I’m Almost Losing to a Muggle
Chapter 830 I Know a Hammer
Boss, you are so happy, do you already know about it? Su Tong looked surprised, the boss just woke up, how come he seems to know everything.
Know what? Lin Dong didn't know why.
Jedi Chicken has passed the review. Su Tong took out a document, which was faxed half an hour ago.
Uh~uh~uh Lin Dong didn't swallow a bun.
Su Tong hurriedly handed Lin Dong's soy milk to him, saving the life of Master Wizard.
Mr. Lin, don't you know? Su Tong couldn't figure it out. You don't even know, what are you so excited about in the morning.
I know a hammer.
When did the matter pass the trial all of a sudden? Lin Dong drank soy milk and finally recovered.
Aoluo, the elite of the wizarding world, the greatest wizarding king in this world, if he choked to death on a bun, it would be embarrassing.
And it's a vegetable bun.
The review conclusion that I just got this morning is ready to go online. Su Tong handed over the document.
Lin Dong opened the file and saw the seal that dazzled him.
It is not easy to get the version number of this game from Maochang. On the one hand, it is the nationality of the game production team, and there is also the content of the game.
Logically speaking, there is almost no possibility of passing the trial.
But after all, this is a cat factory, and various departments kept saying hello to intercede. After being beaten back for the first time, the cat factory provided two modified versions, one for internal sales and the other for external sales.
Especially the improved version is very sincere, at least it has reached the psychological line of the review agency.
In the end, Jedi Eats Chicken passed the audit, got the version number, and can be sold on the Miaoyou platform.
It seems very simple.
In fact, it is the result of many efforts.
Those in the Blue Hole were awesome, they worked overtime for several nights, and they almost died of exhaustion.
Mr. Lin, everyone admires you very much. Before, some colleagues outside said that you spent a billion yuan and bought a game that could not pass the review. It was purely full of food. Now it seems that they It’s all wrong, whether this game can make money or not, at least it shows your vision and courage.” Su Tong never flattered the boss, she just conveyed it mechanically.
She had a video connection with the company in the morning, and they were basically full of praise.
Anti-addiction needs to be done, especially this kind of game content that is full of guns and kills. If there are any social news, we will be in big trouble. The game sets obstacles.
A considerable part of the players in the game are children. If this part is cut off, it is unbelievable that it can still become popular.
I will convey your meaning to Director Xu Changlong. Su Tong nodded seriously.
How is the platform doing now? Lin Dong now regrets making this game platform very much, just like Jack regrets setting up Papa Ahri.
Sorry, I'm connecting you with Mr. Xu and Mr. Li now.
Su Tong seldom oversteps the boundaries of what she shouldn’t say or doesn’t know enough about. She made a phone call and manipulated it skillfully, and Xu Changlong and Li Changwei appeared on the computer screen.
The celebration can be postponed, the boss is more important.
Lin Dong looked at the few buns left, and finally decided to talk while eating.
No matter how hard it is, you can't suffer from it, and you can't waste it.
Mr. Chen, Mr. Lin would like to know how the Miaoyou platform is doing now? Su Tong conveyed the question.
Mr. Lin, now there are 1,327 games on the Miaoyou platform. Xu Changlong knows it well.
Where's steam? Lin Dong asked.
From the data I got, in 2016, there were 4,207 games released on Steam, accounting for 38% of all Steam games at that time. Compared with 2,964 games released in 2015 and 1,772 games released in 2014 , which is a huge leap forward. In 2013, there were only 565 games released on Steam.
We have just started, and there are 1327 games? Boss Lin was taken aback.
Mr. Lin, in fact, thanks to your insistence on being a platform, I have been thinking about one thing recently. Xu Changlong said with emotion: In the past, I always felt that piracy destroyed the stand-alone machine. I understand that in fact, it is the channel that determines the survival of the game.”
I... I insisted that I was wrong, and I regret it so much.
The old channel distribution model restricts the development of stand-alone games from multiple directions. Stand-alone games are bound to personal computers, which directly limits their own user groups and makes users without computers a non-target group. The ones I did before The distribution model of pressure plate sales has seriously increased the cost and the difficulty of scheduling... Xu Changlong felt that after working in this industry for so many years, he was not as thorough as Mr. Lin, a layman.
Users are lazy creatures who seek convenience in addition to being cheap.
Pirated disks can be installed with one click, but genuine games have to lose CD-keys, register, and even keep the CDs inserted when playing.
In the end, what kills pirated discs is not genuine awareness, but online downloads.
The Internet has killed CDs with a better experience than pirated versions, and players can directly obtain games without even leaving the door.
So, what is the way out for the stand-alone machine?
It's a platform!
It is the platform Mr. Lin insists on.
A few years ago, when online games and mobile games ruled the world, domestic stand-alone games showed some signs of revival. Looking back now, it is actually the result of channel updates.
In 2015, Steam supported Huaxia currency payment, which directly changed the distribution model of domestic stand-alone games.
In fact, foreign stand-alone games can survive and develop, on the one hand because of the existence of the console platform, and on the other hand because of Steam.
Steam has two characteristics that make it extraordinary:
First, the entire network.
Second, games can be purchased online.
Players can not only buy online, but also exchange game experience and recommend games here.
Through the centralized distribution of the steam platform, users can simply and directly complete the process of finding - paying - downloading - game.
Small game studios have obtained the opportunity of low-cost distribution, users have obtained convenience, and the difficulty of payment has been greatly reduced.
Of course, steam didn't really enter Huaxia.
China's stand-alone games did not receive the greatest benefits, and most of the games that emerged on Steam were foreign games.
At best, steam regards China as a market.
After the launch of Miaoyou, with far lower channel fees than steam and strong promotion, it quickly won a group of stand-alone studios and paying players.
As Xu Changlong said, Miaoyou now has 1,327 games.
Among them, 1191 are domestic games, and the rest are imported from abroad. The quality is generally far inferior to steam, but the quantity is close to the level of steam in 2014.
This is definitely an excellent result for a new platform.
What I admire most about you is that the platform has made some small studios that cannot make ends meet profitable, and we have also obtained a good share of profits from it. Xu Changlong finally flattered him heavily.
Today is two more, I'm sorry, I have to get up early tomorrow morning to do a physical examination ~ the company's benefits are free, if you don't go, you won't go, you need to go to bed early, good night everyone
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