Create an elf world

Chapter 11: The wonderful uses of characteristics and various uses of skills

Spearow has reached level 13. The newly learned skill "Pursuit" is a very useful skill. Coupled with its characteristics, the sharp gaze will not reduce the hit rate of locking the target, and can cause double damage when the opponent evades or escapes.

After the research of "Fengzhongliu", he found that the passive skill of characteristics not only has the effect of superficial text description, but also has more abilities and magical uses. This discovery surprised him. Proper use of characteristics can lead to unexpected gains.

For example, he discovered that the Spearow's sharp eyes, in addition to not being reduced by other skills, also have the ability to lock on the enemy. As long as the vision is not lost too seriously, the Spearow's eyes can always lock the target accurately, which is equivalent to Opened a low-end version of the enemy lock

Therefore, coupled with the skill of chasing, which may be avoided by the opponent, it is almost [-]% accurate. The opponent cannot avoid the attack at all and the double damage can kill the person half to death.

Many skills now are completely inconsistent with the descriptions in Chen Chao's previous game console. They have been modified by Chen Chao because this world is real, so if they are not changed at all, many skills will be wasted. The settings are still too fake and cannot be used at all.So he added some modifications of his own, but of course most of the skills remained unchanged.

But skills are not rigid. Although the effects remain the same, players can use these skills to play more new tricks and play a greater role.

Make rigid skills flexible and changeable, and useless skills can also become magical skills. This is the difference from handheld games, and this is also the charm of this virtual reality online game.

The method, process, and energy usage of skills are all controllable.

So how to use it depends on the players' imagination and the coordination and talent of the elves.

Let’s look at the third Pokémon Gopher from “Windflow”. It is now level 12 and has just learned the new skill “Mud Throwing”.

When he saw that the damage value determined by the system was only 20 points, "Feng Zhongliu" was not disappointed, but his eyes lit up.

Gopher didn't have any powerful skills before, so he has always been his supporting hand.

Sometimes frightened and sometimes splashed with sand.

Moreover, the gopher's characteristic sand hole is also very useful. The effect is to create a sand hole to prevent the opponent from escaping.

This trick is very practical in the wild. In addition to preventing the opponent from escaping, he also allows the gopher to use its characteristics to make sand traps.

Elves who step on sand caves often suffer minor injuries and sink into the sand, leaving them stunned for a while.

This is a great time to take action, which can greatly improve his leveling efficiency.

However, this trick is of no use to flying creatures. Of course, it does not exclude stupid birds that will take the initiative to trap them. . .

The mud-throwing skill I just learned is actually a very useful skill, and I finally have an output method.

"Fengzhongliu" has already thought of many disgusting routines.

For example~ let the gopher throw mud at the opponent's trainer, and take advantage of his blindness to deal damage, hahaha, just kidding.

Seriously, how about a mud-throwing machine gun?

Since there is a magical skill like the Seed Machine Gun with low power but high total output, why can't Throw Mud shoot continuously?

It can not only hit the face with crazy hits, but also constantly interfere with the opponent's vision and reduce the opponent's hit rate. Why not do it?

This move is even more perverted than the seed machine gun, but it seems difficult to practice.

Especially the proficiency of the skills I just learned is too low, and I can’t play ranked yet.

But when the gopher reaches level 15, he won't need to do all those fancy things, and just use the new ultimate move "Magnitude" to dominate the field.

I'm even scared of a full-screen ultimate move.

If we are lucky and a big earthquake with a power of 150 on the [-]th level occurs, who else will be able to stand?

Except those who can fly, everyone who can fly is dad qwq.

Or maybe you are so lucky that you can suppress a Level 4 Squib, which can embarrass you to death even with 10 points of skill power.

The average power is not enough to make your face full of pain, so this skill is still a magical skill exclusive to the European Emperor.

As long as it can be shaken to level 9 or above, it will be more powerful than the magic earthquake with a stable output of 100

But the chance is only 15. . .

At that time, "Feng Zhongliu" took great pains to catch this yellow-qualified gopher.

Imagine facing an elf that is immune to your strongest combat attribute.

Zebra's strongest output electric shock wave at the time had no effect on the gopher, and "Wind Zhongliu" was completely confused at that time.

The opponent's level is lower than mine and I can't beat him.

The ultimate move of charging and electric shock wave with an output of up to 120 was useless. The gopher opposite looked like he was enjoying it, as if he was getting a free full-body massage.

I re-read the attribute conflict table in the Elf Guide, especially when I saw that the damage multiplier caused by the electric type to the ground type was 0, I burst into tears. Is the physics engine of this game so realistic?

But he saw the detailed explanation. It was not that the electric system could not cause damage to the ground system, but that the ground system elves could guide the current to the earth and act as a conductor to conduct the current.

Therefore, the scattered current naturally cannot cause any harm.

But there are two ways to crack it

First, your current is strong enough, so strong that it exceeds the limit that the other party can withstand. Then the excess current will naturally cause damage to it, and the other party does not have any resistance.

The second is that you don't have a strong electric current, but you can find a way to knock it away and let it take damage from you in the air. This is also a good method.

But the gopher's body is in the ground. Firstly, I don't have the strength to crush it, and secondly, I can't knock it away, so there's nothing I can do.

That's not right. Wouldn't it be over if you use other skills?

In the end, with the cooperation of Spearow and Zebra, the gopher was finally conquered. This is the tragic origin of the "windy" gopher.

I wonder how much sadness you can have, it was the mixed doubles that brought me into the ball

The dungeon will be released in three days. As the transfer point of the dungeon, more and more players are returning to Zhenxin Town. Even players who are exploring or heading to a new city are on their way back.

Immortals from all walks of life continue to gather here, so besides "Feng Zhongliu", what improvements and tricks have they made?

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like