In the Internet age, who still makes traditional games?

#77 - Powerful new technology (seeking monthly tickets at the end of the month)

"Good!"

Xu Meng subconsciously clenched his fist, celebrating his success in obtaining an extra reward!

This was about what he expected.

After the launch of [Dragon Palace Treasure Hunt], the player base expanded dramatically once again, and the mall's revenue soared.

Before getting off work, when the server could still handle it, the number of real-time online players had already exceeded 4.5 million.

When the server was overloaded, it even approached 7 million real-time online players!

More than 500,000 [Eternal Rings] were sold, with a repurchase rate exceeding 38%.

A total of 400,000 sets of the two new fashions were sold.

Today is the best time for [Frost and Snow Project]'s reputation!

If he still couldn't over-fulfill the task, then Xu Meng couldn't imagine how he could over-fulfill it!

The technical data of [War Simulator] and [Somatosensory Synchronization Suit] quickly flooded into his mind.

Like the previous [Intelligent Collaborative Development Tool], when he didn't use them, these two sets of technical data existed in his memory like two compressed packages, and would not occupy too much of his attention.

Only when not "unzipping" them could he only understand the general technical summary.

—The current environment was really not suitable for him to concentrate on learning these materials.

But even just the summary was enough for Xu Meng to feel the power of these two technologies!

The former was similar to Xu Meng's previous guess, a peripheral similar to a racing simulator, but the theme was "war".

But what exceeded Xu Meng's expectations was the simulator's astonishing comprehensiveness—

It included a highly sensitive omnidirectional treadmill, high-definition VR glasses, highly realistic simulated firearms, and highly customizable control equipment.

There were also simulators for various ground vehicles such as motorcycles, cars, tanks, and self-propelled artillery; various flying vehicles such as helicopters, fighter jets, and bombers; and various water vehicles such as speedboats, small boats, ships, and warships…

Not only at the hardware level, but also at the software level, multi-device data synchronization, fully simulated sound effects, and vibration feedback were all available!

This thing was simply the big toy Xu Meng had dreamed of in his previous life.

With this thing, his confidence in the new game skyrocketed!

Not only skyrocketed, but even the publicity ideas were there!

—In the Internet age, the importance of promotion and distribution has almost been raised to an unprecedented level.

Synchronizing promotion and distribution before the development of a new game has already become a conventional operation.

This is true whether it is a small independent game or a super-large 3A game.

At this moment, Xu Meng looked at this powerful war simulator and immediately realized that this was a powerful publicity selling point.

He could completely carry out a series of major actions around these hardware!

For example—

Offline performance competition!

Seeing a person pressing the controller and the keyboard and mouse rattling was one thing.

Seeing a group of people charging with guns on an omnidirectional treadmill, manually loading shells on a simulated tank, manually cranking the winch to rotate the barrel and aim, and at the moment of pressing the firing button, the entire tank simulator vibrated violently and the shells were automatically ejected…

At the same time, the results of this shot were fed back in real time on a huge high-definition display!

The visual impact was completely different!

Xu Meng felt his scalp tingle just thinking about it!

He tried to restrain his excited mood and looked at [Somatosensory Synchronization Suit] again.

This thing… was also outrageous!

There were actually somatosensory suits like this on the market.

They were mainly used with VR equipment, but they were still in a relatively preliminary stage, and were positioned as "wearable devices".

They basically sensed the movements and postures of the human body through built-in sensors and wireless connection technology, realizing real-time interaction with the VR world.

But this kind of interaction was mostly one-way.

It could only collect body movement data, feed it back to the virtual world, and affect the virtual world.

In terms of speaking, there was no difference from handles, keyboards and mice, and simulators, only the form was different.

Even if there were a few with two-way feedback, they were all relatively single vibration feedback units.

It sounded like it was similar, but in reality, it was not much different from the handle vibration…

Mostly funny.

But the [Somatosensory Synchronization Suit] given by the system was very different—

Its [Two-way Synchronization] was very precise and extremely rich!

