Game Making: The Latest Chapter Begins With Healing the Player

Chapter 175 The quality of a conscientious designer

As the days progressed, the popularity of the game "Hammer Ascension" on the Internet has subsided.

Unlike the previous "Two Players" and "Dark Souls", this simple game does not have too many cores.

The main discussion point is actually not the content of the game itself, but the performance of various crashes after players play.

It can be said to be the heat of a gust of wind.

However, although it is a gust of heat, it has also attracted countless independent game designers to follow suit.

After all, the heat at the time was terrifying.

And the cost of this type of game itself is not high.

But this has nothing to do with Chen Xu.

At this moment, Chen Xu is in the research room of Galaxy Intelligent Technology Company.

"The AI ​​technology has achieved certain results?" Chen Xu couldn't help but be a little surprised when he listened to the report of the researcher here.

Without a trace, Chen Xu glanced at the UI interface of the system.

The countdown to the progress bar of the golden props I used before is still reading.

Already have results?

Just like playing next to the game, is there an incomplete version in the middle?

"Yes, Mr. Chen, based on the collection of big data and the application in the game field, we have made some optimizations and improvements..." Zhong Yue explained to Chen Xu there.

Although Chen Xu didn't understand many professional terms, he also understood the general meaning of Zhong Yue's side.

That is the AI ​​technology applied to the game field. They have already applied for patent copyrights in various countries around the world, and have achieved a lot of breakthroughs in this area, but there is still a certain distance from the real perfect performance, they still need More time for testing and optimization.

But now a prototype has been created, and it is already ready for commercial use.

"I'll take a look."

Chen Xu followed Zhong Yue to the laboratory and conducted tests on the big screen.

As for the test object, it is an internal test DEMO of "Dark Soul: The Age of First Fire" under development, which is mainly used for some tests of various values.

And because it is a beta version, many monsters in it are indiscriminately entering.

For example, Ash Gouda went to the ancient undead asylum.

After debugging by Zhong Yue and the staff next to him, Chen Xu quickly saw an actual performance.

In an empty courtyard, directly enter the code to fetch Ash Gouda and place it in the middle, and then fetch an ordinary living corpse with a short sword.

However, in the case of a living corpse, new actions are added here, such as rolling and running.

Ash Gouda still uses the original AI performance, while the living corpse uses AI with a new technology.

Afterwards, the official demonstration began. Chen Xu saw the living corpse in the game, and after adding the rolling and running actions, he looked like an undead man who had experienced hundreds of battles.

Rolling and dodging, stabbing the knife in the back, and sticking to the ashes of Guda's attack interval, they are unparalleled in a row.

And Ashes Guda's blood volume was slamming down. Unlike the fragile undead who could only take two hits, the living corpse in front of him could only take one hit.

But Ash Gouda didn't hit it from beginning to end. Like a precise robot, it perfectly avoided all of Ash Gouda's attacks.

That is to say, there is no shield in this hand, or after adding the corresponding action, Chen Xu has no doubt that this guy can perfectly shield and then execute Gu Dazi.

"Applying this AI to the game, I feel that the player's fire should not spread." Looking at the AI ​​performance in front of him, Chen Xu said silently.

The original "Dark Souls" was considered a backplane game, because the BOSS's attacks were all traceable.

But after adding this AI, the relevant values ​​of monsters have not changed, the key is to become more intelligent.

It is not only necessary to have a proficient understanding of the monster's skills, but also to have an on-the-spot reaction, coupled with the monster's super high attack and low fault tolerance in "Dark Soul\

,"Can this fire spread?

"Cough, Mr. Chen is an advanced mode. In fact, the direction of our optimization is more about the performance of AI in the game, and the difficulty can also be reduced." Zhong Yue explained next to him.

"Well, let's debug it. In addition, regarding the new AI technology, we should try some special modes of the game first." Chen Xu thought for a while and said.

It is definitely not possible to directly join the game, but after the development of the "Dark Souls" prequel is completed, it is possible to create a new mode based on an AI technology in front of you.

After all, in the previous work, Chen Xu launched a random mode later, so this new work can't favor one over the other.

The random mode of the previous work must still be added.

But you can also add a brand new 'Death Mode! ’

In the previous life, Soul One also has a version called the "Death Version".

It's just that that version is actually more of an annual version.

Suffering version, just a title, added some content and patch corrections.

So Chen Xu is also preparing to give players a bigger surprise.

Tomb King Nite has been in residence for a long time, and the whole person is empty. The skeleton mobs that have not been summoned are powerful.

Artelius was invaded by the abyss, and the big shield was rotten without his hands. How can this be done?

The legendary Sun King Gwen passed the fire once, and the whole person was burned with a shell left. When he learned to bounce back, he was comparable to one of the weakest BOSS, and he didn't even remember the famous Sunshine Gun. You said it was decent. What?

There are also many bosses and other players who are far from their peak combat effectiveness when they go to battle.

How can this work?

If you can't defeat these powerful enemies in their heyday, how sorry would the player be?

Although players are now a little biased towards his love.

But as a conscientious designer who always cares about the most perfect game experience for players, he absolutely cannot tolerate players having such regrets.

Of course, if this new mode is to be released, it will also need to wait for the official version of the game to be launched, and then launch it after a while.

………………

Back from Galaxy Technology Company, Chen Xu reviewed the development progress of "Dark Soul: The Age of First Fire".

In the case of the perfect combat system of the previous game, other parts are not very difficult.

And most of the scenes are almost finished.

On the map, Qin Yi, Ruan Ningxue and Yang Xin were also amazed.

Huge seamless map, UU reading www. uukanshu.com But the player's game flow is perfectly divided.

The maps of different scenes are connected with each other, and players need to explore to discover the exquisite design.

In the game, players still maintain the good experience of the previous game, and they found out: Hey, I'm back!

So I switched to another road and beat it, oops! Here I am back!

After all, the undead are known to be incapable of climbing walls, sliding doors, or jumping.

However, the map is exquisite, and what makes Qin Yi and the others shudder the most is the distribution of monsters after the map is completed.

"Mr. Chen, this fire-passing sacrificial ground still leads to the later stage! Don't you need to leave a remark, or lock it?" Qin Yi looked at the various monsters he put down according to Chen Xu's instructions, and the whole person was shocked. A little timid.

Not to mention the high-level map next to the Chuanhuo Sacrificial Field, even the Undead Town outside the Novice Village is indescribable!

"No, what you said seems like the players will listen if you leave advice, and it's locked? How can this be locked?"

"Not to mention that the game plot is arranged like this, and we are locked, what does this mean? This is called teaching players to play games! Depriving players of their freedom of choice!"

"As a very conscientious and responsible designer, how could I do such a thing?"

Chen Xu, who watched Qin Yi sitting on a chair and sipping tea, spoke righteously.

Silently glanced at the development content on the monitor, Qin Yi held back for a long time without saying a word.

Because it really makes sense!

The error-free chapters of "Game Production: Starting From Healing the Players" will continue to be updated on Novel.com, and there will be no advertisements on the site. Please collect and recommend!

Like game production: Start from healing players, please collect: () Game production: The fastest update speed starts from healing players.

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like