, and has an absolute upper hand, showing even a healing effect.
Considering that the bone frame may be different from the flesh body, further experiments are needed.
The players thought about it, and asked a novice player to take off his armor and go fishing in the forest to enforce the law. He used some on the carnivorous animal that jumped up to eat the bone, but it did not cause any harm. The animal even licked it with its tongue. What a shit No.
This result greatly increased the confidence of the players.
The ratio of 1 to 6 is the most perfect ratio tested.
If there were more light magic, the corrosiveness of the liquid would be weakened, and the corrosion effect on objects would be greatly reduced.
If the light magic is less, the corrosiveness of the liquid will become greater. In addition to causing damage to the players participating in the experiment, even the tools to contain these liquids cannot be found, and the activation time will be greatly reduced.
Now, the magic-infused liquid of this proportion lasts for about half an hour, and has no corrosive effect on the land. That is to say, it can rely on the carrying tools made by earth-type players to hold these dark golden liquids.
But in the end, it is still necessary to verify the effect on local soldiers. It would be great if local volunteers could be found to try it.
There are still some differences between animals and humans, so we have to try and see if it can work on soldiers.
I don't know if the game will let the captives help to test it. If the light system around the side is ready to rescue at any time, it shouldn't be a big problem.
Go back to the canyon and try to communicate with the internal affairs personnel who manage the prisoners.
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