I’m Almost Losing to a Muggle

Chapter 1120 Watch me on stage

The organizer hopes that you can speak on stage, this... Concubine Han looked at the boss cautiously.

Okay. Lin Dong surprisingly did not resist.

Do you need us to help you prepare the manuscript? Everyone looked at each other, unable to hide their joy, and Concubine Han came forward to ask.

There's no need for that, I've prepared myself. Lin Dong shook his head.

Yes, he has already prepared in all aspects for speaking on stage, and the preparation is quite sufficient.

Of course, this does not mean that he has given up going home and plans to be a good boss.

How he went on stage...

Oh, it's a speech.

The purpose is to provoke everyone, bring hatred to the cat factory, make more people hate the cat factory, and join hands to bring down the cat factory.

The cliff is not happy.

So, he didn't want any speech papers.

Oh, by the way, I heard that there is a small game on Miaomiao's side. It's very popular. What's going on? Lin Dong started to ask questions in this copycat version of the round table meeting.

Fortunately, although the table is fake, the food on the table is real.

As the central meeting place of the World Internet Conference, Zhenshui Resort Hotel naturally has a business banquet center.

Here, what you enjoy is not only the garden-style design and gorgeous banquet hall, but also the indoor and outdoor swimming pools and gymnasium for leisure and entertainment.

Chinese and Western restaurants with different designs are also one of the hotel's features.

There is no doubt that as a resort hotel, it is absolutely not lacking in food, and it is the kind that most people are afraid of.

In order to satisfy the bigwigs with picky tastes, the organizer also specially invited a team of chefs with a fairly good level from Hangzhou.

Although Maochang’s request is strange—it’s normal to have a banquet hall for meetings, but it’s difficult for people to understand it while eating during the meeting. This feature of Maochang is actually not known to outsiders.

Whose high-level executives eat when they hold a meeting, and the food served at the meeting is called an annual meeting.

This...is a game given by Mr. Li and the others. It's built into our Miaomiao chat. It's really very popular now. Gu Pan said.

This was actually an accident, Li Changwei quickly explained: We didn't make the game, Mr. Lin, didn't you tell us to often buy some foreign games? We accidentally bought a small game studio from Neon...

Japan's HIT-POINT studio is a game production company with 26 people, headquartered in Nagoya, 15 of whom have been working in Kyoto for a long time.

Over the past 10 years, the company has successively produced and developed 30 casual games, at least 10 of which have been registered in the Huaxia App Store.

It is a pity that casual games that have not been localized have failed to cater to the tastes of domestic players. Most of them are short-lived and then submerged in the ocean of mobile games.

Only Cat's Backyard, although it has caused a little spray, compared with such masterpieces as The King, the proportion of players is very limited.

The reason why Miaoyou chose to acquire this company is very simple.

That is the huge demand for small games.

Some of Maochang’s lovers, such as Pay Meow, such as Meow Meow Chat, and Meow Claw.com, all like to have some built-in small games.

Especially meow chat.

In order to strive for more user time, there is a great demand in this regard.

Not only quality is required, but quantity is also required.

Miaoyou is overwhelmed, and domestic teams are keen to develop big productions, and they like to talk about 3A masterpieces at every turn.

Whenever Gu Pan raises a demand, Li Changwei takes the order.

There will be unanimous complaints from within Miaoyou.

Under this mentality, it is difficult to have any game quality that satisfies users.

The simpler things are the harder it is to do.

Li Changwei had no choice but to acquire some companies and studios specializing in small games around the world.

Leave the work to them.

After joining Miaoyou, these studios discovered one thing.

That is, Miaoyou seems very unwilling to interfere with the creation of these small companies and studios.

As long as you don't fish casually - that means don't fish all the time.

Any ideas you have can be respected.

HIT-POINT studio was not even asked to come to Huaxia to work.

They still stayed at the original place, but the boss was replaced by a Chinese.

Mahiro Uemura is the head of a project team at HIT-POINT Studio, where Cat's Backyard came from.

Uemura is a travel enthusiast. Every time he travels, the team can receive photos, get travel souvenirs, and listen to him tell stories that happened during the trip.

Because of this, Uemura's team decided to develop a waiting game.

He believes that the role played by the player in the game is to wait for the traveler, this is where the fun of travel lies, and the mood of the waiter is also happy.

The game took up to 6 months from concept to release.

In Uemura's view, this time has far exceeded expectations. During this period, the game's specifications and design have been adjusted many times, and the art has also been optimized.

At the beginning of the game's release, Traveling Frog was sought after in a small area in the neon area, and gradually heated up.

After more than a month of testing, it was directly sent to Huaxia.

I handed it over to Miaomiao chat who has been urging the mini game products.

Li Changwei didn't expect this little game to become popular, and he didn't even have time to make it Sinicized.

However, it was this small game created by a small team of 4 that created a miracle.

After the frog crossed the ocean and came to China, the popularity surpassed that of Neon in seconds.

This made Uemura feel a little confused. Even today, he has not been able to find out the exact answer to hot.

In his opinion, the main difference between Traveling Frog and other mainstream games is that it has nothing to do with the world.

The experts of Miaoyou believe that when the game pursues gorgeous performance, it should pay more attention to emotional resonance.

And this little game did it.

This game puts aside competition, does not require krypton gold, and does not have any social factors. All gameplay is random.

Usually you help Frog Son pack his bags, and it won't go out immediately, but often stays at home and just studies.

And when you open the interface again, if you are not in the room, it means that it has traveled without knowing when, but you don't know when it will come back or bring something.

As for where it went, it was more random, but the bento and props prepared by the player each time were different, which seemed to affect the results of the frog's return from travel.

Throughout the game, all the player can do is basically wait and stare.

Purposeless gameplay is the biggest feature of idle games.

What's more interesting is that since the return time of the frog from his trip is uncertain, it is very likely that the frog will run out again after logging in to the game.

But Frog Son usually brings super healing travel photos, and his mood will be slightly relieved.

— Did your baby frog come home today?

- A snail came into my frog yard what should I do.

— My son, I slipped away as soon as I got my luggage ready. Your old mother is waiting for your postcard to come back.

Since October 21, 2017, Frog has occupied the top spot in the China App Store's free game list. Searches and downloads for the game continued to skyrocket without any promotion, or even translation.

And Miaomiao Chat, which exclusively built this game, achieved a breakthrough of 230 million to 300 million monthly active users.

All of a sudden, it increased by 70 million.

More than half of them downloaded Miaomiao to raise a frog son.

Correspondingly, a strange phenomenon is that Weixin's MAU growth has once again hit a record low.

Currently, Weixin has 920 million monthly active users.

In terms of growth rate, it lost to Miaomiao Chat for the first time.

There is still a huge gap between Miaomiao Chat and Weixin, and the two are not products of the same magnitude.

But this gap is obviously narrowing.

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