Game Making: The Latest Chapter Begins With Healing the Player

Chapter 557: There are three turtles at the beginning. Are these played by humans?

Looking at the content of the barrage discussion in the live broadcast room, something changed slightly. Xiaojie couldn't help coughing twice and changed the topic to the game again.

"Hey, this operation is so sensitive...it feels much more refined."

Xiaojie controlled Mario to enter the first story collection level. After a little operation, he quickly felt the difference.

On the switch platform, Xiaojie has actually played all versions of Mario games, and he has played them all more than once.

He is also familiar with the feel of different versions.

But the current operating feel of "Super Mario Maker", although it corresponds to different versions, gives him a very comfortable feeling and is very, very smooth.

After simply passing through the two story modes, the main purpose is to give players an understanding of the game, as well as the settings of hidden bricks.

Xiaojie has seen many of the props in various versions of Mario on the switch.

For example, after eating ordinary mushrooms, the entire person's model will become taller and larger, and some bricks can also be directly broken or cracked.

If you touch a monster or a spike trap, you can withstand one damage.

As for the Fire Flower, after being eaten, it can emit harmful flames and can withstand two fatal injuries.

In addition, the game also has a hammer state that can knock open walls and throw wooden boxes out of thin air, a cat state that can climb walls and fly, and a feather state that can fly after running.

He basically understood all of these. At the same time, with different version themes, the abilities and characteristics of the characters in the game are also different.

There are five different versions in total. In the first pixel version, you cannot pick up things. The only thing you can do is to make Mario squat.

In the second version, although it is still pixels, little Mario can hold things.

In the third version, Mario can perform operations such as spinning jumps. On some flowers and stones, the spinning jump will not be harmed. At the same time, he can also throw things vertically.

The fourth version has more room for operation, such as wall jumping, mid-air rotation and staying in the air, you can also squat the enemy below with a big butt or sit down and smash bricks when you have the status, etc.

The last version is just like in "Super Mario: Odyssey", with spinning leaps, back flips, and standing long jumps.

And some specific props are only limited to specific versions.

This gives Xiaojie the feeling of being rich.

In fact, there is already a lot of stuff in a single version, but now this game brings it all together.

And there are many little tricks in the game, such as different colors of tubes producing things at different speeds.

There are props such as portals and pipes in the game, but portals can only teleport within the current map, while pipes will enter another dimensional world.

To put it simply, the game is divided into the underworld and the yang world. The flags to clear the level are all in the yang world, but the tubes lead to the underworld.

As for the portal, whether it is the underworld or the earth, it can only teleport to wherever it is.

"This content is so rich! I'm going to check out the global levels. It feels much more interesting than before!" As a Mario lover, Xiaojie was a little excited.

Although the various versions of Mario have quite a lot of detailed operations, he has yet to be played.

But he felt that he could skip the novice tutorial.

Click to enter the global level.

Soon Xiaojie saw the game interface in the global level.

There are four different options, Search Levels, Craftsman Leaderboards, Play in Linked Mode, and Mario Endurance Challenges.

Xiaojie had figured this out before through the information released by Nebula Games.

To put it simply, it means searching for other players' levels, as well as multi-player cooperation, battles and rankings, as well as completing levels.

The rankings in the game are arranged from the highest level of S+ and S downwards. When the player reaches D, the name will turn red.

"Play this Mario endurance challenge first, choose the normal difficulty." Xiaojie thought about it and quickly made a decision.

As for the multiplayer mode, he didn't play it right away.

Because this game has just been launched, there are not many players drawing in the game yet.

So the map is basically an official map of the game itself.

There is actually no difference between playing multiplayer and single player, and you can also get familiar with the map.

In this way, if he goes to the multiplayer mode and plays the maps he has played before, won't he have an intelligence advantage?

Look at the four different difficulty options in front of you: easy, normal, difficult and super difficult.

After thinking for a while, he decided to test the water temperature from inside.

Select OK to enter, and with Mario's very energetic "Let's go", the game officially begins.

According to different difficulties, Mario's lives are fixed from the first level. Normal difficulty has 5 lives at the beginning. According to the lives collected by Mario in the levels later, this total number will gradually increase to the upper limit. This is It’s up to the players themselves.

"It seems a little too simple?"

Xiaojie was a little cautious at first, but he soon discovered that this normal difficulty map didn't seem that difficult for him.

If you are a novice and have not had much exposure to platform jumping games, it is actually a bit difficult.

But he has already played all the Mario games on the switch platform.

Although the actual operation is still different in many details, the experience can be put here.

After passing the level, not only did he not lose any life, he also ate 3 life-increasing mushrooms, and his total life directly increased to 8.

Enter the next level, which is different from the previous one.

Xiaojie started off step by step as before. Although he accidentally lost a life in the middle, he still jumped to the end. And just like before, he collected 3 lives along the way, which turned into ten lives.

Xiaojie did not continue in the normal difficulty, but quit directly.

"If it's difficult, I'll jump over there. Let's go to the super difficult place first to test the water temperature?" Xiaojie had a bold idea.

Exit and select ultra-hard mode.

At this time, he discovered something, that is, Mario's lives in the game jumped from the normal 5 to 30.

But after entering the game, he was dumbfounded.

"What is this? Three turtles at the beginning!? Jumping in a turtle shell?"

A high thorn wall blocks the front, and there are three black flowers on the ground in front.

On top of the black flowers were placed three living turtles.

At the same time, there are two doors in front of the spawn point.

One door is on the ground and one door is in the air.

Xiaojie walked into the door on the ground and fell directly from the door in the air.

And the more critical point is not this. There is a high acupuncture wall in front of the three black turtles. Behind it, through the existing field of view, you can see the corresponding switches, chestnuts and turtle shells placed on the chestnuts, as well as a series of acupuncture ground.

So this is a picture where you can’t put your feet anywhere else the whole time?

"Is this a map for people to play on?"

Looking at the map in front of him, Xiaojie was stunned.

He asked a question from the bottom of his heart that made him confused.

Everyone is stupid, okay?

Is this a super difficult world?

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like