I send the system behind the scenes
Chapter 327 23 Things About Orcs
Plane 11, Orc Plane
Behind the three major tribes of Wei, Shu and Wu, there are three portals corresponding to the players.
Since the players had the support of the Zerg Shop and the Hot Weapon Shop, the defensive battles at the three portals were all very good, crushing the counterattack that had shattered the will of the Orc world.
The player's excellent defense forced the will of the orc world to change its strategy. At the expense of loosening the restrictions of the 'forbidden magic', energy was drawn out, causing targeted mutations in the orcs of the three major tribes.
In the Wei tribe, the player's portal is in an underground cave, so the orcs mutated into centipede orcs.
In the Shu tribe, the player's portal is at the top of the mountain, so the orcs mutated into mantis orcs.
In the Wu tribe, the player's portal is in the undersea tunnel, so the orcs mutated into crocodile orcs.
The three major orcs mutated in a targeted manner, targeting the player's portal, and the scale of the war further expanded.
However, due to the loosening of the 'forbidden magic' restrictions, players got a blessing in disguise and regained the ability to use low-level magic.
At the same time, the commander's authority is online, the pension is ready, and the Zerg army will be at your disposal.
In the face of menacing mutant orcs, can the players resist the pressure and protect the portal?
As an intermediate civilization, the orc plane has not revealed its ultimate trump card until now. Is it because the pressure from the players is not enough?Or is the orc plane itself hiding something?
Welcome to watch the large-scale TV series "Two or Three Things About Orcs", our station will broadcast it for you in detail.
Shu tribe
Players vs Mantis Orcs
Mantis orcs are very difficult to deal with. This is the most intuitive feeling for Shu tribe players.
With his agile speed, excellent jumping and climbing abilities, and those sharp double knives, he is simply the most professional hunter in the cliffs.
Players have used thermal weapons to build layer after layer of defensive positions on the cliff roads. When fighting ordinary orcs, it can be said that they were killed indiscriminately.
But when faced with the elusive Mantis Orcs, the defensive position could not display even [-]% of its strength.
They don't follow the usual path at all, and often jump out from various anti-human cliffs to raid the player's positions. In addition, the mantis orcs jump high and move fast, so the players' heavy firepower often misses the target.
When the position was breached, the mantis orcs not only killed the players, but also destroyed the heavy military equipment rented by the players. For this reason, the players paid a lot of extra contribution points.
The mantis orcs restrained the player's hot weapon position too much. In the early stage of the war, the mantis orcs swept from the bottom of the mountain to the halfway up the mountain, killing the players and retreating steadily.
But halfway up the mountain, players can compete with the Mantis Orcs, because in addition to 'killing', players have an additional 'shoot down' option.
The terrain on the mountainside is very high, and the mantis orcs will fall, and they will not die or be disabled. Players don't have to stick to killing the enemy, just shoot down, and gravity will help the player to deal with the mantis orcs.
Therefore, halfway up the mountain, with low-level earth magic, baneling bugs, and heavy machine guns, Shu tribe players worked frantically to shoot down the mantis orcs.
Wu tribe
Players vs Crocodile Orcs
Crocodile orcs are very cruel, which is the most intuitive feeling of Wu tribe players.
Compared with ordinary orcs, crocodile orcs are extremely good at underwater sports and fighting. Every organ in its body is grown for underwater combat.
The weapons offered by the players are: low-level water magic, velociraptors, and depth bombs.
At first, the player naively asked the Velociraptors to stop them. However, the underwater world is not the home ground of the Velociraptors. Crocodile orcs are the kings of the underwater world.
With 3 or less Velociraptors, they are completely unable to deal with the Crocodile Orcs, and there is a risk of being counterattacked.
Only 4 or more can be guaranteed to kill, but it takes a long time, and the velociraptor has the risk of losing the lottery.
The Zerg defense line was frustrated, and the players had to find another way out, so depth bombs were used.
Depth bombs use the principle that water is extremely difficult to compress. The blasting energy will be completely transmitted through the water, resulting in a hydraulic impact.
It was originally an anti-submarine weapon, but now it is used to deal with Crocodile Orcs, and the effect is very good.
A depth charge exploded, shaking everything in the surrounding area half to death.
There are those players who fail to judge the distance well and knock down a swarm of their own velociraptors with a backhand.
Although there was no distinction between friend and foe, the effect was really good. At the center of the explosion, the crocodile orc was directly shocked to death.
Near the periphery, the crocodile orc was shaken to its core and was shaking, and its combat ability dropped off a cliff. At this time, the velociraptor pounced on it to hit it, and the killing efficiency was very high.
However, it should be noted that depth charges are very heavy. This is still the bottom of the sea. Depth charges will sink by themselves. The timing of detonation must be controlled. It is too easy to cause accidental damage.
If you let the depth bomb sink to the bottom and then detonate suddenly, you can blow up your own portal. At that time, the will of the orc plane world may be confused.
Therefore, under the seabed, depth bombs exploded one after another, and players were fighting against the crocodile orcs amidst the roars of crazy curses: "Who the hell blew me up again?"
