However, just as Ruger was playing with the system subconsciously, he suddenly saw an additional [To Do] in the Ally Module Panel behind his attribute panel. Google search reading

The first one was actually: [Help Sarah Kerrigan defeat the Queen of Pain Andariel and complete the transformation of pain into the demon of joy. ]

Now Ruger finally understood that it turned out that Sarah's request for help was not because it failed to trigger the task, but because she was already his ally, and the task was integrated here.

And the reward for this [Ally Task] is also very direct, that is, the friendship with Sarah is permanently bound to the [Best Friend] level.

Isn't this the legendary teammate intimacy full level task?

When the friendship reaches the highest level, not only can Ruger get nearly 100% of the points when Sarah's subordinates defeat the enemy, but he can even command Sarah's subordinates to a certain extent.

It's really the treatment of a hardcore ally.

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This instantly made Ruger's willingness to help several times stronger.

But before that, the preparations should still be made.

Since the attribute panel was just ignored, the preparations this time will start from here.

Speaking of which, Ruger hasn't sorted out his attribute panel for a long time.

The main reason is that his current combat effectiveness is not as highly related to attributes and skills as in the early days.

It's like a tank soldier or other types of warriors. After the first two years of recruit period, just getting stronger has little impact on his overall strength.

Even after getting familiar with his work content, the changes in skills will not be too big.

At this time, the most important factor affecting his strength has become the mysterious "brain" or "accumulation of experience".

Ruger's situation is similar.

Let's talk about physical attributes first:

[Attributes: Strength 10; Agility 10; Physical Fitness 10; Spirit 15; Intelligence 12; Perception 12]

According to the system's description, these attributes are set based on the average ability of normal adults in Ruger's original world as 5, and the normal human limit ability as 10.

In other words, if all attributes are 5, it is already a hexagonal warrior that has fully developed to the human average.

If any one of them reaches 10, it is the limit level of normal humans.

Take intelligence as an example, 5 points of intelligence is roughly equivalent to 100 points in the IQ test value.

10 points of intelligence is roughly equivalent to an IQ of 200.

An IQ of 200 is an undisputed genius by normal human standards.

But there are a few humans whose IQ can even exceed 200, and it is said that the highest known is 230.

If Einstein could come back to life and do this test standard that was revised after his death, he should be able to easily pass 200, at least 220 or 230.

So in other words, the intelligence attribute of these special humans can break through 10 points.

The same is true for other attributes.

Now all six attributes of Ruger have reached the common extreme value, and the three attributes related to the mental power|central nervous system have even exceeded the limit of 10 points, which shows that he has no more attributes to improve.

It should be noted that the attribute can only be improved to the extreme value of 10 points by using attribute enhancement potions.

For example, Ruger's three attributes related to physical functions are all stuck at the 10-point mark.

After that, the improvement of attributes depends on some special abilities.

For example, Ruger himself has mastered the powerful power system of telekinesis, and has improved it to a certain level through long-term use and training, so he can make breakthroughs in the three mental attributes.

Among them, the mental attribute value that is most closely related to the telekinesis ability and has the strongest training effect has the highest improvement, which is the same reason.

However, it should be emphasized here that although intelligence can be approximately equal to IQ, Ruger's intelligence reaching 12 points does not mean that he has the strength to crush Einstein.

Intelligence sounds easy to be confused with words like wisdom and cleverness, but the latter is more of a result, while intelligence itself is just a foundation.

If we compare a person to a computer, high intelligence is roughly equivalent to a computer with good CPU performance, faster computing speed, and less time spent on processing a specific problem.

And wisdom, cleverness, etc. require the computer's operating system and various software to be good enough to quickly handle various problems.

Otherwise, if there is only hardware but no suitable software, a super high-configuration computer is not necessarily better than an ordinary computer with complete software and sufficient database in handling problems.

Because of the blessing of telekinesis, Ruger's memory is much better than before, and he will be very efficient when carrying out tasks in areas where he has sufficient knowledge, such as designing new guns and chariots.

But when facing those areas that he is not familiar with, he will still not be able to do it.

Just like the famous funny thing, a genius boiled a watch as an egg.

Although there are many versions of the "certain genius" in this story, and it seems that all the geniuses with names have been arranged in this story, the meaning of this incident itself is true.

Having a high IQ does not mean that he is omniscient and omnipotent.

Being strong in the field he is familiar with does not mean that he will not do "stupid things" in the unfamiliar field that ordinary people would think.

In short, Ruger's attributes are now beyond improvement, so I don't care about it.

Next is the skills.

[Skills:

Single-arms proficiency: 6 [Advanced]

Double-arms proficiency: 8 [Expert]

Ground combat vehicle driving proficiency: 3 [Expert]

Tracked armored vehicle expertise

Vehicle weapon proficiency: 9 [Advanced]

Vehicle-mounted machine gun expertise

Machine gun expertise

Artillery expertise

Los Santos mechanic: 9 [Master]

Expertise: Slightly

Telekinesis: 7 [Advanced]

Magic cloak

Extreme reaction

Telekinesis

Remote control

Charming. ]

The improvement in skills is very obvious, especially the single-arms and double-arms skills that he has not used for a long time on the battlefield.

The so-called good shooting is fed by bullets.

The fact that these two skills that he rarely uses can be upgraded so high shows how many bullets he has wasted in the shooting range with human guards.

In comparison, the improvement of his vehicle skills is more logical.

However, there is an interesting change, that is, the former [Vehicle-mounted artillery expertise] has now become [Artillery expertise].

This is partly because he has been playing with towed artillery recently.

It has expanded the scope of application of this expertise.

If one day he builds an AC-130-like aerial gunboat and controls the artillery in the tail cabin, he can also enjoy the bonus of this expertise.

Recently, he has made so many strange things. The master-level mechanical skill tree he obtained from the beginning is finally on the verge of reaching the grandmaster level.

According to the current characteristics, once this skill tree reaches the grandmaster level, his ability to modify various tank artillery will probably take another big step.

The most important thing is that with the logistics space, the efficiency of his magic modification will be extremely terrifying.

If he had not almost no experience in the navy, he would dare to build a large ship of tens of thousands of tons that would take three, five or ten years to build in a few months or even one or two months.

Take the tank as an example. The parts required to manufacture a third-generation main battle tank in the original world of Ruger have been improved to the point where it only takes about three months.

This is based on the premise that the raw materials are guaranteed, ignoring the basic metallurgy of ore mining, and only considering the time required for parts processing.

And under the premise that the parts are complete, the maximum speed of assembling them into a complete tank is 20 minutes.

This is already a very scary number.

But with the blessing of the logistics space, Ruger can complete the assembly from making parts to completion in one day at most if he does not use points to accelerate.

If he uses points to accelerate, plus all the parts are complete, he dares to build a third-generation main battle tank in two minutes.

Or the kind with complete electronic equipment.

Don’t say whether it can be used in the dark world, anyway, he can build it.

The effect of the master mechanic skill + logistics space is so terrifying.

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