I send the system behind the scenes
Chapter 51
Seeing the rapidly approaching prey, the players have also prepared corresponding deployments, including people with horses and equipment as much as possible, and deploying them safely.
Excluding the 4 water players who were sent back to the resurrection point by the chariot explosion, and 1 water player who was forced to go offline after being deducted credit points.
The remaining 16 water players are all ready, and they will become the most critical force.
It's getting closer, it's getting closer, the players can already see the cavalry at the front, but it's not enough, the last cavalry is still a little far away, so it should be closer.
But the situation changed suddenly, and the cavalry began to converge.
This makes the players unhappy. How can we throw magic one-on-one when you meet up? Wouldn't that be a mess?
Although the current timing is not the best, it is better than those cavalry joining together. What if someone falls and is stepped on by the cavalry behind, what should I do when they are just beginning to join together?
"Do it!" The water player in the front roared.
In an instant, 16 water magics were shot directly from the player's camp, and they were thrown one-on-one on the cavalry from left to right. The leftmost cavalry did not enter the skill range, and the skill was empty, so it was not thrown, and only affected 15 cavalry.
It's not over yet. In less than half a second, another water magic, also 16, is shot from the player's camp. This time, they are thrown at the cavalry one-on-one from right to left. Fortunately, they all work.
The players used the two kinds of water-based confinement magic, which directly slowed down the speed of the 31 cavalry visible to the naked eye, leaving only the 3 cavalry in the middle and the 1 cavalry in the leftmost still at their original speed.
It's a pity that there are currently only two types of water-type imprisonment magic that can be learned in the store. After using them, you have to wait for the CD to refresh. If those water-type players are also there, they can all be imprisoned.
It's a pity that there is no if, but the middle one should be the strongest among the cavalry. Before the water player's cd improves, he must use physical methods to stop it as much as possible.
The 1 rider on the far left is considered an accident. According to the agreement, the accident should be handled by He Chao, who has the best technology. He Chao has the most gold magic and strong technology. He is now the top player.
In an instant, one earth wall after another rose from the ground, blocking the 3 riders charging at the same speed. There were many horse traps on the road behind the earth wall, and the earth players began to exert their strength.
There is no division of soil players to deal with the 1st rider on the far left. There is a more secure way to take him down safely, but the 3rd rider in the middle needs to deal with it with all his strength. The extreme speed impact of the 3 riders together cannot be relaxed.
After being trapped in the horse pit, there is a big hole for the fire system players to blow up. This is the best that the fire system can do now.
In the face of these soldiers who don't know magic, the fire element dare not make a move, because it would kill them.
After meeting other magicians, that is the time when the fire system is glowing. Now that the hole is blown up, please go to the far left to rest.
Standing behind the big pit is the light department. The light department is responsible for treating the wounded. The contribution of the players is closely related to the light department. It is right to save the wounded, so no accidents will happen.
The wood player's magic flashed instantly, and the gold player who got the buff, coupled with his own gold magic, was ready to intercept the 31 cavalry whose speed had dropped significantly, and the hand-to-hand combat was ready to begin.
He Chao took 3 light-type players with buffs from wood-type players on his body, and was about to intercept the leftmost one, which was also the only one that had an accident.
If it's an accident, it's not impossible. Players can carry it with their own bodies. More than 170 players can carry it to the water system CD. If dozens of players die, they can stop it, right?
As for wanting to turn to escape?They are all so close to the player, and the speed of the horse is so fast, it is impossible to control it at all. How can you change direction, unless you have magic, but unfortunately you don't.
If a car that is easier to control drives so fast, even if you twist the steering wheel to change the direction, you will not be able to avoid the fate of hitting the front. The horse should not struggle, just crash into it obediently.
The cavalryman on the far left was completely stunned, completely unaware of what happened, and he surpassed those comrades around him in an instant, and the gap was getting bigger and bigger.
If the player moves slower and the player successfully merges behind his teammate, he will undoubtedly hit the imprisoned teammate at high speed and perform a double kill, and the player will cry to death.
"This is me, charging alone?" The cavalryman thought incredulously, when he looked at the figure in red armor in front of him on the left, "No, there are comrades in the middle, but I am the only one on the outside."
The cavalry pierced through the rules, and they could disperse when charging to charge, but if one person charged into the battle, it was no different from committing suicide.
