In the Internet age, who still makes traditional games?
#35 - The water takes off!
Xu Meng guessed that this number probably had a lot of exaggeration.
It's just that the scale of "Project Frost Snow" did cause quite a stir in the ACG game circle, accurately attracting the target users.
Therefore, after the server opened, many players who logged into the game for the first time were very excited about the remade characters.
To put it more elegantly: the proportion of potential character simps is extremely high.
Of course, the players' wording was not so elegant:
[It's not me who's paying, it's my little brother who's paying!]
[Sorry my wallet, the little head is controlling the big head]
[Which character looks good? Don't ask us, ask your little brother!]
… …
Similar posts are everywhere in Mengjinli.
At this time, players' willingness to pay is stronger than ordinary players, which is not difficult to understand.
When time passes, more and more ordinary players and passers-by players will pour into the game, diluting the proportion of these true love/addicted players, and the payment rate should drop.
But that's also something for later.
At this moment, even extremely rare old players with complete character collections are hooked by the interaction scenes between Tongque and Heyin, and spend money to get them with tears in their eyes.
— The richness of these two interaction scenes is really worth it at the price of 128, it's like making friends.
Under the personal demonstration of anchors like Qihuahua, countless players have learned about the delicate movements, rich expressions, and heart-itching voice acting of the characters in the interactive scenes.
Faced with these two interaction scenes, I don't know how many zero-spending players broke their vows.
Monthly card users are not much better off.
Although each time you buy a monthly card, in addition to the original ore given for daily login, you will also get 300 diamonds, but "Project Frost Snow" has only been in public beta for a total of 4 months.
That is to say, monthly card users have at most 1200 diamonds in their hands.
The interaction scenes of Tongque and Heyin both sell for 1280 diamonds.
Just short of 80.
So, want a highly playable, suggestive interactive scene?
No problem, recharge/renew your card.
The result is that Xu Meng saw in the background: more than 60% of the players who had previously purchased monthly cards but had stopped, renewed their monthly cards.
These are still old players with complete illustrations—they account for very little of all players.
More are new players with empty illustrations, followed by old players with incomplete illustrations.
New players needless to say.
In order to get five-star Tongque, they are working hard to grind progress and save liquid gold.
But how easy is it to get seventy or eighty draws worth of resources from scratch?
Even under Xu Meng's request, "Project Frost Snow" has improved the game's benefits and event rewards, and the card drawing mechanism has also been optimized.
But a card pool in "Project Frost Snow" lasts for a month. It's a bit too much for new players to want to graduate in one day.
If this time is extended to a week, the difficulty will be greatly reduced.
But if you urgently want it, or don't have the patience to save slowly...
Then you can only spend money.
With the current popularity of "Project Frost Snow", such new players are everywhere!
As for old players with incomplete illustrations—
The answer is the permanent pool—also known as the standard pool.
Including Heyin, there are a total of 5 five-star characters and 5 five-star weapons in this pool, and the probability of being drawn is all equal.
That is to say, when a player draws seventy or eighty times in the standard pool and finally sees golden light, this golden light only has a one-tenth probability of being Heyin.
This thing has no guarantee!
— Yes, this is also a feature of ACG games.
For non-chiefs, no guarantee ≈ bottomless pit.
If you are unlucky, you can draw four or five hundred times, and all 5 five-star characters are not Heyin...
It is also possible to happen.
Xu Meng originally planned to add a 300-draw energy bar, so that players can exchange a character for every 300 draws.
But thinking about the company's financial situation, after hesitating for a moment, he still reluctantly delayed this change to the next version.
So in the current version, rational players will give up the standard pool and wait for Heyin to be drawn in the up pool someday.
But those who are irrational...
Are already addicted to drawing!
… …
When ACG games are launched, there is a popular program that is exclusively for local tyrants—
Spending all the money to draw through the card pool.
The specific program content is: prepare tens or even hundreds of thousands in advance, recharge them all into the game's currency, and then draw all the characters and equipment in the card pool in one go!