Wei tribe
Zerg vs Centipede Orcs
Centipede Orcs are disgusting, this is the most intuitive feeling of all Zerg commanders.
In the previous version of the game, ordinary orcs suffered heavy losses in the primitive dense forest above the crypt, and broke their defenses. Then a fire ignited the primitive dense forest, and a raging fire ignited above the crypt.
At that time, Lin Hang judged that the fire would not burn out in a short time, so he moved the Wei tribe players to the other two tribes and paid generous compensation. I remember that the players were very happy at that time.
Therefore, there are no combat-oriented players in the Wei tribe now. When the centipede orcs invade, the Zerg fight against them.
Strategy players are very excited. Ever since they started playing the game "Clash of Clans", they have been looking forward to making their own efforts, and now the time has finally come.
Furthermore, every strategy player activates the limited-time title: Zerg Commander.
Inside the wartime headquarters (actually the crypt where the Wei tribe’s portal is located)
A large number of strategic players gathered here, with a clear division of labor. There were those who specialized in analyzing intelligence, those who specialized in commanding operations, and those who specialized in calculating battle loss ratios, and so on.
Since the Zerg commander can share the Zerg vision and command the Zerg regardless of distance, the commander does not need to go to the front line and can conduct analysis at ease in the rear.
The current feeling of these strategic players can be described in one sentence as hard work and relaxation.
Can you relax when you are working hard?Of course you can, after all the angles are different.
It’s hard because the enemies are very strong. Not only are they strong, but they also look disgusting and can make people’s scalp numb.
That's a centipede, the kind that makes you feel chills all over your body just by looking at it. I really want to stay away from it.
But it's a pity that it doesn't work. They are Zerg commanders and must command their legions to fight against such an enemy. They have to endure the cold and nausea and have to see, think, and analyze. There is no escape.
Centipede Orcs have powerful underground combat capabilities and are extremely capable of drilling holes.
The slender body can curl up on its prey. Dozens of pairs of venomous limbs are hook-shaped and sharp, and can penetrate into the prey's body to inject poison. The mouthparts are also very ferocious.
Judging from the appearance alone, it is quite intimidating. It can be said to be a hell for patients with cryptophobia.
Correspondingly, the Zerg commanders also formed Zerg legions one after another.
Behind the three major tribes of Wei, Shu and Wu, there are three portals corresponding to the players.
Since the players had the support of the Zerg Shop and the Hot Weapon Shop, the defensive battles at the three portals were all very good, crushing the counterattack that had shattered the will of the Orc world.
The player's excellent defense forced the will of the orc world to change its strategy. At the expense of loosening the restrictions of the 'forbidden magic', energy was drawn out, causing targeted mutations in the orcs of the three major tribes.
In the Wei tribe, the player's portal is in an underground cave, so the orcs mutated into centipede orcs.
In the Shu tribe, the player's portal is at the top of the mountain, so the orcs mutated into mantis orcs.
In the Wu tribe, the player's portal is in the undersea tunnel, so the orcs mutated into crocodile orcs.
The three major orcs mutated in a targeted manner, targeting the player's portal, and the scale of the war further expanded.
However, due to the loosening of the 'forbidden magic' restrictions, players got a blessing in disguise and regained the ability to use low-level magic.
At the same time, the commander's authority is online, the pension is ready, and the Zerg army will be at your disposal.
In the face of menacing mutant orcs, can the players resist the pressure and protect the portal?
As an intermediate civilization, the orc plane has not revealed its ultimate trump card until now. Is it because the pressure from the players is not enough?Or is the orc plane itself hiding something?
Welcome to watch the large-scale TV series "Two or Three Things About Orcs", our station will broadcast it for you in detail.
Shu tribe
Players vs Mantis Orcs
Mantis orcs are very difficult to deal with. This is the most intuitive feeling for Shu tribe players.
With his agile speed, excellent jumping and climbing abilities, and those sharp double knives, he is simply the most professional hunter in the cliffs.
Players have used thermal weapons to build layer after layer of defensive positions on the cliff roads. When fighting ordinary orcs, it can be said that they were killed indiscriminately.
But when faced with the elusive Mantis Orcs, the defensive position could not display even [-]% of its strength.
They don't follow the usual path at all, and often jump out from various anti-human cliffs to raid the player's positions. In addition, the mantis orcs jump high and move fast, so the players' heavy firepower often misses the target.
When the position was breached, the mantis orcs not only killed the players, but also destroyed the heavy military equipment rented by the players. For this reason, the players paid a lot of extra contribution points.
The mantis orcs restrained the player's hot weapon position too much. In the early stage of the war, the mantis orcs swept from the bottom of the mountain to the halfway up the mountain, killing the players and retreating steadily.
But halfway up the mountain, players can compete with the Mantis Orcs, because in addition to 'killing', players have an additional 'shoot down' option.
The terrain on the mountainside is very high, and the mantis orcs will fall, and they will not die or be disabled. Players don't have to stick to killing the enemy, just shoot down, and gravity will help the player to deal with the mantis orcs.
Therefore, halfway up the mountain, with low-level earth magic, baneling bugs, and heavy machine guns, Shu tribe players worked frantically to shoot down the mantis orcs.
