Game Entertainment Empire
Chapter 876: I am afraid that this map will be killed by the player!
The development of Super Mario Maker is much simpler than other games, and there are basically no technical problems.
In addition, compared with "Made in Super Mario" in Dream Memory, Yang Chen also made some changes.
"Made in Super Mario" produced by Nintendo in Dream Memory and other games, such as Big Fighting and Horse Wagon, also have many other characters in the series.
For example, classic characters such as Luigi and Chino Bico, including monsters such as mushrooms, flame flowers, and Kuba in the game are familiar.
Although in the previous "Super Mario: Odyssey", Yang Chen also put FC and other Mario series mini games into it, as an egg-style mini game, after all, although the player may not know the role of Mario, but horizontal The feeling of the version of the jump game is also there, so the Mario FC mini game was also analyzed by the player as such an egg.
But it is definitely not enough to let players understand the various items in the game.
So to make players understand the simple monster characteristics in the game, as well as the novice teaching level of props, it is definitely needed.
Another point is to make players feel the fun of this game. "Made in Super Mario" seems to be a very simple platform jumping game, but it is actually a very very **** game.
And this is also the unique style of Nintendo in the dream memory, which is loved by children and adults. Nintendo has its own unique reasons for this in the dream memory.
is definitely not just because of simple childhood feelings.
'S games, whether it's "Made in Super Mario" or big fights and carriages, are seemingly simple, but in fact are extremely **** games.
From a relatively simple triple jump, to a small operation, and a series of difficult operations such as a turtle shell on the wall, it can be said that this game is very hardcore.
It can be said that Nintendo's games are really done. It seems to be a game that children only like, but it is actually a game that adults also like.
is very different from the special children like Iron Armor Xiaobao who like robots like cockroaches and bullies.
In the office of Nebula Games, Yang Chenzheng directs Wang Ye to carry out the map design of "Made in Super Mario".
This is a publicity event that Yang Chen is preparing to follow up on the "Super Mario Maker" launch.
How to make players feel the charm of this game as soon as possible is obviously to let players experience it personally.
The same kind of game that the player has just started is definitely very daunting. It is foreseeable that in the early stage of the game, there will be very few maps, and there will be very few interesting maps.
So this requires them to go out and spend the previous learning period of the player, so that the player can have some more interesting maps to play, and also give the player an inspiration.
"Don't put mushrooms in this brick, let him fall down!"
"Put a mushroom in this pit, then mark an arrow, and seal him with a hidden brick!"
"Yes, yes! Give him a status here, but the road behind must pass without this status!"
Sitting next to Wang Ye, Yang Chen directed Wang Ye to make a map.
Watched the traps full of humanity test appear in his hand, Wang Ye's hand was a little shaking.
This map is afraid of being killed by the player.
Think about these situations that players will encounter in the map.
An arrow clearly points to the pipe, but when the player drills in, he finds that it is a dead end. When he wants to go back, he finds that the back door has been welded to death.
A small pit in front of it, with a tempting mushroom and Yoshi mount, waited for the player to jump down and found that there were hidden bricks above his head, which sealed him directly.
After a lot of hard work, I came to the next level, and then got into a pipe that seemed to be correct. When I came out from the inside, I found out that the sledgehammer's "digging for the rise" is the same as "The Jumping King". Back to the place where the dream started, the bright record point flag seemed to be saying to you: Hey, old man, you are back!
turned his head, Wang Ye looked at the excited Yang Chen, and asked tentatively: "Mr. Yang? Is this picture a bit more difficult?"
"Big? Actually it's okay, it's not difficult! And are there any hints in the game! Besides, if it is the same as the previous automatic picture, then the meaning of the game activity is not completely lost at this time? And not all The maps are all like this. Isn't there four difficulty levels in the game? This is a very difficult map. It must be hard!" Yang Chen didn't react too much to Wang Ye's doubts.
This map is just similar to the old and obscure map, and it is a psychological judgment of the player.
Moreover, there is never a shortage of challengers in the player group. In the later period, Yang Chen believes that it is like some abnormal maps in the dream memory, such as what 10 seconds limit is closed, what anti-wall turtle shell jump, limit small jump, a mistake and a pause in the middle. There can be no, then 10 seconds limit time to pass, this kind of map may have, and the most outrageous is that players can pass.
Compared to this kind of yin map that studies the psychology of players, it is actually quite gentle.
At least he didn't make the player so desperate, and he could continue to increase his understanding with the life pile.
Unlike those maps, players will feel a kind of coercion as follows:
Brain: I will!
Hand: No, you won't!
Of course, considering that players are playing for the first time, this kind of difficult map, Yang Chen just made one.
Others are gradual difficulties, and some fun maps, such as maps that require four people to work together to pass the level; some automatic sightseeing maps, music maps, and maps for everyone to find faults.
After all, compared with **** players, the vast majority are ordinary casual players.
Listening to Yang Chen’s words, Wang Ye’s hand was still a little funny, but soon he noticed a point: “So Mr. Yang, do you want to mark your name on this map?”
touched his chin, Yang Chen was silent for a while, then smiled and patted Wang Ye's shoulder~www.wuxiaspot.com~ didn't speak but just glanced at him with a smile.
………………
Two weeks before the news from Yang Chen and Nebula gaming official blog.
Shark TV, inside Chen Xu's live room.
Hiding behind a roadblock in multiplayer mode, holding a bow and arrow with 32 arrows, he finally successfully hit 0 damage. He showed a standard muddy water after the battle of siege, he was silent in the audience's ecstatic barrage. Closed the game, and then opened the Nebula gaming platform.
He is a little angry now.
"Call of Duty: Modern Warfare", "Battlefield" and "Jedi Survival", any game is good, he will use the gun to block the audience's mouth.
But he didn't wait for him to open other games. A prominent banner message on the platform's homepage surprised Chen Xu. Has the new game of Nebula Games started to be promoted?
Going online soon?
"Made in Super Mario"?
Is it a sequel to Super Mario: Odyssey?
Chen Xu thought of the original one in his heart instantly.
In his mind, except for the "Jumping King" that had tortured him, there is no platform jumping game that can make him more memorable than "Super Mario: Odyssey".
Of course, the former is the impression that made him tortured, while the latter is really impressed with the unique charm of such a masterpiece as The Last Survivor.
entered it with curiosity, he hadn't watched the content of the game yet, but after entering the Nebulas game official website page, the conspicuous introduction of activities instantly surprised him.
The intensity of this event! ?
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