This program is extremely expensive, so even local tyrant players will not play like this every time a game is launched.
Before, when "Project Frost Snow" was first launched, no anchor was willing to do this.
Until now, Xu Meng made drastic changes, and took the employees to sprint on the suggestive road for a month. After the character charm and game popularity have achieved a leap, he finally enjoyed this treatment.
This is a unique recognition from local tyrant anchors.
It's just that this local tyrant is a little broken now—
“Olga!!”
The latest novels are first published on 69shuba!
“Why is it you again!!”
“You and I have already reached full breakthrough!!!”
… …
In the live broadcast room of the well-known ACG whale [Huan Yue], there is a lot of gloating laughter from the water friends.
As a classic setting of ACG games, "Project Frost Snow" naturally also has the setting of repeatedly drawing 5-star characters to unlock stronger combat power.
But in this update, Xu Meng also made optimizations—
Players can obtain two breakthrough items every month through monthly events to break through the five-star characters they have already obtained.
In this way, players no longer need to draw 6 identical characters, but draw one to open the illustration, and then slowly break through with items.
This change can greatly reduce the card drawing pressure of players.
Of course, if you don't lack money, it's not impossible to draw to full.
Huan Yue is drawing to full in one breath now.
Not only is it full, but there is one more.
This extra one is purely drawn in vain, which is equivalent to throwing money into the water.
Huan Yue doesn't lack money, so drawing one more is not a big deal.
But the problem is:
He has seen the golden light of five-star characters 21 times so far, including 7 weapons and 14 characters.
And Heyin, only appeared once!
Huan Yue screamed for a while, doing enough program effects.
Until he satisfied the expectations of the water friends, he finally calmed down and began to analyze for the water friends:
“Although my face is a bit dark, but one thing is one thing, this pool of Zhumen is still quite conscientious.”
“I roughly calculated the expected value. On average, it takes about 55 draws for each golden light, which is higher than the expected value of the four-dimensional pool.”
“Of course, I only spent less than 50,000 yuan, so it’s a bit early to draw conclusions now.”
“In short, let us continue, let’s finish drawing these 200,000 first.”
After speaking, Huan Yue started drawing cards ruthlessly again…
… …
There is only one anchor who performs "Spending all the money to draw through the card pool" for the time being, but there are anchors who live broadcast card drawing everywhere.
Xu Meng wandered around the live broadcasts of major platforms and saw that many big anchors were drawing cards.
Not all of them are drawing by themselves, many are drawing on behalf of fans and water friends.
In those popular live broadcast rooms, even drawing on behalf of others requires queuing.
The queue is so long that it can't be finished in a short time.
Just looking at this lively scene, it is not difficult to imagine that Zhumen made a lot of money this time.
At first, only Xu Meng and the operations department could see the various data taking off in place—not only the flow data, but also the client download volume, the number of player registrations, and the number of Mengjin user registrations, which all doubled several times in one day!
The number of real-time online players broke the historical record in one breath, and the peak once soared to 3.8 million!
Even after the players who came to join in the fun slowly dispersed, and the number of real-time online players dropped greatly, it has been maintained above 3 million.
It is still far from the first in ACG games, and it is even more impossible to be the first in mobile games.
—Mobile games aside for the time being, the absolute ACG overlord "Abyss of Gods" has more than 60 million monthly active players worldwide.
The second and third place, which fluctuate more, are "Kingdoms" and "Divine Bird", with monthly active users of about 16 million and 12 million respectively.
But at this moment, "Project Frost Snow" can already see the shadow of the third place!
Today is only the first day of June after all, and it's not even evening yet.
In other words, there is still a lot of room for improvement in the popularity of "Project Frost Snow"!
Not to mention, Xu Meng still has a trump card in his hand that he hasn't released yet!
If it is operated well, it may not be possible to surpass "Divine Bird" and give Moyu Games a surprise!
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