It could not only collect the user's body data, transmit it to the digital world, and interact with the virtual world.

It could also transmit the data from the virtual world back in the opposite direction, and give real feedback to the user!

To put it more bluntly—

The somatosensory suits on the market can only make the player make a move, and the virtual characters in the game will follow the same action.

At most, it will simulate the feeling of "being hit" through vibration feedback and crude EMS (electrical muscle stimulation) technology.

But if you want a more detailed feeling, you can't do it.

But [Somatosensory Synchronization Suit] was different.

The feedback that players can feel completely blows up all the products on the market in terms of detail!

This was a very powerful technology!

It was not only as simple as players being able to "be beaten" in a multi-level and empathetic way.

It also meant that a large number of things and characters in the game world could reversely touch the players in reality!

Just imagine, if you can connect the [Somatosensory Synchronization Suit] with the interactive scene data of [Frost and Snow World]…

Then, when the player touches the character, there will not only be visual and auditory feedback, but a real touch of "touching the virtual wife's skin"!

When the character caresses the investigator in turn, the investigator in reality will also feel that he is being caressed!

And it's a very delicate and realistic touch!

Xu Meng felt that this was not too advanced in terms of technology—at least not too much in terms of hardware.

Compared with the products on the market, the core competitiveness, in addition to the fact that the materials are more intense, the rest is all in the dramatically improved EMS pulse algorithm.

This thing was the intersection of neurobiology, kinematics, engineering, and information technology.

It was difficult to develop it from scratch—after all, it required a lot of clinical data and human experiments.

The newest novels are first published on Liu Jiu Shu Ba!

But it was not difficult to reproduce the existing results.

Xu Meng only hoped that the actual effect would not be discounted by then.

In that case, [Frost and Snow Project] was really going to take off.

As the saying goes: "Couples without sex life often do not last long".

Virtual wives who cannot touch each other are also difficult to stay in the hearts of otaku for a long time.

That's why there are figures and dolls.

But the existence of [Somatosensory Synchronization Suit] will completely change everything!

Dream Building can even cooperate with famous anime to put the virtual wives of all generations of otaku into the game and move them into the backyard!

No game is needed, this feature alone can make a lot of money!

Moreover, this set of things can be used not only in games.

Even if you leave the game, you still have a broad market space!

Just to give a simple example—

Dance teaching.

What kind of guidance can compare to putting on a somatosensory suit and using your body to experience the changes in every movement of the teacher?

For example, piano teaching.

For example, long-distance couples interact…

Xu Meng became more and more excited.

Zhang Yang and Chen Mengling looked at him with increasingly strange eyes.

"Senior, are you… okay?" Chen Mengling couldn't help but wave her hand in front of him.

Xu Meng finally woke up from the world of thinking.

"What's wrong?"

"You were clenching your fists and excited just now, what were you thinking about?" Zhang Yang asked.

Xu Meng blinked, "I was thinking… maybe I can take care of your business."

"?" A question mark appeared on Zhang Yang's head, "Take care of my business? What business do I have?"

"You know the racing simulator, right?"

"I know, what's wrong?"

"Can your factory do it?"

After a little thought, Zhang Yang said: "That depends on how you define 'can do'."

"If you want to do it from scratch, you can't."

"The hardware is okay, you can refer to a few other people's designs, it shouldn't be difficult to get it out. But the supporting software is impossible."

"What if there is software and hardware technical data?" Xu Meng asked again.

"Ha, isn't that OEM?" Zhang Yang smiled, "That's not a problem, just do it!"

"Good!" Xu Meng was overjoyed, "Then it shouldn't be a problem to switch to other simulators, right?"

Zhang Yang's curiosity also came up: "What do you want to do?"

"What to do?" Xu Meng smiled, "Gunfight simulator! War car simulator! Tank simulator! Airplane simulator!"

Zhang Yang's eyes widened a little, "What are you doing with these?"

Xu Meng replied without hesitation:

"Of course it's for playing games!"

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