Looking at the distance from the enemy, the team members closed their eyes in despair, there was no hope of avoiding it.
He Chao looked at the cavalry getting closer, and said to the players around him: "If I fail, I need to rely on you to carry it with your body, don't use a tripping rope, there is no earth wall to buffer the speed, just trip over, people and the horse must die"
"I know, it's okay, I'm just waiting for him to hit me. If the speed slows down, just pull off the horse. He can't run away."
He Chao nodded. There was only one chance, and he needed to concentrate on it. The magic that only he bought was very expensive, but practical, and gave him the possibility to do this.
Feeling that the war horse was almost about to hit him, right now, He Chao moved, turned sideways, jumped, and hugged the bone claws fiercely, and successfully felt the touch of grasping the real thing. He Chao knew that he had succeeded.
'Motion capture', for its price.
Not only the players, but the barrage in the live broadcast room also exploded. He Chao directly hugged the galloping horse, turned over, and sat on the horse.
He Chao doesn't know how to ride a horse, but he knows what actions to slow down the horse slowly, gently reining in the reins of the horse, and the players in front of him dodge under the prompts of teammates and bullet screens.
There were also a few unlucky ones who didn't have time and were knocked out, but the large army still dodged, and the speed of the horses slowly slowed down. After crossing the entire player camp, it was far away before slowly stopping.
As for the original team members on the horse, they were already in a desperate mood, and after seeing He Chao's appearance,
Under the blows one after another, he passed out directly, and was caught by He Chao's bone claws and did not fall.
After the 3 riders in the middle crashed into more than 30 earth walls, their speed slowed down a lot. In addition to the horse trap, they fell into the big pit with a small impact. The injuries were not so serious. Now they are tied to death by the players Yes, being healed by light system players.
The 31 cavalry who slowed down, ate the debuff of the water system, and faced the gold system players who added the wood system buff like wolves and tigers, and saw the appearance of the players. 3% of the price was tightly controlled by the players.
One ride after another was pulled off the horse, the armor was stripped off, the nylon rope was enough, yes, just lie here.
When He Chao led the horse back to the player's position, he had already seen the 34 newly captured cavalrymen wearing only leggings.
Counting the horses I led, there were a total of 35 riders, all of whom won.
Excluding the 4 water players who were sent back to the resurrection point by the chariot explosion, and 1 water player who was forced to go offline after being deducted credit points.
The remaining 16 water players are all ready, and they will become the most critical force.
It's getting closer, it's getting closer, the players can already see the cavalry at the front, but it's not enough, the last cavalry is still a little far away, so it should be closer.
But the situation changed suddenly, and the cavalry began to converge.
This makes the players unhappy. How can we throw magic one-on-one when you meet up? Wouldn't that be a mess?
Although the current timing is not the best, it is better than those cavalry joining together. What if someone falls and is stepped on by the cavalry behind, what should I do when they are just beginning to join together?
"Do it!" The water player in the front roared.
In an instant, 16 water magics were shot directly from the player's camp, and they were thrown one-on-one on the cavalry from left to right. The leftmost cavalry did not enter the skill range, and the skill was empty, so it was not thrown, and only affected 15 cavalry.
It's not over yet. In less than half a second, another water magic, also 16, is shot from the player's camp. This time, they are thrown at the cavalry one-on-one from right to left. Fortunately, they all work.
The players used the two kinds of water-based confinement magic, which directly slowed down the speed of the 31 cavalry visible to the naked eye, leaving only the 3 cavalry in the middle and the 1 cavalry in the leftmost still at their original speed.
It's a pity that there are currently only two types of water-type imprisonment magic that can be learned in the store. After using them, you have to wait for the CD to refresh. If those water-type players are also there, they can all be imprisoned.
It's a pity that there is no if, but the middle one should be the strongest among the cavalry. Before the water player's cd improves, he must use physical methods to stop it as much as possible.
The 1 rider on the far left is considered an accident. According to the agreement, the accident should be handled by He Chao, who has the best technology. He Chao has the most gold magic and strong technology. He is now the top player.
In an instant, one earth wall after another rose from the ground, blocking the 3 riders charging at the same speed. There were many horse traps on the road behind the earth wall, and the earth players began to exert their strength.
