I send the system behind the scenes
Chapter 180 Portal Establishment
Plane 11, Orc Plane
Using the perspective of God, Lin Hang established the final positions of the three portals after careful comparison. This time the portal is not the simple portal that was only used for testing last time.
The portal set up this time is a stable transmission device in the true sense. Because it is stable, it will not be directly destroyed by the world rules of the 11th plane from the dimension.
If you want to destroy it, there is only one way, and that is to smash it purely by external force, and put it on the 11th plane, that is, send orcs to smash it, other than that, other things are out of the question.
Just like the previous trial, the direct world factor clears the way, has the function of the world factor, and can maintain a strong concealment before the first teleportation, and the pile of world factors will do.
There is no need to worry about the halfway construction of the portal being noticed by the rules of the world. Even the Zerg and players didn't teleport one of them, and they were completely smashed by the orcs who rushed over.
Now you just need to pick a good place and choose to build slowly.
Tribal melee, and the portal should be placed behind the three tribes, so the place where the portal is built should be as easy to defend and difficult to attack as possible, so as to ensure that the early stage will not be destroyed by the orcs.
As long as you survive the early stage, the players will become stronger and stronger in the middle stage and later stage.
The locations of these three portals were carefully compared by Lin Hang, and according to local conditions, he found the safest place for each tribe.
In the Wei tribe in the north, Lin Hang built the portal in the underground cave. On the 11th plane, the vicissitudes of the sea and the changing terrain have formed various caves underground.
Lin Hang, from God's perspective, discovered a special underground cave just behind the Wei tribe.
This cave is full of colorful stalactites, which are very beautiful, but they are just beautiful, and have no mineral value, but have certain appreciation and collection value.
If it only has beautiful stalactites, then this cave is not special, at most it can be used as a tourist attraction, and it will become a scenic spot for players to check in in the future.
What really makes this cave special and can be used as the final location of the portal in Lin Hang's mind is because of the scale of the cave and the special terrain above it.
The scale of the cave is very large, and the terrain inside the cave is extremely complicated. The vertical distance is very long and winding, so it is easy to get lost, and because it is underground, it is very dark.
So even if the players were at a disadvantage in the early stage, and the orcs came in, entering the cave was equivalent to entering the player's home field, and it was dark and twisted.
The players are not soft persimmons, they have a dirty heart when playing tactics, and they can handle the orcs to death. It is easy to get in, but it is difficult to get out.
Hey, no, sorry, I almost forgot to say, it's not easy to get in, it should be said, it's hard.
Above the cave is a dense forest, and it is a primitive dense forest where no orcs live. There are all kinds of creatures, and there are various complicated pits waiting for people to step on.
That's right, it's the dense forest again, just like the No. 3 plane, in the Yalei continent, the players started the grand blueprint of the Holy Spirit's power in Gamal Forest, and now, Lin Hang still wants to do the same.
If you want to enter the cave, you must first enter the dense forest, and all kinds of dangerous carnivores in the dense forest, as well as those highly poisonous plants, are the players' natural protective layer.
Of course, the skeletons of the players are not afraid of those highly poisonous things, but the orcs are not necessarily. If they are poisoned, they will send them to the players in the cave, and the players will definitely laugh out loud.
As for the Zerg, there is no need to worry so much. Among other things, the Zerg has an innate talent for building a large and orderly underground world.
It can even make the already complex underground caves more dangerous, completely sealing off the possibility of the orcs escaping. As long as you dare to enter, you will not be able to get out.
At that time, players can run around in the dense forest unscrupulously, and the Zerg can pass through the dense forest calmly by relying on tunnels, but the orcs will have to resist hard, and the marching speed will be greatly slowed down.
In the cave, the orcs faced various problems, such as dim light, poor vision, unfamiliar routes, easy stepping on pits, unclear destination, and headless flies scurrying around.
Not to mention that the orcs who can enter the cave are definitely injured. If they want to go through the dense forest and get into the cave, they must not bleed and reduce their personnel. It can only be said that they underestimate the strength of nature.
Build the portal in the cave, even if the players don't do anything to block it, it will take a lot of time for the orcs to touch into the cave and destroy the portal, not to mention that the players won't wait to die.
There is no need to worry about the portal of the Wei tribe, just start building it.
Next is the Shu tribe on the lower left. The terrain is steep and mountainous. This one is also simple. Lin Hang plans to build the portal on the most steep mountain, occupying an absolute geographical advantage.
