Linton became interested when he heard about the guild war, because this was probably the only way at the moment.

Joining a guild requires passing the review of the guild administrator, which Linton can understand. And now because all the other investigators have disappeared and no one knows where they have gone, this step will obviously be stuck here and cannot be realized.

But for a guild war, Linton probably doesn't need the other party's consent. The reason is very simple. If guild wars can be refused, then obviously as long as they continue to refuse, wouldn't guild wars always be just a decoration?

Judging from the previous situation, the exploration system here should actually encourage PVP, otherwise there would not be so many team battle-related tasks. Moreover, there are many rewards in PVP, especially in terms of contribution points. If you want to quickly improve your career, you still need to complete PVP tasks.

In that case, it is obvious that there is no option to refuse such peace in matters related to the guild war, and it is estimated that a war can be forced.

And as Jijiang just said, the guild that was at war with the chicken farm guild did not have enough guild points to pay compensation, so it directly exported all the guild stations. In other words, once the team battle is won, Linton may directly obtain the opponent's guild station, and then he should be able to directly enter the core area.

The only problem left now is that I haven't established a guild here yet. I am not a guild here. Guild wars obviously need to be fought between guilds. If I am not a guild here, I can apply for a guild. Fight?

Linton thought about this, and he should be able to ask System Ji. This should be something related to the system. So Linton also hurriedly asked System Ji to ask about the situation to see if he could carry out the guild war.

Sure enough, Linton's guess was correct, and System Ji Dao did answer this question. After asking for a while, Linton also got the answer, that is, if he was not a guild, he would obviously not be able to conduct guild wars that can only be carried out between guilds.

To be honest, this is quite reasonable, but Linton was still quite disappointed when he first asked about this. But System Ji immediately brought good news.

Guild battles cannot be performed, but Linton can perform another operation, which is...invasion.

Yes, the guild has the obligation to protect its own guild territory. This is easy to understand, isn’t it? Since there is protection, there is also invasion.

The guild battle that Linton asked about before was a battle similar to a league, a game between two guilds. The winner can steal the other guild's guild points to improve the ranking of his own guild. Of course, there are other benefits as well. This kind of battle is even a bit of a performance. Although it is a real battle, after all, the only thing you lose is points. Only if the points are not enough, you will have to use other things to pay off the debt.

But this invasion is different. This is really a war-like situation, and the losing side may even lose everything.

After the invasion war begins, the attacker's goal is naturally to seize everything from the defender. If the goal is not successfully achieved within the time specified in the invasion war, the attacker will naturally have to pay basically everything even if it is defeated. Belongs to the kind of people who do not succeed or succeed.

Of course, in this invasion war, the target does not need to be guild-based. In this regard, System Ji said there are almost no restrictions.

Not just single-person teams, but guilds can also initiate it, and even alliances formed by several guilds can initiate it. Anyway, once the invasion war starts, you can join if you want to.

In such a situation, for example, if a guild has caused public outrage, and everyone comes together to fight against the guild, it is not necessary for the people who are fighting to get together to form a guild to fight against the other party. Of course you can bring your own guild to come, but if your guild refuses to participate in the war, you can also sign up to participate in the war on your own. There are not so many restrictions, you just need to achieve the goal.

Of course, there are no restrictions on how the defenders can find reinforcements. They can also find single players to help, or they can join forces with other guilds. There are no hard restrictions. War is what it is.

This kind of invasion war is aimed at destroying the opponent. If you can win, you will naturally get not only the opponent's territory, but also points, contribution points, guild points and everything else. As for the distribution of spoils, it is generally distributed according to the degree of participation in the war. This seems to be settled by the system.

However, the initiator of the battle automatically becomes the captain of the invasion and has some special permissions. For example, to recruit people to join the battle, the invasion captain needs to apply. At the same time, he also has the right to change the distribution method of the spoils, and even It can be changed to captain assignment, which means he has the final say.

