Great country technology, I have a system where hard work pays off!
#70 - Oh my goodness, this "Cross Fire" is not scientific!
It's called a mature product because it's the 'CrossFire' developed by people of Gao Nian's generation.
Besides the most basic and common 'Bomb Defusal Mode,' 'Team Deathmatch Mode,' and 'Free-for-All Mode,'
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it also features the very popular 'Knife Fight Mode,' 'Ghost Mode,' and 'Zombie Mode' from 'CrossFire' of the past!
Of course, the 'CrossFire' of the past actually had other modes, but Gao Nian didn't release them all at once.
After all, if you want to extend the life of a game, you can't bring out so many good things at once; you need to release them little by little.
Releasing six super classic modes at once is already a bit much, so naturally, they can't continue to release so many things.
As for why the graphics of 'CrossFire,' developed by Gao Nian, are so 'ordinary,' not much better than 'CS 1.6,'
the reason is actually to be compatible with more computers, to allow more computers with low configurations to run it.
Players of this era do indeed crazily pursue games with high graphics, even neglecting the game's plot and gameplay.
But one problem is that the higher the graphics, the higher the requirements for computer hardware!
It's like everyone pursues beautiful women, but only a few people can truly possess them.
So, higher graphics are not necessarily better; you have to consider the problem of people's low computer configurations and the inability to run the game.
Therefore, Gao Nian did not blindly improve the game's graphics; instead, he believed that moderate graphics were enough, and the actual graphics were only slightly better than 'CS1.6.'
… …
On the other side, in northern China, Liaoning Province, Huludao, Qiyuan Internet Cafe.
"Xiao Zhi, you're at the internet cafe playing games again? Aren't you afraid your parents will come with sticks for a mixed doubles beating?"
"I'm afraid of nothing! If I were afraid, I wouldn't call myself 'Huludao Nicky Wu.'"
Yang Zhi patted his chest, looking fearless, but he slurred his words a bit.
This has been his old problem for many years, and he has been ridiculed by his classmates for it.
"Nicky Wu? The Little Tigers' songs aren't that popular anymore."
After saying that, the teasing young man didn't say anything more and continued playing his 'CrossFire.'
"Brother, what game is this? The map looks so much like 'CS1.6,' but the graphics don't."
Yang Zhi stepped forward and asked the young man.
"This is the online game 'CrossFire' launched by Geek Computer Company, a shooting online game developed based on 'CS1.6,' but it's much more fun than 'CS1.6.'"
While speaking, the young man still stared intently at the screen.
At this time, the game screen showed a scene of an armed police officer carrying a sniper rifle, lying in ambush in a corner as a 'prone camper.'
Suddenly, the pupils of the focused young man contracted, and then his right index finger gently clicked.
The sniper rifle suddenly fired a deadly bullet, and then the terrorist's head was instantly blown apart!
"Beautiful!"
Seeing this stunning shot, Yang Zhi couldn't help but clap and cheer.
"Haha, it's nothing."
The young man said with a smile:
"I don't know why, but when playing 'CrossFire,' the feel is better than 'CS1.6.' It's easy to get headshots, which may be related to the game being brighter and making it easier to see the characters."
"Is that so? I want to play this game now too."
Xiao Zhi said with excitement.
You should know that headshots in 'CS1.6' are rare, and getting headshots with a sniper rifle is even more difficult.
Seeing his friend in the internet cafe get a headshot with a sniper rifle really attracted him and made him want to play this game called 'CrossFire.'
So, without further ado, the young man whose online name was Xiao Zhi and real name was Yang Zhi began to experience the charm of 'CrossFire.'
Here, with his rich experience playing 'CS1.6' for many years, he naturally performed very well.
In a game, he could often get one or two headshots or multiple kills, which naturally made him exclaim how refreshing it was.
And the same situation actually appeared in internet cafes all over the country, where those playing 'CrossFire' felt their adrenaline soaring and exclaimed how refreshing it was.
As for why it was so refreshing, the reason is that the 'CrossFire' developed by Gao Nian is the same as the 'CrossFire' of the past.
When players shoot, the hit area is larger than in 'CS1.6,' which means that players are more likely to hit.
In addition, in terms of recoil, compared to 'CS1.6,' which more closely follows reality,
the 'CrossFire' developed by Gao Nian, like the 'CrossFire' of the past, reduced the recoil.
These two points combined were also criticized by players who liked 'CS1.6' in the past, saying that 'CrossFire' did not conform to reality and did not follow the laws of physics.
But who cares if it's realistic or not? Aren't players playing games for fun?
Reducing recoil can reduce the difficulty for players to get started and increase the possibility of players performing brilliantly.
Increasing the hit area also reduces the difficulty for players to get started and increases the probability of players getting headshots and hitting targets.
The combination of the two can allow many average players to occasionally have bright performances, making them feel good.
In this case, players will naturally prefer to play 'CrossFire' and become more obsessed with 'CrossFire.'
So, the success of 'CrossFire' in the past was both accidental and inevitable. The accident and inevitability lie in the fact that they grasped the point that 'everyone's fun is the real fun,' and ultimately became a hit.
Therefore, even if 'Counter-Strike Online,' which has nostalgic memories, came out later, it couldn't do anything to 'CrossFire.'
The reason is that 'CrossFire' makes it easier for ordinary players to have more opportunities for brilliant performances, while 'Counter-Strike' tests skills more and makes it more difficult to have brilliant performances.
One can make you feel good, and the other makes it difficult for you to feel good, just becoming a background board for others to feel good. In this case, it would be strange if 'Counter-Strike Online' could defeat 'CrossFire.'
Finally, compared to 'CS1.6,' the 'CrossFire' developed by Gao Nian has three more 'Knife Fight Mode,' 'Ghost Mode,' and 'Zombie Mode' that were very popular among players in the past.
Therefore, many people, including Ma Huateng, the boss of Penguin Company, don't know how strong the 'CrossFire' developed by Gao Nian in this life is!
… …
Time passed slowly like this, and a few days passed in a flash.
On April 4, 2008, on this day, Geek Computer Company announced the performance of 'CrossFire' in the past three days.
As soon as this performance situation came out, it directly shocked many people, and they showed dumbfounded expressions.
Because Geek Computer Company officially announced that the number of concurrent online users of 'CrossFire' has officially exceeded one million!
Faced with this news, everyone felt that it was too exaggerated, and even suspected that Geek Computer Company was fabricating data.
They admitted that Geek Computer Company has Geek Computer Security Manager with more than 30 million users and Geek Internet Cafe Software, which accounts for 40% of the internet cafe market share.
When Geek Computer Company wants to fully recommend a certain game, the recommendation effect is not weaker than the recommendation effect of Penguin QQ.
But in just three days, you have made the number of concurrent online users of an online game exceed 1 million. Isn't this too exaggerated?!
Everyone who heard this news showed an unbelievable expression, and even suspected that Geek Computer Company was fabricating data!
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