I Develop Battlefield To Drive Global Players Crazy
Chapter 255:
That is "APEX Heroes", a derivative of the Titan worldview.
This is also one of the most successful battle royale FPS games in the previous life.
As a game, "APEX Heroes" can be said to be very successful, and it has a very high popularity both at home and abroad.
Although compared to the battle royale gameplay mode, even the Jedi Survival in the name of eating chicken, and the Fortnite that later swept the world.
Compared with the peak period of these two games, "APEX Hero" is not so heavy.
But there is no doubt about it.
That is, APEX Heroes is an absolute FPS game.
As for "Jedi Survival" and "Fortress Night", although it is also a shooting method.
But the former is more inclined to tactics, while the latter is more inclined to the construction of Tianma-Xingkong.
And "APEX Heroes", with shooting as the main core, found a perfect design concept direction around the equipment pickup and upgrade of the battle royale, as well as the limitation of the activity range and the settings of passives, skills and ultimate moves.
As for the gameplay of the battle royale, I have to say that this is definitely an unparalleled innovation.
It's not the idea of a battle royale. After all, this so-called game rule is not a precedent.
If you really want to say it, you can see shadows in individual competitions, leaderboards, and other series.
The point is that in the realm of gaming, the battle royale game found a perfect rule.
No matter what game it is, there is actually no escape from two words: growth.
At the same time, multiplayer confrontation games cannot escape two words: looting.
This is an instinct that belongs to human genes.
Whether it is personal skills, or level values in the game, or even plot promotion, these are growth elements, and players get more content when they play.
In the multiplayer game, the player defeats the opponent, the enemy's defeats are increased by one, and their own victories are increased by one.
In the ranked ladder mode, the opponent loses points and wins bonus points.
These are looting.
In the battle royale game, this set of modes is perfectly integrated into the rules of the game.
Players land empty-handed in a game, and collect materials everywhere, which is the growth of their characters.
Fighting to kill the enemy, picking the enemy's loot at will, is looting.
It can be said that the battle royale game is definitely a type of game that is extremely successful.
Including the previous life and even flooding to a certain extent, so that many players expressed that they wanted to vomit when they saw the so-called chicken-eating and battle royale.
However, there are still many manufacturers that have launched similar core gameplay, and there are also many successful products.
It can be seen that its game concept brings success.
At the same time, the more critical point is that this mode, to a certain extent, not only satisfies the players' desire for plunder in the game, but also satisfies a principle that gamers value most, which is fairness.
...
For Chen Xu, in addition to being in line with the battle royale, there is another reason for choosing "APEX Heroes", which is the regret of the predecessor "Titanfall 2".
I have to say that this game is a work that makes countless players in previous lives, and even the industry, including the game team, regret it.
In terms of word of mouth from the media and players, this game is not a masterpiece, but it can be regarded as an amazing and excellent work.
But in terms of sales, this game is undoubtedly a failure.
And the elements that caused it to fail are manifold.
The first is the error of the launch time. In the face of the attack of the two strongest FPS game IPs at that time, it was just in the middle for less than a month.
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The second is that although the game has a single-player plot, and it is also amazing, the process is too short and it is more like a small and medium-sized game, because the studio at that time mainly launched the multiplayer mode.
But the key point is that in the face of the two major IP "Titanfall 2", there is no competitiveness at all.
As a multiplayer-based game, if there are not enough players, what kind of ending will be ushered in, naturally needless to say.
More importantly, the multiplayer mode of Titanfall itself has fatal shortcomings.
......................................
That is, the lower limit and the upper limit are extremely high.
Needless to say, the lower limit is a game rookie, which is present in every game.
But the key is that the upper limit of "Titanfall 2" is too high, because the free fluency of the iron control in the game is too high.
To sum it up in one sentence, that is, self-aiming perspective can't beat the big guy.
New players summon Titans, which are just blood-packed machines for powerful players.
Such a game is destined to have a large number of ordinary players.
Because of the lack of experience.
A game can see the enemy's situation, only in its own death replay.
This is deadly.
Of course, many players will say that if you can't beat it, just practice!
But the point is that such players will always be in the minority.
Because single player games are different from multiplayer games.
The frustration caused by being killed by mobs and players is also completely different.
All kinds of vicious circles eventually caused the applause of "Titanfall".
For people who like to cut and stick to it, they like this game madly.
But for many ordinary players, it is really more negative feedback than positive feedback.
Chapter 375 Want to be an Iron Pilot?
Chen Xu's multiplayer mode in Titanfall is not about to change.
Because the whole game is set like this, if you want to make the threshold lower, you must make compromises on the game's system and mechanism.
