At the other end of the corridor, which was filled with the smell of decay and wrinkled muscles and tendons everywhere, there was a rustling sound in the darkness.

Then, a group of strange creatures that were hard to see on the surface walked out of the darkness.

They were roughly the same size as dogs, and looked like a brain with limbs growing on it and crawling on the ground.

There were a few snail-like tentacles on the scarlet brain tissue that swayed back and forth with the steps, and thick mucus would drip every few steps, accompanied by a disgusting stench.

When they approached, one of them turned to the hiding place of the crowd, and the tentacles on the folds of the brain swayed back and forth, as if it had discovered something.

This scene made people's scalps numb, and the dwarf Drerg had raised his battle axe and was ready to chop it down at any time.

However, Orde reached out to stop the dwarf's behavior and pinched a magic seal again.

I don't know what she did, the monster just tentatively swept the tentacles left and right, and then followed the large group and disappeared at the other end of the passage in a blink of an eye.

It was not until the stench faded away that everyone breathed a sigh of relief, and Orde also lifted the effect of the invisibility ball.

"What is that? I have never seen such a blasphemous creature."

"It is a brain sucker, the pet and slave of the mind sucker. They should be trying to maintain the existence of the snail shell ship, otherwise the snail shell ship would have fallen apart after dozens or hundreds of years."

There is one sentence that Orde did not elaborate.

When the brain sucker is not controlled by the mind sucker, it is basically the same as a beast, without any organization, but the group of brain suckers that just walked over formed an obvious queue.

This shows that at least one mind sucker on the ship is still alive.

Orde did not say this not to trick others, but because there was no need.

For her, the mind sucker is not a very difficult enemy to deal with, and the highest is probably around level 40. And judging from the state of the snail shell ship, there must not be many mind suckers still alive.

Instead of telling them to make the three people afraid, it is better not to tell them and wait for them to come across a wave of explosions.

Although it is indeed reasonable, I will probably be praised by adventurers when I return...

Shake off the brain-eating monster and continue to move forward.

This time, we advanced about 40 to 50 meters, and a huge circular obstacle appeared in the corridor.

It looks a bit like the heart valve of a creature, a kind of wrinkled muscle tissue, but unlike the organic hull we saw before, the muscle tissue here is still active and even trembles slightly, telling you that it is alive.

"This is the sphincter gate on the spiral shell ship, don't be afraid"

"Uh... sphincter? Is it the kind of sphincter I think of?"

"The asshole is a sphincter, but there are more than just assholes."

Oldey said it without hesitation.

"Any creature with psychic abilities will open it automatically when it approaches, but we can use other methods, such as tickling it."

After all, this thing is alive, and it even has ticklish flesh.

As for the important and arduous task of opening the door...

Everyone looked at Nimya, who pointed at his face, and when everyone nodded, he struggled mentally, and finally walked towards the large sphincter blocking the corridor helplessly.

The job of a wanderer is to unlock, remove traps and conduct reconnaissance, which is why adventurers like to bring wanderers with low frontal combat capabilities.

Nimya scratched the itchy flesh of the sphincter gate with a bitter face, like touching a landmine. The dark red muscle tissue twitched for a while, and then shrank, revealing a round door hole.

Although it was a good thing that the door was opened, everyone who walked through this door suddenly felt like they were shit being pulled out, especially Nimya, who looked at her newly bought gloves and felt that she was no longer pure and had become dirty.....

As always, Aoerdai would not have too many emotional thoughts. After passing through this door, she immediately found that a cold light blue aura was reflected on the corridor not far ahead.

That light seemed to be similar to magic lighting, and there must be something still running in front.

After experiencing psychological torture, the other three people also urgently needed to find something to comfort their wounded hearts, preferably yellow gold coins.

The location where the magic light was reflected was a doorway in the corridor. Nimia, who was walking in the front, lay down beside the door and looked inside. Then he waved to the people behind him, indicating that there was no danger.

Behind the doorway was a fairly spacious room. Something like crystal stretched out from the chitin ceiling of this peculiarly shaped room. Some crystals were lit, while others were flashing frequently or were as black as a burnt light bulb.

In some places, the carapace plates had been pried off the wall, and the exposed holes were filled with tangled black tubes. There were some rare-looking tools scattered on the floor. Rather than repair tools, they looked more like surgical tools.

"No trace of traps were seen."

When everyone stood at the door, Nimia said:

"But I'm not sure the traps on this ship are the same as the traps I'm familiar with."

No traces of gold coins or magic items were found by visual inspection, but visual inspection is unreliable.

Ordai took a step forward, raised her staff and swept it across the room. Almost at the same time, some objects in the room lit up with a soft white magic aura.

This was detection magic, which could detect the approximate location of magic items or magic traps.

"You can go in and have a look. There should be no danger."

I heard that the masters and rogues in the team said that there was no problem, so why not quickly search for it?

Several people walked into the room quickly, especially the objects that had just glowed, attracting everyone's attention.

But the ones that glow are basically tools that have fallen on the ground, and they don’t have much value.

For example, a cable clamp that can insulate, a screwdriver that can rotate automatically, or a hammer that looks very heavy but is actually very light.

After rummaging around on the ground, I didn't find anything valuable.

But that doesn't mean there aren't high-value loot here.

Aldai ignored the tools on the ground. She looked like she was walking in a circle around the room with her staff, but she was actually using magic to detect the structure of the room.

Not long after, she stopped, stood next to the wall on one side, and tapped the chitin armor plate stuck in the muscles and blood vessels with her staff.

The latter pops open like a storage box in a car, revealing a space about the size of an arm.

"What is this? Some kind of magical weapon?"

Others also noticed Aldai's movements and gathered around her.

"Emm... It should be a laser gun, the weapon used by the illithids."

Aldai took out a pistol-like weapon with many coil devices from the dark side and looked it up and down.

"Well, that's right, it's a laser gun. There's also a psychic magazine in it, so it's quite valuable for research."

After saying that, Aldai opened the magic bag and stuffed the laser gun and several rectangular blue magazines into it, making the others look at it with envy.

Normally, the spoils obtained in adventure activities are shared equally by everyone in the team, but this time it was Aldai who paid to hire the guards. Except for the agreed reward, all the gains belong to Aldai.

Naturally, others are just greedy.

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