Of course, if you don't agree with the captain, you don't have to come to join the battle. You have to agree from the beginning.

So what is the specific combat process of an invasion war? Do you want to directly find helpers and rush to the other party's guild territory to fight with them? Apparently it's not that simple.

Linton only now knew that when establishing the guild, the president here had to submit three worlds under his control as worlds similar to natal or core. These three worlds must be low-threat worlds with a detection rate of 100%, but there are no other requirements.

When the invasion war begins, the main battlefields are actually these three worlds.

The first thing the invaders have to conquer is these three worlds. If these three worlds are not conquered, the guild territory will not be opened, and naturally they will not be able to continue the invasion. After conquering these three worlds, the core area of ​​the guild's territory will be opened, and only then can the territory be invaded.

As for how to conquer these three worlds specifically, during the invasion war, these three territories will enter open mode. If the intruder can enter, the guild can also enter, and the guild's reinforcements can also enter.

There will be a control degree value in these three worlds, and investigators who enter these worlds can see this control degree.

The defender has 100% of this control degree at the beginning, but as the invaders do something in that world, they can seize these control degrees. When the invaders gain more than 50% of this control degree, they enter the dangerous stage. If the intruder can still maintain 50% control before the invasion time is up, then the invasion is successful.

Of course, the defenders can still win back, as long as they have enough power to drive away the invaders. As long as the invader is killed in the invasion battle, he will not be able to enter the world again for 10 cycles.

Of course, if the invader's control reaches 100%, then there is no need to wait for the invasion cycle to end, and the world's invasion war can be won directly.

A total of three worlds need to be invaded, and the invasion of these three worlds will naturally be carried out simultaneously. In other words, the time of the first stage of the invasion war is a total time.

If all three worlds are successfully invaded, when the time is up, the first phase of the guild invasion war will be successful, and then it will directly enter the second phase, which is to directly invade the other party's guild territory.

Territory war is obviously a bloody battle, and the victorious party will naturally win the war and gain everything.

However, this second stage is still far away. If Linton wants to launch an invasion war now, the first thing he has to face is the invasion of these three worlds.

From the current point of view, this guild invasion war is obviously quite beneficial to the defender. After all, the three worlds are under the control of the defender. They can make all arrangements and preparations in advance and wait for the attacker to take the initiative.

They can even recruit local aborigines to help. For example, Linton has many worlds under his control. After the guild in his city, for example, if the Marvel world is used as a natural defense world, then Linton can directly recruit an OAA or something like that. It's okay to come to help with defense, but not all investigators are Saiyan level. And even Saiyans can resist things like OAA.

As for how to invite the OAA, that is naturally the defender's own business, and they can always find a way.

But these advantages are a bit funny now. After all... all the investigators except Linton have disappeared. In other words, if Linton launches an invasion war now, a very funny situation will occur, that is There's absolutely no one on the opposite side.

To be honest, Linton really wanted to have someone on the other side. It would be a good thing for someone to explain the current situation to him, but now Linton has given up a bit. It is estimated that there is really no one except himself, and he can get it wherever he goes. is the answer.

Now Linton's goal is to finish this invasion battle and gain access to the core of the opponent's guild territory to see the situation. Since they are the core of the guild, they should be able to get some information about other investigators, and maybe they can also know what is going on here.

In this case, an invasion war is obviously necessary.

Fortunately, this invasion war can also be launched directly by individuals. Of course, when the system set this rule, it obviously didn't take his current situation into consideration. After all, under normal circumstances, if one person directly declares a guild, he will definitely not be able to play. No matter how powerful this person is, if he wants to conquer three worlds at once, you can't do it even if you know how to do it.

No matter how strong you are and invincible, you can only take control of one world. If you go to another world, the guild here will immediately send people to the world you left to take back the control points. It is impossible to win.

But the situation is different now. Although Linton is alone, there is no one to compete with him. Doesn't this make it possible to play?

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