But if you do the same, it will no longer be "Titanfall", but become another game, losing its own soul.
So Chen Xucai is going to bundle "APEX Heroes" with "Titanfall".
Those who like the multiplayer gameplay of Titan will naturally play it, and players who prefer Battle Royale, which is easy to get started and difficult to master, and refreshing and smooth, will naturally choose the latter.
There is another difference, that is, in terms of price, Chen Xu is not prepared to be the same as the previous "Assassin's Creed".
After all, the single-player process of the game takes about ten hours for the first contact, and it is not impossible to pass the level if you are proficient in FPS in 1.67 hours.
...
After "670" finalized "Titanfall", the entire team also began to enter the research and development.
At the same time, other major manufacturers are also frequently revealing new news and content.
Despite the installed capacity, the next generation of VR is not as good as the previous generation.
However, all manufacturers in the game industry are also aware that, at most, it will be over a year or two, and subsequent games will basically be gradually transferred to the next-generation VR terminal.
Even if the previous generation of VR can be played, it will inevitably weaken the picture and resolution.
Therefore, there are basically some capable manufacturers, and they are basically starting to test the waters of the next-generation VR.
Even if the industry has a lot of opinions on FPS multiplayer games, and even some pessimistic designers feel that this piece of the cake has been divided.
But after all, it is the one with the largest audience of all game types, and there are still many manufacturers developing FPS games.
Although the AE game failed, the domestic big goose and some other overseas manufacturers have never given up on this.
The related FPS game wind has also revealed.
Including many players are discussing one after another, and have high expectations for the upcoming new FPS game.
"Big Goose and SIGA also seem to be preparing to make multiplayer FPS games. I don't know how it compares to the one before AE."
"It should be fun. Judging from the information that comes out, the content is quite rich."
"It is estimated that it is still Battlefield, or the set of Call of Duty and Rainbow Six, nothing new."
"Also, although these games are a bit old, I have to say that it is really fun to play."
"Actually, I'm more curious, what game will the thief play next."
"It doesn't take much time to finish "Assassin's Creed", the old thief's new work will probably wait for a while."
"I really hope that the next game of the old thief is an FPS, preferably a multiplayer mode!"
"It feels hanging, and the FPS feels like there are only so many ways to play, and in the final analysis, "Rainbow Six: Siege" is actually an old one, but it is quite fresh with the addition of operator settings and **** gameplay."
"That's not necessarily. When has the old thief ever disappointed anyone?"
In the voices of the players' discussions, time is advancing day by day.
The popularity of Assassin's Creed has also been completely replaced by later games.
Including Big Goose and overseas SIGA's new FPS works are also starting to warm up.
But to the surprise of all players, they originally thought that there was still some time before the next game of Nebula Games.
Chen Xu posted an official blog in their astonishment, and released the opening CG of the new game ahead of time.
The text information on the official blog is also very simple, with only one sentence.
【Want to be an Iron Pilot? 】
Seeing this sentence, countless players were stunned.
Want to be a driver? What is a steerer?
What the **** is this! ?
With many doubts, the players clicked on the opening CG of the new game.
The first thing that appears in the shot is a battlefield.
The artillery fire was flying, and the dust was filled with smoke.
But the soldiers' charging suits, the firearms in their hands, and the fighter planes in the sky are very sci-fi.
Obviously this is a time and space where technology is extremely advanced.
Under the powerful artillery fire of the enemy, the soldiers in the shot were beaten to pieces.
At this moment, the angle of view suddenly locked on a soldier with a unique shape.
Jets, blue glowing helmets, and exoskeleton armor.
'In all the battles I've seen on the frontier...'
'Iron pilots are the strongest hunters. ’
'Flexible and fast...elegant, yet destructive. ’
'Observational, resourceful use of resources... and ruthless. ’
With the voice of the narrator, a soldier named Iron Pilot entered the battlefield.
Sliding shovel, grenade throwing, close combat, and using the surrounding cover to defeat the enemy......
Just like a humanoid monster, it instantly tilted the scale of the local battlefield that had been defeated.
'The world in the eyes of the iron driver is also different. ’
‘Even a wall can be a path of attack. ’
From a data-based perspective, you can clearly see the trajectory of shells and bullets.
At the same time, it can fly over the eaves and walk on the wall with a vertical angle of 90 degrees, as if walking on the ground.
‘The Pilot’s way of fighting is also different. ’
'They are skilled in deceiving the enemy... they can win even in perilous situations. ’
Using unique technological equipment, a phantom-like afterimage is left in place to deceive the enemy's attack.
Then, like a scalpel, it went straight into the hinterland and reversed the danger.
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