Finally, Ruger was able to take stock of the final benefits of this series of battles.

Let's talk about the tasks first.

After the task of exploring the lost ruins was automatically completed, he had four tasks left.

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Task 1: Food seeding;

Task 2: Rescue Sarah;

Task 3: Explore the mystery of the opening of the underground door;

Task 4: Save the human resistance.

The first one will probably be completed soon after returning to Rogue Town, and the last one is still a long way off.

The two in the middle should have been completed long ago in Ruger's opinion, but the system automatically settled the account until the four people returned to the ground from the underground city.

Now, he only has two tasks left.

Needless to say, saving Sarah, it seems that bringing Sarah back to the ground will be completed.

As for the mystery of the opening of the underground door, in Ruger's opinion, the truth is that Gui Mei used the Tower of Babel to open the passage to the ground.

In this way, they can use the fallen monsters as fungal mat nutrients to feed more ghosts, and they can also select strong monsters from the monsters for Radam transformation and turn them into leaders.

In addition, they can also find ways to establish contact with other ghost groups by opening this channel.

Why this task has to wait until the four people return to the ground before it is settled, Luger does not quite understand.

Perhaps the system will not recognize the collection of relevant information without a landmark action?

However, Luger does not care much, as long as the system gives enough rewards for the task.

The rewards for these two tasks are 2000 points.

Adding those earned by Luger with the firepower coverage of the howitzer, he now has 7000 points.

During this period, there are losses such as mental strengthening potions, and there are also monster points earned when finishing Sarah.

Add one plus one minus, it is still about 7000.

If the points are the most intuitive, then the physical gains, including various raw materials, parts and even finished weapons, are the most cumbersome.

In total, he recovered the resources of a World War II armored brigade.

Of course, only combat units such as tanks and artillery are counted, and there are no logistics vehicles.

However, at least two-thirds of them were recovered in the form of broken parts or even raw materials.

Generally speaking, there are no more than ten tank chassis that can be used directly, and there are about 30 howitzers and cannons of different calibers.

The only two tanks that are truly complete and ready for combat are the Honey Badger small tank and the modified Ferdinand self-propelled mortar.

Fortunately, with the terrifying 7,000 points, Ruger is confident that he can install all those lonely artillery on the chassis.

With the addition of an automatic loader, they can be transformed into various self-propelled howitzers and self-propelled anti-tank guns.

However, Ruger is not very interested in continuing to improve the old World War II guns.

It would be great to recycle them into raw materials and directly buy advanced self-propelled artillery in the Cold War at a discount.

What? Why not buy more advanced ones?

Well, because after that, the development direction of artillery is longer range, informationization and precision guidance.

The former is not very useful to Ruger, as he has no requirements for beyond visual range combat.

The latter two require a large number of electronic components as consumables.

It goes without saying that a lot of points will be wasted to buy electronic chips, and the key is that in a magic environment, electronic chips can be destroyed by magic radiation at any time.

Rounding off, buying more advanced ones is almost the same as buying the ones in the late Cold War.

Of course, Ruger has not yet made a plan for whether to buy or how many self-propelled artillery to sell.

The main thing is that if he is dealing with ghosts, then his rapid-fire mortar howitzer is enough, plus two or three powerful anti-tank guns, he can do it.

But what kind of gun is more useful against monsters, he still needs to do some experiments.

For example, blocking the entrance of the evil cave and giving it a few hits.

Compared with the progress in material aspects, his personal attributes and skills have not stopped.

[Attributes: Strength 5; Agility 7; Physical Fitness 8; Spirit 6+2; Intelligence 6; Perception 6]

Overall, he is no longer the ordinary weakling he was before, but a little superman who is not outstanding in all aspects but has quite good endurance.

With the homemade Iron Man armor to supplement the individual protection, and various weapons as means of attack, he is now really like what Sarah said, his real strength will never be lower than that of ordinary Nephalem.

Skills.

[Skills:

Single-handed gun mastery: 2 [beginner]

Double-handed gun mastery: 3 [advanced]

Ground combat vehicle driving mastery: 5 [intermediate]

Tracked armored vehicle expertise

Vehicle weapon mastery: 8 [beginner]

Vehicle-mounted machine gun expertise

Vehicle-mounted artillery expertise

Los Santos mechanic: 7 [master]

Expertise: slightly

Telekinesis: 6 [intermediate]

Magic shadow cloak

Extreme reaction

Telekinesis

Remote control. ]

He didn't pay much attention to the changes in the skill bar during the fighting and killing along the way.

Now that I have some free time, I realize that I have acquired many new skills without realizing it, and my old skills have also been improved a lot.

For example, the levels of the two core skills, Mechanic and Telekinesis, have actually leapt significantly.

He remembered that the master-level Mechanic skill was originally only level 3, but now it has reached level 7.

It seems that there are many benefits from the recent random modification of various weapons and vehicles.

As for telekinesis, it was actually directly upgraded to the intermediate level.

And the two ways of using telekinesis that he explored were actually recognized by the system as sub-skills.

Ruger is not completely sure what the benefits of the skills recognized by the system are.

But for telekinesis skills, there is a very obvious benefit, which is that it can greatly reduce consumption.

It is probably because [Remote Object Movement] and [Remote Control] have been recognized by the system that he can operate more than a dozen howitzers at the same time to play a full-volley drama.

Compared with the changes in the two core skill trees [Mechanic] and [Telekinesis], the two new skill trees are not so dazzling.

One can be understood as a tank driver skill, and the other is a tank weapon operator skill.

Weapons include machine guns and artillery.

In Ruger's view, the addition of these two skill trees in the system panel is basically equivalent to the system recognizing Ruger's basic tank soldier ability.

At present, his driver ability is stronger than his gunner ability.

This is reasonable, because he was driving all the way, but most of the time, Tia was responsible for setting off the blast.

Well, the driving was pretty wild.

In addition to these gains, another big part was the biological laboratory facilities and related technologies in the logistics space.

Biotechnology was not Ruger's strong point, and the fact that he had not been able to activate related skills from the system so far was also telling.

He had no ambition to figure out everything here in the short term.

Although there were two Radam trees inside, and although he was indeed envious of the genuine Iron Man armor, he also knew that it would be difficult for him to analyze all of that high-end stuff in a short period of time.

Relying on the master-level mechanic's ability, he was able to analyze the technology for making artificial Iron Man armor from there, and he was already very satisfied for the time being.

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