Idle game leads to another world

Chapter 712 Anti-human key position

In the recycler business, luck is undoubtedly the most important thing, followed by vision and connections.

Even though Alyssa had never heard of a magic machine or a magical crystal, she immediately realized that it was definitely a treasure.

Sure, don’t forget that the ruins Alyssa went to before were left by the Church of Creation. It would be strange if there was no connection.

But having said that, the experience of sitting on a shuttle that is completely uncontrolled, especially one that is not controlled by anything, is not a good one. It always feels like a space ghost.

Just as Alyssa was thinking about what the innovation machine was, another line of words appeared on the screen.

‘System configuration is complete, import ontology data immediately’

"Where can I find the body information for you?"

The shuttle stopped in front of the airlock door. It seemed that if you didn't continue the installation, I would stop here and not leave.

There is not only one shuttle on the ship, Alyssa will take the shuttle to escape, and Carlos will definitely send someone to chase them in the shuttle. Alyssa can almost hear the engine sound of the pursuers.

At this moment, she suddenly remembered, could it be the information in the main console in the base?

If it was an illusion to hear the engine sound just now, then Alyssa really heard the roar of the engine from behind now.

Looking at the rearview mirror mounted on the side of the cockpit, two shuttles had already started their engines.

There was no time to think about it, Alyssa took out the memory stick, and immediately found that the interface on the panel did not match.

"Old antique is so troublesome!"

After complaining, Alyssa quickly plugged the memory stick into the personal terminal and pulled out a cable from the arm of the protective suit.

When the interface is close to the input end, it automatically deforms like melted mercury and is inserted into it perfectly.

The cable has a universal plug, which is made of magic mercury and can fit almost any interface.

But being able to plug it in is different from being able to use it. This also involves a data protocol issue.

A rotating pattern is displayed on the panel of the personal terminal, indicating that the reading is in progress.

Alyssa prayed to all the gods she could worship in her heart, and then she heard a ding.

‘The data installation is completed, the creation machine and the divine crystal are activated’

Then another line of words was displayed on the panel:

‘No one can stop God from moving forward’

The originally sealed airlock door suddenly opened. This was not caused by Alyssa letting the machine spirit of the starship open, but by being forcibly activated. Large sparks can be seen coming from the gear structure on one side of the airlock door.

There are a total of three airlock doors, which usually need to be opened in sequence according to a fixed procedure, and a procedure to balance the air pressure is performed to prevent the precious oxygen in the starship from leaking out.

But as long as this shuttle passes by, all the airlock doors will open at once.

The gas inside the starship quickly escaped into the void, mixed with a large amount of debris and mechanical parts. The shuttle parked in the hangar was likely to be blown around by this strong wind.

But the shuttle that had already started remained motionless under the manic attraction, as if the air was flowing around it.

Alyssa didn't need to look to know what the miserable situation was in the hangar, but she just wasn't in the mood to feel sorry for her property.

When the shuttle flew out of the starship, the machine spirit of the starship seemed to have finally taken back control of the airlock door and quickly closed the three doors to avoid further expansion of the disaster.

The good news is that the pursuers are completely out of reach.

Bad news, Alyssa is sitting in a shuttle that is completely out of her control.

–‐‐——–‐‐——

On the other side, Li Chengqi's mood was obviously not as exciting as Alyssa's. He pressed the keys on the keyboard and controlled the shuttle to fly out of the airlock door.

Almost at the same time as the shuttle came out, the perspective changed.

At the beginning, it was the same as Viola and Yang Yiyi's, with a 45-degree overhead view, but after flying out of the starship, it became a rear-end view. That is to say, it has become a third-person perspective, and what is facing Li Chengqi on the screen is the butt of the shuttle.

And whether it's Viola or Yang Yiyi, Li Chengqi's observation has no Z-axis. Actions such as 2D high-definition pixel style and take-off look like paper figures moving on Li Chengqi's side.

But this time, it turned out to be a 3D high-definition pixel style.

If you look at it from a game perspective, the modeling and materials are relatively average, but the 3D high-definition pixel style graphics do have a unique flavor.

At this time, another operation prompt appeared on the screen. Li Chengqi tried it. Since there was an extra Z axis, it became 3D, so the operation was a lot more troublesome.

W changes from forward to pressing the nose down, S to raising the nose, AD rolls left and right, QE swings the body left and right, ZC turns the engine on and off, and the up and down buttons control the engine output.

These are just keys that control movement.

The mouse wheel can open the function panel, left click to confirm and right click to cancel. Moving the mouse is just a cursor and has no effect on operating the shuttle.

It's a bit anti-human, this key position...

For actually flying a plane, it is definitely a lot simpler, but it is not very user-friendly for players to get started.

Li Chengqi just tried the operation, and then moved the mouse while maintaining engine output, wanting to right-click on the shuttle to see its properties.

Fortunately, he just gave it a try, and Alyssa in the cockpit was almost vomited after just one operation.

The pop-up panel showed that this shuttle was called the Manta Universal Shuttle. Below it was a bunch of dizzying data, such as length, width and height, engine power, body structure materials, etc.

You know what, this thing really looks a bit like a manta ray.

From the back, this shuttle is X-shaped, with two engines on the left and right hit on the wings of the variable mechanism. The central body part looks wider. After all, there are living areas and cargo holds, so it can't be too narrow.

If it is vertically viewed, the appearance is very similar to the manta ray seen in the aquarium.

Just as I was about to study whether there were other operations, a red reminder suddenly lit up on the edge of the screen, and a series of vertical lines seemed to be attack prompts.

Li Chengxi turned the perspective of the shuttle to let it fly side by side with the starship. At this time, you can see that in the dark cosmic background in front of the starship, a series of icons framed by squares appeared.

Based on Li Chengxi's experience in driving simulation games, this probably means that an enemy is approaching.

"Interesting, this time it becomes a vehicle simulation FPS."

Viola's side is a strategy SLG, and Yang Yiyi's side is a development RPG. The type of each script is more or less different, but it is under the same big framework.

The box on the screen is approaching the position of the manta shuttle, but it's not a big problem.

Li Chengxi moved his fingers and put them back on the keyboard, excited.

Since he opened a convenience store after graduating from college, Li Chengxi's game choices have become Buddhist. Although he has a lot of free time, you can't always say to customers when they come in, "Wait for me to finish this game."

There is a lot of time, but it's all fragmented time, so Li Chengxi mostly plays card games that can be paused at any time or a game that doesn't take much time.

But before that, his game choices were not like this.

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