There is no division of soil players to deal with the 1st rider on the far left. There is a more secure way to take him down safely, but the 3rd rider in the middle needs to deal with it with all his strength. The extreme speed impact of the 3 riders together cannot be relaxed.
After being trapped in the horse pit, there is a big hole for the fire system players to blow up. This is the best that the fire system can do now.
In the face of these soldiers who don't know magic, the fire element dare not make a move, because it would kill them.
After meeting other magicians, that is the time when the fire system is glowing. Now that the hole is blown up, please go to the far left to rest.
Standing behind the big pit is the light department. The light department is responsible for treating the wounded. The contribution of the players is closely related to the light department. It is right to save the wounded, so no accidents will happen.
The wood player's magic flashed instantly, and the gold player who got the buff, coupled with his own gold magic, was ready to intercept the 31 cavalry whose speed had dropped significantly, and the hand-to-hand combat was ready to begin.
He Chao took 3 light-type players with buffs from wood-type players on his body, and was about to intercept the leftmost one, which was also the only one that had an accident.
If it's an accident, it's not impossible. Players can carry it with their own bodies. More than 170 players can carry it to the water system CD. If dozens of players die, they can stop it, right?
As for wanting to turn to escape?They are all so close to the player, and the speed of the horse is so fast, it is impossible to control it at all. How can you change direction, unless you have magic, but unfortunately you don't.
If a car that is easier to control drives so fast, even if you twist the steering wheel to change the direction, you will not be able to avoid the fate of hitting the front. The horse should not struggle, just crash into it obediently.
The cavalryman on the far left was completely stunned, completely unaware of what happened, and he surpassed those comrades around him in an instant, and the gap was getting bigger and bigger.
If the player moves slower and the player successfully merges behind his teammate, he will undoubtedly hit the imprisoned teammate at high speed and perform a double kill, and the player will cry to death.
"This is me, charging alone?" The cavalryman thought incredulously, when he looked at the figure in red armor in front of him on the left, "No, there are comrades in the middle, but I am the only one on the outside."
The cavalry pierced through the rules, and they could disperse when charging to charge, but if one person charged into the battle, it was no different from committing suicide.
Looking at the distance from the enemy, the team members closed their eyes in despair, there was no hope of avoiding it.
He Chao looked at the cavalry getting closer, and said to the players around him: "If I fail, I need to rely on you to carry it with your body, don't use a tripping rope, there is no earth wall to buffer the speed, just trip over, people and the horse must die"
"I know, it's okay, I'm just waiting for him to hit me. If the speed slows down, just pull off the horse. He can't run away."
He Chao nodded. There was only one chance, and he needed to concentrate on it. The magic that only he bought was very expensive, but practical, and gave him the possibility to do this.
Feeling that the war horse was almost about to hit him, right now, He Chao moved, turned sideways, jumped, and hugged the bone claws fiercely, and successfully felt the touch of grasping the real thing. He Chao knew that he had succeeded.
'Motion capture', for its price.
Not only the players, but the barrage in the live broadcast room also exploded. He Chao directly hugged the galloping horse, turned over, and sat on the horse.
He Chao doesn't know how to ride a horse, but he knows what actions to slow down the horse slowly, gently reining in the reins of the horse, and the players in front of him dodge under the prompts of teammates and bullet screens.
There were also a few unlucky ones who didn't have time and were knocked out, but the large army still dodged, and the speed of the horses slowly slowed down. After crossing the entire player camp, it was far away before slowly stopping.
As for the original team members on the horse, they were already in a desperate mood, and after seeing He Chao's appearance,
Under the blows one after another, he passed out directly, and was caught by He Chao's bone claws and did not fall.
After the 3 riders in the middle crashed into more than 30 earth walls, their speed slowed down a lot. In addition to the horse trap, they fell into the big pit with a small impact. The injuries were not so serious. Now they are tied to death by the players Yes, being healed by light system players.
The 31 cavalry who slowed down, ate the debuff of the water system, and faced the gold system players who added the wood system buff like wolves and tigers, and saw the appearance of the players. 3% of the price was tightly controlled by the players.
One ride after another was pulled off the horse, the armor was stripped off, the nylon rope was enough, yes, just lie here.
When He Chao led the horse back to the player's position, he had already seen the 34 newly captured cavalrymen wearing only leggings.
Counting the horses I led, there were a total of 35 riders, all of whom won.
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