Chapter 762

In the star system, the doomsday light that obscured the stars lasted for more than a year.

In this way, the entire star system is submerged in the sea of ​​light formed by gamma rays. Not to mention the Zerg that persists in the star system, even the leaping creatures with proton lattice bodies cannot guarantee that they can exist in it for a long time.

After the light faded, the remaining solid planets that were revealed were all lava bodies, submerged by the sea of ​​light that lasted for more than a year, and the heat accumulation raised the overall temperature of these planets to the early stage when they were formed .

The mass of the gaseous planet has decreased a lot, and its volume has shrunk by nearly one-third. Under the continuous blowing of high-energy gamma light pressure, a large amount of gaseous matter is blown out of the star system.

Facing such brutal force, let alone the Zerg in the star system.

All gone.

A light-year coverage strike, as the name suggests, is a high-energy strike that spans a range of 'light-years', and the scope of this strike is a large-scale blow to the entire star system, including the orbits of the outermost planets. .

The implementation method is not complicated, it can even be said to be very simple, only need to use the star track to achieve this kind of high-energy strategic strike.

Star Trail is not just a platform for accelerating leaping creatures, it can also be used as a giant electromagnetic gun, which can accelerate multiple leaping creatures in one go, and accelerate multiple super-large shells to sub-light speed without any technical difficulty. It's even easier.

Such a large-scale material delivery capability provides the basis for a large-scale strike across the light-year scale.

Relying on the stars as a huge source of matter and energy, the collectors can produce a huge amount of antimatter, and then transform these antimatter into antimatter bombs, so that the star trails can be continuously delivered at the light-year level.

Because of the detailed celestial body information provided by the front-line collectors, the collectors of the colonized stars can make accurate estimates. After the antimatter bombs launched reach the open area in the target star, they will annihilate the positive matter carried by themselves and release the gamma. The horse ray performs a range of high-energy strikes on the surroundings.

The Zerg should never have just watched the collectors stick them around the stars, and other star systems were colonized, so that the collectors had such a strong industrial strength in this nearby environment.

The multiple colonized stars continuously release antimatter bombs, and the sea of ​​light composed of gamma rays is thus formed, submerging the entire star system for more than a year.

As for the star gate, there is no need to worry about triggering the counter-attack mechanism of the gate.

The neutron-degenerate armor of the star gate itself has a strong weakening effect on ray attacks. In addition, the gate is located at the outer edge of the star system, and the gamma rays arriving at the gate are weakened by the distance. Little power.

The door will naturally not trigger the counterattack mechanism.

After the cover strike across the light years is over, the jumping creatures that have already prepared set sail from the Kuiper belt, rushing towards the star system.

The gravitational ring was bred for the first time, intending to build a giant structure of ripples.

This was planned from the beginning, to clear out the enemies in the star system through a covering strike, and then break into the star system to breed the ripple giant structure.

When the Ripple giant is conceived and put into use, the enemy's counterattack will be shattered.

Except for the leaping creatures that bred the gravitational ring, the remaining leaping creatures guard the surroundings to prevent the enemy from obstructing and interfering with the construction of the ripple giant structure.

Because the Zerg resistance defense line was cleared in one go, the collectors invaded like no one, and the leaping creatures poured into the star system from all directions to gain a firm foothold and lay down positions.

The lava planets in the star system are not a problem. The collectors who have already anticipated the situation have already transported a large amount of solid helium for cooling from other star systems. The lava planets are just hotter for the collectors. That's all.

The year-long gamma ray coverage attack, the Zerg seems to have not reacted. After the collectors completely invaded the star system, they did not continue to allow organisms to enter the star system through the spiritual realm to resist the invasion of the collectors. .

After maintaining this for about half a year, the Zerg seemed to react and sent a group of organisms to regain control of the star system.

However, it is even more difficult to regain it at this time. I have long been guarding against the leaping biological clusters of the Zerg, and have set up a defense line around the ripple giant structure that is still under construction.

The Zerg biome can only appear in the relatively open areas of the star system. Every planet and giant structure is concentrated and deployed by leaping creatures. The Zerg biome will be wiped out by gamma rays not long after it emerges from the spiritual realm.

Focusing arrays are deployed in the near orbit of the stars, which makes the Zerg's offensive method of relying on large-scale biological groups to attack and jump into the biological defense line bankrupt. As long as the star particle flow is focused on the place where the insects gather on a large scale, although it cannot guarantee 100% It is easy to wipe out more than 50% of the insect swarm if it is completely wiped out.

While the highly concentrated insect swarm brings powerful combat effectiveness, it also brings serious disadvantages, and it is easy to be killed by high-energy attacks in a wide range.

The Zerg's attack is in all aspects. In addition to jumping into the star system through the spiritual realm, there are also swarms of insects passing through the star gate, preparing to attack the collectors in this way.

However, such a method is nothing more than death in vain. The leaping creatures gathered near the star gate released a series of gamma rays to kill the Leviathan of the Zerg.

It has to be said that gamma rays are really effective in killing the Zerg Leviathan, with its own material penetration and gene destruction effects, the Zerg's high-strength biological carapace is useless.

Just relying on the simple anti-radiation layer of heavy nuclear material inside the Zerg carapace, it is difficult to resist the high-density gamma ray offensive of the collectors. No matter how many Leviathans come running through the star gate, it is a dead end, not to mention because it is comparable to the mother Due to the size of the ship, the number of Leviathans passing through the gate at one time is far from enough for the collectors to slaughter.

Since this front-line star is still in the construction stage and cannot be produced, strategic supplies are continuously transported across light-years from other star systems, so looking from the inside of the star system to the outside, the number of stars seen is far greater than the number of stars that actually exist in the star system. Stars in the cosmic background.

The battle entered a stalemate again. During this period, the Zerg continued to adjust their genes and use various organisms to participate in the battle. However, all beings are equal under the gamma rays, and they are allowed to change ever-changingly, and the gamma penetration breaks them.

If you want to resist gamma rays, you can only rely on the nucleus inside the atom to resist through the material group composed of protons and neutrons. Therefore, heavy nuclear substances have a better shielding effect on gamma rays than light nuclear substances, which has nothing to do with the material Intensity.

Therefore, organisms with low Zerg mass will be crushed by gamma rays no matter how much their genes are changed, and for organisms with large Zerg mass, collectors also have another set of countermeasures.

The Zerg did not lack strategic ideas. During the battle, they even directly transferred a lair planet to the star system with a spiritual jump. mouth.

The idea is beautiful and wonderful, and the collectors have never expected it.

Not long after it appeared, this lair planet was collapsed into a peanut-sized black hole by a sublight-speed black hole bomb. After a few years, it completely evaporated and exploded in the form of a gamma ray burst. Complete self-termination.

After the completion of the Ripple giant structure, it was announced that the Zerg were completely unable to regain this lost star system.

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