Wu tribe
Players vs Crocodile Orcs
Crocodile orcs are very cruel, which is the most intuitive feeling of Wu tribe players.
Compared with ordinary orcs, crocodile orcs are extremely good at underwater sports and fighting. Every organ in its body is grown for underwater combat.
The weapons offered by the players are: low-level water magic, velociraptors, and depth bombs.
At first, the player naively asked the Velociraptors to stop them. However, the underwater world is not the home ground of the Velociraptors. Crocodile orcs are the kings of the underwater world.
With 3 or less Velociraptors, they are completely unable to deal with the Crocodile Orcs, and there is a risk of being counterattacked.
Only 4 or more can be guaranteed to kill, but it takes a long time, and the velociraptor has the risk of losing the lottery.
The Zerg defense line was frustrated, and the players had to find another way out, so depth bombs were used.
Depth bombs use the principle that water is extremely difficult to compress. The blasting energy will be completely transmitted through the water, resulting in a hydraulic impact.
It was originally an anti-submarine weapon, but now it is used to deal with Crocodile Orcs, and the effect is very good.
A depth charge exploded, shaking everything in the surrounding area half to death.
There are those players who fail to judge the distance well and knock down a swarm of their own velociraptors with a backhand.
Although there was no distinction between friend and foe, the effect was really good. At the center of the explosion, the crocodile orc was directly shocked to death.
Near the periphery, the crocodile orc was shaken to its core and was shaking, and its combat ability dropped off a cliff. At this time, the velociraptor pounced on it to hit it, and the killing efficiency was very high.
However, it should be noted that depth charges are very heavy. This is still the bottom of the sea. Depth charges will sink by themselves. The timing of detonation must be controlled. It is too easy to cause accidental damage.
If you let the depth bomb sink to the bottom and then detonate suddenly, you can blow up your own portal. At that time, the will of the orc plane world may be confused.
Therefore, under the seabed, depth bombs exploded one after another, and players were fighting against the crocodile orcs amidst the roars of crazy curses: "Who the hell blew me up again?"
Wei tribe
Zerg vs Centipede Orcs
Centipede Orcs are disgusting, this is the most intuitive feeling of all Zerg commanders.
In the previous version of the game, ordinary orcs suffered heavy losses in the primitive dense forest above the crypt, and broke their defenses. Then a fire ignited the primitive dense forest, and a raging fire ignited above the crypt.
At that time, Lin Hang judged that the fire would not burn out in a short time, so he moved the Wei tribe players to the other two tribes and paid generous compensation. I remember that the players were very happy at that time.
Therefore, there are no combat-oriented players in the Wei tribe now. When the centipede orcs invade, the Zerg fight against them.
Strategy players are very excited. Ever since they started playing the game "Clash of Clans", they have been looking forward to making their own efforts, and now the time has finally come.
Furthermore, every strategy player activates the limited-time title: Zerg Commander.
Inside the wartime headquarters (actually the crypt where the Wei tribe’s portal is located)
A large number of strategic players gathered here, with a clear division of labor. There were those who specialized in analyzing intelligence, those who specialized in commanding operations, and those who specialized in calculating battle loss ratios, and so on.
Since the Zerg commander can share the Zerg vision and command the Zerg regardless of distance, the commander does not need to go to the front line and can conduct analysis at ease in the rear.
The current feeling of these strategic players can be described in one sentence as hard work and relaxation.
Can you relax when you are working hard?Of course you can, after all the angles are different.
It’s hard because the enemies are very strong. Not only are they strong, but they also look disgusting and can make people’s scalp numb.
That's a centipede, the kind that makes you feel chills all over your body just by looking at it. I really want to stay away from it.
But it's a pity that it doesn't work. They are Zerg commanders and must command their legions to fight against such an enemy. They have to endure the cold and nausea and have to see, think, and analyze. There is no escape.
Centipede Orcs have powerful underground combat capabilities and are extremely capable of drilling holes.
The slender body can curl up on its prey. Dozens of pairs of venomous limbs are hook-shaped and sharp, and can penetrate into the prey's body to inject poison. The mouthparts are also very ferocious.
Judging from the appearance alone, it is quite intimidating. It can be said to be a hell for patients with cryptophobia.
Correspondingly, the Zerg commanders also formed Zerg legions one after another.
You'll Also Like
-
Live broadcast of popular science about SCP! The country is crazy about it!
Chapter 175 4 hours ago -
People are writing diaries on the collapse of iron, black silk is rich, please respect yourself
Chapter 173 4 hours ago -
I’m in the Mist, the system made me a navy
Chapter 86 4 hours ago -
Swallowed Star: Six Eyes
Chapter 336 4 hours ago -
Entertainment Empire
Chapter 945 4 hours ago -
Infected with the undead disease, he had to specialize in suicide magic
Chapter 267 4 hours ago -
He favored his concubine and I cut off my wealth. Everyone in the mansion was in a panic.
Chapter 164 4 hours ago -
Bat Fight Simulator
Chapter 320 4 hours ago -
Killing System, the Ultimate Killer
Chapter 322 4 hours ago -
Start with Island Lord
Chapter 337 4 hours ago