Heroes of the Invincible Undead
Chapter 103: Task two
Rod knew that this was not the whole reason why this task reward was so generous.
These tasks issued by the college are also divided into objects.
This task, although not clearly stated, is obviously not intended for ordinary apprentices.
Going all the way, in the successive march, not far from the mission goal. At this time, in Rod's perception, abnormalities clearly appeared around him.
This is the second time Rhode has arrived at the border. At this time, there is no business group, and he dares to trade with Eli in Diya, or anyone found by the Necromancer will be attacked.
At this time, Rhodes was not far from the place where the task was handed over.
Looking towards the end of the road, Rhode found that there were several camps in front of them. The interval between the camps was wide, and there were many undead creatures around each camp.
Following the instructions from the badge, Rod sensed that the Necromancer who was about to receive undead creatures was in one of the camps.
Perhaps also received a prompt, a Necromancer walked out of the camp, turned his head to the side of the carriage, and saw Rhode and the apprentice in front of the carriage.
Since the target position has been reached, the apprentice stops the carriage. Rhodes, who has been following the carriage, also stopped the centaur.
The apprentice had just come off the carriage and was looking at Rhodes, intending to talk a few words. The necromancer not far away had already approached the two.
As the pace of the Necromancer approached, the bat that had been sleeping on Rhode's shoulder suddenly opened his eyes, staring straight at the coming Necromancer.
The apprentice originally wanted to say something to Rhodes, but this situation is certainly too late to say.
The Necromancer said to the two: "You are the ones who transport the undead creatures? Now that they have arrived, what are you waiting for?"
There was some impatience in the tone. At this time, the apprentice in front of the Necromancer had been scared by him to say nothing. He quickly let the undead creatures on the carriage go down and came to stand in a row in front of the Necromancer.
At this moment, the apprentice in front of him suddenly realized something and wanted to speak, but he dare not say it.
The Necromancer scolded: "Why? You don't want to complete the mission?"
Realizing that the undead mage in front of him was a little angry, the apprentice said, "No... I don't know how to release control of undead creatures..."
"You can't even lift the spiritual imprint, dare you take this task?"
The Necromancer came forward and began to rebuke the apprentice in front of him. Although the apprentice had some complaints, he obviously dared not show any performance and could only accept them one by one.
During this process, Rod had been watching from the rear without any movement.
Rod was keenly aware that although the Necromancer had been talking to the apprentice, his attention was always on himself.
At this point, in Rod's sight, the Necromancer walked a few steps forward, but stopped a little further away from the apprentice and did not approach the apprentice further.
After coming off the centaur, Rhode stood on the spot, watching what was going on.
After a few words of curse, the Necromancer stopped his movements and began to teach the apprentice in front of him how to remove the spiritual imprint of the undead creature.
Although only a few tricks are needed to lift the spiritual imprint, it is difficult for apprentices who have not experienced it before to realize this method by themselves.
Under the guidance of the Necromancer, the apprentice quickly mastered the technique of undoing the spiritual imprint, and then, according to the method taught by the Necromancer, began to free the spiritual imprint within the fire of the soul of the undead creature.
Just at the moment of trying, a tear of pain suddenly appeared in the apprentice's mind. The apprentice groaned, and then was forced to interrupt this attempt because he couldn't bear the pain.
Soon, it seemed that he realized the look of the Necromancer in front of him, and the apprentice did not dare to rest, and continued to try.
This time, the apprentice failed to persevere a few times, and immediately failed under the pain.
Upon seeing this, the Necromancer immediately said: "Why? Do you not want to complete the mission? Do you think that this mission reward is so easy to get?"
Speaking of the back, the Necromancer roared almost directly, and the apprentice in front of him was completely frightened.
The apprentice remembered the horror of the Necromancer. At this moment, he dared not answer anything, turned his head, and wanted to ask Rod for help, but Rod said nothing, but looked at him so coldly.
After showing no results, the apprentice began to regret. When he first discovered this task, he carefully checked the status of the task, and then he dared to take it, but when he arrived here, he found that this task was not that simple.
At this time, looking at the fierce appearance of the Necromancer in front of him, the apprentice had to start trying again to remove the spiritual imprint in the mind of the undead creature.
Resisting the pain in his head, the apprentice lifted the spiritual imprint of a walking dead.
At this time, Rhode noticed that the walking corpses whose spiritual seals were lifted were very close to the Necromancer in front of them, but they did not attack them. Instead, they seemed to be deterred from taking any action.
Once the spiritual imprint of a walking dead was lifted again, the apprentice could no longer bear the pain in his mind. The mental attribute, which was not high in the first place, was subjected to this kind of backlash, and the pain caused by it caused the apprentice to cry out for a while.
Rhode recalled that lifting the spiritual imprint would bring anti-bite settings, originally intended to target players.
Players cannot gain any experience due to the killing of undead creatures with their own spiritual imprints. Therefore, in order to prevent players from directly removing spiritual imprints and killing them after being seriously injured, as well as directly fighting their own undead creatures in melee To make up the knife, there are strict restrictions on removing the spiritual imprint in the game.
Not many players can fully bear the pain caused by lifting the spiritual imprint. Even if they can bear it and lose their spiritual attributes, it is even more difficult for players to accept.
With this restriction, the player would rather kill the undead creature directly, rather than remove the spiritual imprint of the undead creature on its own. At this time, this setting was used by the Necromancer as an apprentice.
Seeing the appalling situation of the apprentice, the undead mage in front of him did not have any sympathy, but said to the apprentice in front of him: "Look, there are six undead creatures in front of you. The pain is only temporary. After the relief, you can get Remuneration for two hundred gold coins."
Perhaps it was the Necromancer who was persuaded by the apprentice, thinking of the imminent reward, that the apprentice lifted the two spiritual imprints again.
The continuous pain makes the apprentice almost completely unable to stand, and can only cover his head with his hands, which is better.
The Necromancer was not moved, but urged vigorously. Rhode clearly saw a smile on the Necromancer's face while doing so.
At this moment, Rhode's eyes just met the Necromancer who had swept his eyes to this side.
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