Fortunately, they retreated quickly and did not cause more casualties. After Sven was resurrected, they used the same trick again. First, they killed the three AIs who were pushing the line, and then they started to push the middle lane together!

This time, the AI did not buy life, and could only watch James and his five people push down the defense towers in the middle and bottom lanes!

The price they paid was only the head of their own No. 5 Ice Girl.

At this time, their advantage was unstoppable. Although the AI tried their best to push the line to stop their rhythm of pushing the tower, they could not beat them in a fight under the suppression of equipment and level.

At 34 minutes, Ice Girl was resurrected, and the five people gathered again to push the tower!

Everyone's skills and equipment skills were in a state of cooling down. This was also their strongest wave. Although the Roshan shield disappeared after a period of time, it did not affect their rhythm of pushing the tower.

They once again caught the Corki who was pushing the line in the top lane. At this time, the AI's Corki sent a sentence on the public screen:

We estimate the probability of winning to be below 1%. Well played!

(Our winning rate is less than 1%)

"Look at the public screen! The computer says they have no chance of winning!"

"Shit, they also admit defeat? I thought they would only send us 80% win rate, 95% win rate and other mocking messages every time!"

"Hold on, this is our last wave, if we push it up, we will win!"

The five James brothers encouraged each other, and brought the soldiers in the top lane to the opponent's high ground, and the musketeer with the longest range began to attack the tower.

In a wave of soldiers, they directly broke through the high ground in the top lane, followed by two front towers, and the AI side did not make any effective resistance, and even the shadow demon was still pushing the line in the bottom lane, which seemed to have given up completely.

In the end, at 36 minutes and 35 seconds, they pushed down the opponent's main base!

The first victory of the human side!

The big screen outside also broadcast this game live, and all the players watching the game witnessed the first time that humans defeated AI, although it took nearly three days and almost thousands of games for humans to win this one, and the process was even a little thrilling.

Fang Yun specially invited five people to the stage for this purpose, and let them share their experience against AI and this precious experience of winning.

Many people quietly wrote down these experiences and began to experiment, but these experiences were still useful at the beginning, but they were useless later!

AI has evolved again!

Of course, this is all a story for later. This time, the five James brothers successfully defeated the AI. Fang Yun also gave them a considerable bonus, and they also successfully made the headlines of the game report that day.

Except for their team, the rest of the teams were still defeated. In the three days, there was only one game that the human side won.

Now the players have gradually taken this AI seriously. After all, they lost for three consecutive days. On the first day, they could be said to be uncomfortable, but they were still losing in the next two days. This shows that it is not a human problem, but that AI does have its strengths!

……

In the following exhibitions, Fang Yun's experience area was still the most popular. Because of the experience of defeating AI for the first time, everyone wanted to be the second team to defeat AI. However, it was not until the last day of the exhibition that a team spent 47 minutes to defeat AI and became the second winning team.

As for Clash of Clans, it was also very popular. Players like this kind of game that does not require krypton, liver, or time. Although this is only a mobile game, its gameplay is not inferior to many PC games! The strategy effect is maximized, attracting a large number of players who like strategy games.

……

After the exhibition,"Clash of Clans" and"Dota 2" were officially launched without any other testing, and"Civilization" also entered the production stage.

《Dota2 is a free download with paid in-app purchases. Just like the previous game, you don't need to spend a penny to play Dota2, and all heroes are open to you. You can play whatever you want. But do you want to equip your favorite hero with nice accessories?

Sorry, you have to spend money.

Moreover, the accessories in Dota2 sold in the mall are not very good-looking, and the price is not high. A complete set of accessories for a hero is only 30 or 40 yuan, and the good-looking accessories are all in boxes, and the price of a box is not high: 10 yuan.

But the chance of getting the best accessories is...

If you are lucky, just ignore it. If not... then it's best to pray a few more times before opening the box, because there is no guarantee for this box!

If you are unlucky enough, you may spend all your money and still not get the accessory you want. However, Fang Yun also left a way out for Africans: these accessories can be freely traded/gifted. If you get duplicate accessories or accessories you don’t want, you can sell them on the player trading market built into DOTA2, or give them as gifts to your friends.

This setting can be said to be the most friendly to the local tyrants in Africa.

《As soon as DOTA2 was launched, many DOTA1 players switched to it, and there were also many new players because of the attraction of OpenAI!

Everyone wanted to experience how powerful this AI was!

The results of the experience also satisfied Fang Yun. Players were abused by the evolved AI one by one. Although many teams beat the AI and shared their experiences, players found that the time for these experiences to"fail" was getting faster and faster, that is, the AI's learning speed was getting faster and faster!

After AI loses a game, it will actively analyze the reasons for the loss, and conduct experiments based on the results of the analysis in the next game to find the best solution!

As the number of AI games increases, the content in its database also increases. Many failed experiences can find corresponding solutions from the database. This is one of the reasons why players find that AI is changing faster and faster.

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