It's easy for the players to go down. After all, the players are all skeletons and light, and they can go down by hanging a rope. Not to mention the Zerg, crawling creatures with four limbs, like walking on the ground.
Players and Zerg can run from the portal to the mountain at a very fast speed, but the orcs are miserable. If they want to destroy the portal of the Shu tribe, they have to climb the mountain.
Precipitous mountains, even if there are no obstacles, are quite dangerous. If you accidentally step on the air, you will say goodbye to the beautiful world.
Based on Lin Hang's understanding of the players, the players are happy to tie themselves with a rope, and then bungee jump from the top of the mountain. When they see the red-named orc climbing up, it is definitely not bad to kick them down.
With the bad taste of the player, he kept hitting the orc who was risking his life to climb up with a stone in his hand, started a live broadcast, and counted how many times the orc would fall if he was hit.
The players didn't mind applauding the orc, it was not cruel, after all, in the eyes of the players, this was just a game, the orc, and the data.
But it does require players to have this mentality, the horror of the fourth natural disaster will be truly released, the game life, life is also a game, just online.
It is very difficult to destroy the portal of the Shu tribe. The advantages of the orcs, such as high defense and high attack, cannot be displayed at all, and they will be thrown down by the players. If you want to come up, dream.
There is no need to worry about the portal of the Shu tribe, just start building it.
Finally, there is the portal of the Wu tribe in the southeast. The terrain here is full of rivers, so it is simple. Lin Hang directly built the portal to the bottom of the river, which is still quite deep.
The players are skeletons, and the Zerg say they are creatures, but it is more appropriate to describe them as weapons. Neither of them need to breathe, so they are at the bottom of the river.
Not to mention the velociraptor who participated in the test before, stayed at the bottom of the river for nearly an hour before being sent away by Lin Hang. First, he went to the No. 5 plane for inspection, and no signal transmitter was found.
It is good news, also, if there is, this plane will not be alone.
After making sure that there was no problem, the velociraptor was sent back to the No. 8 plane by Lin Hang. It was still alive and kicking, and it even hunted down a few zombies just now.
Now the whole body is splashed with dark green blood, but it has not been corroded anymore. All Zerg have already undergone relevant evolution.
The Zerg, who don't need to breathe, only need nourishment, will definitely go to space in the future, and go on the journey of conquering the stars and the sea.
Using the perspective of God, Lin Hang established the final positions of the three portals after careful comparison. This time the portal is not the simple portal that was only used for testing last time.
The portal set up this time is a stable transmission device in the true sense. Because it is stable, it will not be directly destroyed by the world rules of the 11th plane from the dimension.
If you want to destroy it, there is only one way, and that is to smash it purely by external force, and put it on the 11th plane, that is, send orcs to smash it, other than that, other things are out of the question.
Just like the previous trial, the direct world factor clears the way, has the function of the world factor, and can maintain a strong concealment before the first teleportation, and the pile of world factors will do.
There is no need to worry about the halfway construction of the portal being noticed by the rules of the world. Even the Zerg and players didn't teleport one of them, and they were completely smashed by the orcs who rushed over.
Now you just need to pick a good place and choose to build slowly.
Tribal melee, and the portal should be placed behind the three tribes, so the place where the portal is built should be as easy to defend and difficult to attack as possible, so as to ensure that the early stage will not be destroyed by the orcs.
As long as you survive the early stage, the players will become stronger and stronger in the middle stage and later stage.
The locations of these three portals were carefully compared by Lin Hang, and according to local conditions, he found the safest place for each tribe.
In the Wei tribe in the north, Lin Hang built the portal in the underground cave. On the 11th plane, the vicissitudes of the sea and the changing terrain have formed various caves underground.
Lin Hang, from God's perspective, discovered a special underground cave just behind the Wei tribe.
This cave is full of colorful stalactites, which are very beautiful, but they are just beautiful, and have no mineral value, but have certain appreciation and collection value.
If it only has beautiful stalactites, then this cave is not special, at most it can be used as a tourist attraction, and it will become a scenic spot for players to check in in the future.
What really makes this cave special and can be used as the final location of the portal in Lin Hang's mind is because of the scale of the cave and the special terrain above it.
The scale of the cave is very large, and the terrain inside the cave is extremely complicated. The vertical distance is very long and winding, so it is easy to get lost, and because it is underground, it is very dark.
So even if the players were at a disadvantage in the early stage, and the orcs came in, entering the cave was equivalent to entering the player's home field, and it was dark and twisted.
