Heroes And Invincible Undead Magic God
Chapter 106
Chapter 106 Dwarf Village
After throwing the gold coin to Rhodes, the necromancer wanted to see how Rhode would react, but in the end he was disappointed to find that the situation he wanted to see did not occur, and Rhode did not respond.
“Tsk.”
There was a trace of regret on the face of the Necromancer, then he turned around and left quickly.
Turning around, the expression on the Necromancer’s face suddenly became cold.
Through this series of temptations, the Necromancer could not find out any strength of Rod, but he clearly perceives that the bat on Rod is unusual.
According to the envisioned by the Necromancer, the bat on the mage who does not know the details is likely to be a high-level vampire.
Since Rhode can control a high-level vampire, the Necromancer has a lot of guesses about Rhode’s own strength, but he finally chose a consistent approach. For those who can’t investigate the details, he will no longer confess the mission. Say more and leave immediately.
After the Necromancer left, several ghosts appeared behind them, and they came to the original location and lifted the apprentice’s body and took away.
At this time, the surrounding undead creatures also began to move. These undead creatures were under the influence of the previous necromancer, and it was not until the necromancer left that they began to attack Rhodes.
Rod let the undead creatures he controlled greet him. As soon as the two undead creatures touched each other, they began to fight fiercely.
Although both walking corpses and skeleton soldiers, the undead creatures controlled by Rhode are obviously better at fighting, and it didn’t take long for them to kill all the surrounding undead creatures, but there was almost no loss of themselves.
Rod knows that this is the intermediate swordsmanship brought about by the rewards of rank ranks. Since the undead creatures on the other side fight by instinct, they cannot resist Rhode’s undead creatures.
Rod did not choose to manipulate the walking corpses brought by the apprentice. Compared to Rhode’s current strength, these walking corpses appear to be too weak. According to Rhode’s current strength, even facing the encirclement of the corpse group, he can’t cause much damage to him.
After finishing cleaning up the undead creatures, on the side, under Rod’s sign, the centaur picked up the gold coins scattered on the ground and handed them to Rod.
Lord put the gold coins into the space ring, but he still recalled what happened before.
In the original trial, through some details, although Rohde dared not confirm, but he was still very sure that the previous Necromancer had reached the level of a formal wizard, that is, entered the fourth rank.
Due to the disparity between strengths, Rhode can only try not to expose his strength.
Fortunately, apart from killing the apprentice, the Necromancer didn’t try too much on Rhode.
Rod knew that the original mission was prepared for the foreign Necromancer, and the official Necromancer who stayed here to take over, undoubtedly let Rod confirm this.
Through the previous actions of the Necromancer, Rod realized that the internal struggle between the Necromancer was more serious than he thought.
Even the Necromancers who are also participating in the war will not have any sympathy for each other. Once a serious flaw is revealed, he will be attacked by his companions immediately.
Necromancers who were originally weak in the rules, coupled with the fact that they are currently on the battlefield, make no secret of this bullying, and the strong masters life and death. This is the rule among necromancers.
Since he was not far from the border, Rhode gave up the horse-drawn carriage and rode a centaur straight forward, allowing the walking corpse to follow behind.
At this time, in the badge of Rhode’s academy, another message also came out, which clearly pointed out the task that Rhode needed to complete.
Rohde checked the mission in the badge, but found that what was recorded in the badge was different from what the necromancer said before.
According to the original Necromancer, his mission should be to cut off the supplies of the dwarf, but the mission shown in the badge is to destroy the dwarf village.
Seeing this, Rod realized the problem, but did not stop the Centaur, but continued to the mission location according to the instructions in the badge.
Although the difficulty of the task has increased, the information provided and the rewards after completion have not decreased in the slightest.
Rod took a closer look. In the badge, the location of the three dwarven villages was shown, and the largest village was highlighted.
The spiritual mark in the badge clearly shows the terrain around the dwarven village, but there is no hint in the badge about the degree of defense of the village.
Through the message conveyed in the badge, Rod knew that he needed to destroy only the largest dwarf village.
Recalling the dwarf’s combat effectiveness, Rhode was lost in thought.
Dwarves are very good at defending. When fighting with dwarves, special combat skills are required to deal with them. Due to the low height of the dwarves, if the necromancer does not control them in time, the ordinary undead creatures will be restrained by the dwarves.
Dwarves are born with some resistance to magic, and this resistance will increase as the level increases.
Because of these characteristics, although the dwarves have poor mobility, the dwarves do have unique advantages in defense.
Dwarves like to store gold coins in villages. Large dwarf villages will even directly build a vault. If the dwarf villages can be captured, the gold coin gains inside the village are absolutely beyond imagination.
Rod calculated in his mind, the easiest way to complete this task is to recall the centaur leader.
After completing the death knight transformation, the strength of the centaur leader has been greatly improved.
At this time, through the reminder from the spiritual imprint, Rod learned that due to the characteristics of the hero, the centaur leader has entered Tier 4 under successive battles.
Rod knows that the centaur leader is also currently in battle, and has begun to create undead creatures belonging to him.
In Rod’s system log, the experience value at this time reached 2450 points.
During this period of time, apart from the previous killing of the walking corpse, Rhode did not kill any creatures. These new experience points were all brought by the centaur leader’s killing of the enemy.
In just a few days, the centaur leader has brought Rhode more than 1500 experience points. Therefore, Rhode did not choose to recall the centaur leader, but let him continue to fight in the territory of Eri.
At present, if you want to capture the dwarf village in the mission, you can only rely on Rhode’s existing strength.
Rod knew that the undead creatures he led now could hardly capture the dwarven village. To complete this task, Rhode also needs to find a way by himself.
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