Idle game leads to another world
Chapter 1636 Great Harvest
Any wizard will set up magic traps in his room, and the strength is absolutely matched with his caster level.
If Nimia had touched the door just now, he would have been transformed into a bound spirit in an instant, and the ultimate move of the necromancy school, "Wail of the Banshee", would have been automatically activated.
Basically, if you dare to touch it, you will die.
Aoerdai also has no ability to remove such a high-level magic trap, so it is really different to be protected by a god.
After checking again to confirm that there are no more traps, Aoerdai pushed the door open with the wizard's hand, waited for a few seconds, and then walked in.
Behind the door is a room of about 60 to 70 square meters, and the distance from the floor to the ceiling is about 10 meters.
The most conspicuous are the two weird statues placed in the corner at the end of the room. They look like mind suckers. They are not small, about five or six meters, and are made very finely. The tentacles of the octopus head can be seen clearly.
It feels like a figure of a mind sucker lich.
In addition, there are small crucibles, furnaces, workbenches piled with sundries, forging tables, half-drawn drafting tables, and several large boxes in the room.
This is where the mind sucking monster lich works. After all, the lich does not need to rest or sleep, so a bedroom is unnecessary.
Orde first used a set of three detection combos, and then asked Li Chengxi for help to confirm that there were no spell traps here.
Maybe the mind sucking monster lich was tricked shortly after arriving here, and it has not yet attached enough powerful and enough spells to its workshop.
Of course, you still have to be more careful, because there are no spell traps on Li Chengxi's side, which does not mean that there are no spell effects. It is possible that when you pick up something harmless, it will trigger something.
So the three did not split up and rummaged around, but carefully checked one by one.
First, the crucible closest to the door, the liquid in it has dried up, leaving only some sticky black unknown medicine liquid stuck to the bottom of the pot.
Aoerdai couldn't tell what kind of potion was originally brewed here, but there were many raw materials on the shelf next to the crucible.
For example, dried organs picked from some monsters, mushrooms, and minerals.
Most of the materials were only seen in books by Aoerdai, and there were many more that she had no impression of at all.
But no matter whether she knew them or not, she just took them away.
Rare materials are very expensive, which is one of the reasons why the price of potions is always high.
After checking the crucible, she turned around and looked at the workbench on the other side.
This should be an enchanting workbench. Aoerdai found some psychic crystals and magic gems on the table, but the value was not high, and there were no particularly rare materials. Instead, there were loot to be taken from the small furnace next to the workbench.
There were a lot of ores piled on one side of the furnace. When you pick them up, you will see a bright silver color. At first glance, it may be silver or tin ore, but Aoerdai identified it and confirmed that it was mithril ore.
Like fine gold, mithril is also an extremely precious metal. It is usually only used in the form of alloys. Just adding a little can greatly improve the capabilities of weapons and equipment.
But unlike fine gold, mithril is very light, lighter than aluminum of the same volume, but at the same time it is as strong as fine gold. Most importantly, mithril has the highest magic affinity and can be used to make magic items such as staffs and crowns.
Even in Alyssa's side, fine gold is already very cheap, and mithril is still a rare earth resource. The most sophisticated circuits on a warship need to be made of mithril.
There are also half-melted mithril ingots in the furnace, but there are many impurities.
The preciousness of mithril is not that the original ore is difficult to find, but that it is extremely difficult to melt.
It is not simply a matter of temperature. A large amount of difficult-to-mix potions are needed to make high-purity mithril.
At present, except for a few dwarves, only the factory on Alyssa's side has the ability to melt mithril, and most planes have difficulty in processing it.
This lich was probably experimenting with smelting mithril, but it obviously failed.
The amount of ore was probably three or four sacks, but the mithril smelted was probably only a finger long, but this little bit of mithril ore was enough to buy a nice castle.
Pack it up, pack it all up.
The tools on the forging table were enchanted, and Alde identified them and found that they were common types. It was convenient for mages with insufficient physical strength to use these tools to forge small gadgets such as rings. Considering the possibility of curses, Alde did not touch the things on the forging table.
Near the forging table was the drafting table. Blowing away the dust on the table, you would see a half-drawn golem blueprint, and a thick stack of drawings was piled on one side of the table.
Alde flipped through it and actually found the design of the seven-legged walking turret in it. When there is a chance in the future, you can study it and build one yourself for fun.
There are still many design drawings, and Alde just flipped through them simply. This thing requires a lot of time to study, so she packed them all up for later.
Next came the highlight, a few large boxes placed at the deepest part of the room.
The boxes were locked, but not enchanted, which obviously did not stop Nimia, and she opened them in a few seconds with the tools.
The first box was filled with colorful magic gems, and Alde saw a teardrop-shaped, golden gem inside.
It was the King's Tear, the first choice for making the head of a staff, and the best magic gem.
The value of this gem alone is hard to measure with money, because it is simply impossible to buy it, not to mention the other gems.
After flipping it over and confirming that there was nothing inside except gems, Zora picked up the box and stuffed it into Orde's magic bag.
Continue to open the next box, which is full of miscellaneous items.
Like gold and silver wares, ivory sculptures, rings and jewelry, etc., it feels like antiques collected by liches, but they are not magic items.
Anyway, it can be worth a few dollars, so put it in the same place.
When the next box was opened, the bright magic aura almost illuminated the entire room. It must be a powerful magic item.
The magic items collected by the lich must be suitable for mages, but Orde took out the box and found that it was actually a set of armor.
This is a set of dark blue armor. At first glance, it even feels like a magnificent galaxy, and the flashing magic aura is like a star blinking.
Aoerdai tried to find out the details of this thing, but after trying twice, he said:
"My identification spell failed."
This is not bad news, but good news.
Magic items that require a long time to identify are at least epic. With the size of a lich above level 70, it is not surprising that the magic items it collects are legendary and exaggerated.
"Your Majesty said that this set of armor is called Star Armor, which is a legendary magic item. But it seems to be sealed."
Aoerdai recalled the books he had read, and did not expect that the records related to it might be something from other planes.
However, the legendary magic armor is so valuable that no one would be willing to exchange it for you even if you use an entire country...
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