Game Making: The Latest Chapter Begins With Healing the Player
Chapter 105 Tears
After the Carl family of three reunited, the screen fell into a brief black screen.
[Mary, who has never heard from Emil, finally received a letter from her father a few weeks later. 】
The sad BGM sounded slowly, and the camera came to the cell where Emil was being held.
The door to the cell was opened, and an officer came in and told Emil that the time had come.
Here Emil is ragged and has a pair of shackles on his feet.
There is no prompt, just keep moving forward.
At this time, Liuliu in front of the computer had a terrible guess in his heart.
On the way forward, all the soldiers showed no contempt for Emir.
They saluted Emile as he passed, took off their hats, or turned their heads away from him.
Including the control of Emil to stop in the game, the soldiers and officers who escorted him will not be impatient, but will stop and wait for him.
There was no violent urging or pushing, just standing there quietly and waiting for Emil.
Along with the sad piano music, Emil's narration sounded slowly along with his footsteps.
[Dear Mary, the war is over for me, I have no regrets in my heart, I have witnessed too many tragedies]
【I hope fate can be kind to you】
[Although our life is so short, my life is full of happiness, I can only be grateful]
【I have received so many blessings, especially thanks to God for bringing you into my life】
【This letter is my last letter】
[I was betrayed by a military court for killing an officer]
[Although I don't actually want to kill him]
[War makes people crazy]
【Although I let Carl down, I know my sacrifice was not in vain】
Soldiers took off their hats and saluted as the emir advanced.
Among them, Freddy was also among them. Looking at Emil who was about to go to the execution ground, he took off his hat and looked sad.
Memories of the past also reappeared one by one.
Dog, Anna, Carl and his daughter and grandson.
[I fought for my country and my freedom, I defended my dignity]
【Since fate has let us live and die here】
【Then I pray that we will be reunited in heaven in the future】
【Please continue to pray for me】
【Love you forever - Dad】
Standing in front of the judgment cross, Emil's face was indifferent and without fear.
The screen gradually fell into darkness.
'boom! ' A shot rang out, followed by the sound of bodies falling to the ground.
The next moment a sad melody sounded, and the picture came to a cemetery.
Under the setting sun, the endless wooden cross and the French flag fluttered in the wind in the distance.
[Although their bodies have long since turned into mud, they will always live in people's hearts]
【We must cherish these memories and not forget them】
In the end, in front of Emile's tomb, the dog, Karl, and Mary and their son stood there quietly.
At this point, the entire game has officially ended.
And Liuliu, who was in front of the computer, was already in tears at this time.
Looking at the ending picture on the screen, her eyes were red, and she took a napkin from the side and wiped it a little.
"Emil... Emil didn't know until he died. In fact, Carl didn't die. He still felt that he had failed Carl." Liuliu's tone was a little choked.
It's not that she hasn't played tragic games.
Even just last year, "To the Moon" staged a regrettable but wonderful love story for countless players.
But the core of "To the Moon" is different from the game "Braveheart: World War".
To describe it in one word, it is heavy.
There is no plot to incite the player's emotions, it's just that kind of boiled frog in warm water, defeating the softest part of the player's heart through a little bit of foreshadowing.
What it shows is so brutal that it even makes the player feel heavy.
In the last words of Emil, there is no complaint about his own destiny.
Some are just love for relatives, and no regrets for life.
Unlike some large-scale war games, "Braveheart: World War" does not have much gorgeous content.
There is no real picture to depict the cruelty of war.
Some just let the player get close to the families that were torn apart because of the war, and those who have been tormented by the war.
These are more than the impact of the visual picture.
And Emil is just a microcosm of countless people.
It can even be said that Emile and Carl in the game are already lucky enough.
But just like this, it makes people feel the cruelty brought about by the war even more, and it feels the weight.
………………
Not only Liuliu, but all players who have cleared Braveheart: World War are completely in tears.
Because in the game, there are really too many places that can poke their tears.
The forefoot Emil befriended a German officer who was killed in the back foot.
And the search and rescue dog, the dog, just met his original owner, and then the owner was bombed to death.
The Carl family of three has just been reunited, but Emil is about to go to the execution ground to be executed.
There are still many examples in the game where this kind of just warms the heart and stabs a knife in your heart in an instant.
Not just the plot, but the overall performance of the game.
"Braveheart: World War" is not a big game, and the whole process is only about three hours. UU Reading www.uukanshu.com
In terms of sales, "Braveheart: World War" was not very high at the beginning. After all, it is a small game, and it is also a game participating in expedition activities. Many players are still watching.
But the score of the whole game directly broke through the sky, as high as 9.8 points.
Thanks to this high score, the game "Braveheart: World War" also began to spread rapidly among the player group.
Player comments and related topics are also increasing.
'Chen Xu always knows to fool us! This game has taught us what a warrior of love is, and said it is a heartwarming work, but after playing this game, I was immediately stunned! ’
'Although I really wanted to beat Chen Xu, I have to say that I was in tears at the end of the game. The ending was really touching! ’
‘At first, I was skeptical, how can such a small game reflect the anti-war thinking, but I have to say that Chen Xu did it! ’
'There has never been a good war, nor a bad peace! ’
"There is indeed a brave heart in the game, but unlike another translation of the English subtitle, "The Great War", this war born of politics and interests cannot be linked to greatness in any way! ’
Of course, there are also some players who don't like this mode.
It is also impossible for Chen Xu to make a game that is comprehensive and can cater to the tastes of all players.
However, compared with the good players, the game media in the industry all gave this game a very high evaluation.
(And a little later, let's give some recommendation tickets and monthly tickets to authors who have never seen the world, woo woo woo...)
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