The players are not soft persimmons, they have a dirty heart when playing tactics, and they can handle the orcs to death. It is easy to get in, but it is difficult to get out.
Hey, no, sorry, I almost forgot to say, it's not easy to get in, it should be said, it's hard.
Above the cave is a dense forest, and it is a primitive dense forest where no orcs live. There are all kinds of creatures, and there are various complicated pits waiting for people to step on.
That's right, it's the dense forest again, just like the No. 3 plane, in the Yalei continent, the players started the grand blueprint of the Holy Spirit's power in Gamal Forest, and now, Lin Hang still wants to do the same.
If you want to enter the cave, you must first enter the dense forest, and all kinds of dangerous carnivores in the dense forest, as well as those highly poisonous plants, are the players' natural protective layer.
Of course, the skeletons of the players are not afraid of those highly poisonous things, but the orcs are not necessarily. If they are poisoned, they will send them to the players in the cave, and the players will definitely laugh out loud.
As for the Zerg, there is no need to worry so much. Among other things, the Zerg has an innate talent for building a large and orderly underground world.
It can even make the already complex underground caves more dangerous, completely sealing off the possibility of the orcs escaping. As long as you dare to enter, you will not be able to get out.
At that time, players can run around in the dense forest unscrupulously, and the Zerg can pass through the dense forest calmly by relying on tunnels, but the orcs will have to resist hard, and the marching speed will be greatly slowed down.
In the cave, the orcs faced various problems, such as dim light, poor vision, unfamiliar routes, easy stepping on pits, unclear destination, and headless flies scurrying around.
Not to mention that the orcs who can enter the cave are definitely injured. If they want to go through the dense forest and get into the cave, they must not bleed and reduce their personnel. It can only be said that they underestimate the strength of nature.
Build the portal in the cave, even if the players don't do anything to block it, it will take a lot of time for the orcs to touch into the cave and destroy the portal, not to mention that the players won't wait to die.
There is no need to worry about the portal of the Wei tribe, just start building it.
Next is the Shu tribe on the lower left. The terrain is steep and mountainous. This one is also simple. Lin Hang plans to build the portal on the most steep mountain, occupying an absolute geographical advantage.
It's easy for the players to go down. After all, the players are all skeletons and light, and they can go down by hanging a rope. Not to mention the Zerg, crawling creatures with four limbs, like walking on the ground.
Players and Zerg can run from the portal to the mountain at a very fast speed, but the orcs are miserable. If they want to destroy the portal of the Shu tribe, they have to climb the mountain.
Precipitous mountains, even if there are no obstacles, are quite dangerous. If you accidentally step on the air, you will say goodbye to the beautiful world.
Based on Lin Hang's understanding of the players, the players are happy to tie themselves with a rope, and then bungee jump from the top of the mountain. When they see the red-named orc climbing up, it is definitely not bad to kick them down.
With the bad taste of the player, he kept hitting the orc who was risking his life to climb up with a stone in his hand, started a live broadcast, and counted how many times the orc would fall if he was hit.
The players didn't mind applauding the orc, it was not cruel, after all, in the eyes of the players, this was just a game, the orc, and the data.
But it does require players to have this mentality, the horror of the fourth natural disaster will be truly released, the game life, life is also a game, just online.
It is very difficult to destroy the portal of the Shu tribe. The advantages of the orcs, such as high defense and high attack, cannot be displayed at all, and they will be thrown down by the players. If you want to come up, dream.
There is no need to worry about the portal of the Shu tribe, just start building it.
Finally, there is the portal of the Wu tribe in the southeast. The terrain here is full of rivers, so it is simple. Lin Hang directly built the portal to the bottom of the river, which is still quite deep.
The players are skeletons, and the Zerg say they are creatures, but it is more appropriate to describe them as weapons. Neither of them need to breathe, so they are at the bottom of the river.
Not to mention the velociraptor who participated in the test before, stayed at the bottom of the river for nearly an hour before being sent away by Lin Hang. First, he went to the No. 5 plane for inspection, and no signal transmitter was found.
It is good news, also, if there is, this plane will not be alone.
After making sure that there was no problem, the velociraptor was sent back to the No. 8 plane by Lin Hang. It was still alive and kicking, and it even hunted down a few zombies just now.
Now the whole body is splashed with dark green blood, but it has not been corroded anymore. All Zerg have already undergone relevant evolution.
The Zerg, who don't need to breathe, only need nourishment, will definitely go to space in the future, and go on the journey of conquering the stars and the sea.
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