Game Entertainment Empire

Chapter 857: 3 years of riding and cutting, sow race Diao Chan

Although today's VR user base is not as good as PCs, it still needs to be done for not-for-profit vendors like Nebula Games.

Enclosing in advance and accumulating technology are very important.

For the next game on the VR platform, it is still a brand new type of game, a completely different game type from "The Last Survivor" and "Civilization".

The same type of game does not make much sense for the next Nebula game on the VR platform.

This is not to say that the gameplay is above, but simply to the team inside the Nebula game.

"The Last Survivor" is a linear action adventure game, but the combat system is a shooting element. The shooting feel of the game under the VR platform has content, which is not a big problem for the nebula game.

Before "Last Survivor", Nebula Games also developed a game called "Battlefield" with UEgame, and "Battlefield" also has a VR version.

They have also accumulated a lot of experience on this.

"Civilization" is more about the player's perspective in VR mode, as well as the relevant UI interface and the smoothness of the game in VR mode.

"Spider-Man" is biased towards action elements.

Three different grassroots teams are responsible for three different directions.

Now that I have considered it comprehensively, Yang Chen decided to try to make an open game on the VR platform.

But not like "GTA" and "Wild Darts: Redemption".

It's a sandbox-like game.

The entire game world will be presented in the perspective mode of "civilization", and different areas in the game will be loaded with completely new scenes.

A role-playing action game.

"Horse Riding and Hacking"

Yang Chen wrote five words on the notebook on the table with the signature pen next to it.

I did not immediately rush to open the computer to create a new folder to start the game's GDD planning.

Instead, leaning on the chair to recall the content of this game through his head.

"Horse Riding and Hacking", this is an overhead medieval world theme game, aside from the DLC content like "Viking Conquest", in fact, "Horse Riding and Hacking" does not have any real story.

In other words, the real story should be the historical stories of the various forces on the continent of Caladea in the game.

An independent game with powerful magic.

The birth of the game was completed by a couple in their spare time, and later formed their own team to gradually improve it.

Not only from a series of elements such as gameplay, but only from the basic qualities of the game itself, the game "Horse Riding and Hacking" can be said to be the same as most independent games and has many shortcomings.

Among them, the defects caused by technology are naturally unnecessary to talk about.

Rough, and can't bear to look directly at the modeling, riding and playing for three years, the sow race Diao Chan, this sentence is not simply to talk about.

At the same time, the rare actions in the game, the extremely low AI of the various lords, etc. are the defects of this game.

But it is such a game with many flaws, even more than most 3A masterpieces, it is more attractive and fun to play.

It has its own unique style and unique charm.

In the game, the player can play the commander of the battlefield, platooning an array to plan the battle; also can lead the soldiers and ride the war horse holding a long gun to fight the battlefield; the player can be a peaceful and good citizen, a knight lord fighting for the king, or Being a businessman traveling around the world can also assist a large nobleman who has been expelled to help him recapture his kingdom, and even looting villages and attacking caravans as a wicked robber.

Of course, this extremely free gameplay is only a part of the elements.

If the MOD of "The Elder Scrolls: Skyrim" and the map editor of "Warcraft" are the main reasons that make these two games good enough to last forever.

The opening of "Horse Riding and Hacking" is one of the reasons why this game can become a masterpiece from a good product.

All kinds of MODs make this incomplete game slowly become a masterpiece with a good enough experience.

For Yang Chen, most of the defects in the game can be solved, for example, the basic problems such as modeling is not exquisite and optimization is not good enough, all can be solved.

There is also UI experience, etc. is not a big problem.

But not all defects are worthless.

On the contrary, in the game "Horse Riding and Hacking", some of the defects in the normal game are the essence of this game.

For example, the battle action system of the game requires the player to control the mouse to slash, the direction and angle of the attack block must even be controlled by the player.

And the combat system is completely different from the "Dark Soul", the combat system in "Horse Riding and Hacking" is two words: rugged.

Of course, in more general terms, it is ugly!

Just like the real you are fighting with others, there is no chaos.

For most games, even if it is a difficult **** soul game, whether it is "Wolf: Shadows Die Twice" or "Dark Soul" and "Blood Source Curse", the attack methods in the game are all Have a nice look.

The combat elements of "Horse Riding and Beheading" are viewed from the visual point of view, that is a word: ugly!

But this kind of defect is matched with the gameplay of "Horse Riding and Hacking", but it will bring a sense of authenticity and a sense of achievement to the players.

If the action in the game is changed into the action of Kratos killing the gods in God of War, as in "Horse Riding and Slashing", it will be a very bad defeat.

In addition, for the game "Horse Riding and Hacking", Yang Chen is actually very optimistic about the game landing on the VR platform.

Because compared to the traditional PC platform ~www.wuxiaspot.com~ in addition to the visual immersion experience, there is a relatively big advantage in VR mode.

That is somatosensory manipulation, and the dual-player VR remote controller supports somatosensory.

With the unique combat system of "Horse Riding and Hacking", the VR mode will bring players a completely different experience.

The only thing that Yang Chen cares about is that the current mainstream functions of the VR platform players, whether they can let players experience the charm of this game.

The battlefield experience is one of the main core charms of the game "Horse Riding and Hacking".

Hundreds, thousands, and even as long as the player's hardware can bear it, tens of thousands of battles can be shown.

Just like Minecraft, the size of the battlefield in "Horse Riding and Hacking" is limited to the player's hardware, not the game itself.

If the player's hardware can only support a 5V5 battle, then there is no doubt that the charm of "Horse Riding and Hacking" is at least 70% wasted.

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